On 11/21/24 10:22, Stefano Garzarella wrote: > On Mon, Nov 18, 2024 at 10:03:43PM +0100, Michal Luczaj wrote: >> vsock defines a BPF callback to be invoked when close() is called. However, >> this callback is never actually executed. As a result, a closed vsock >> socket is not automatically removed from the sockmap/sockhash. >> >> Introduce a dummy vsock_close() and make vsock_release() call proto::close. >> >> Note: changes in __vsock_release() look messy, but it's only due to indent >> level reduction and variables xmas tree reorder. >> >> Fixes: 634f1a7110b4 ("vsock: support sockmap") >> Signed-off-by: Michal Luczaj <mhal@xxxxxxx> >> --- >> net/vmw_vsock/af_vsock.c | 67 +++++++++++++++++++++++++++++------------------- >> 1 file changed, 40 insertions(+), 27 deletions(-) >> >> diff --git a/net/vmw_vsock/af_vsock.c b/net/vmw_vsock/af_vsock.c >> index 919da8edd03c838cbcdbf1618425da6c5ec2df1a..b52b798aa4c2926c3f233aad6cd31b4056f6fee2 100644 >> --- a/net/vmw_vsock/af_vsock.c >> +++ b/net/vmw_vsock/af_vsock.c >> @@ -117,12 +117,14 @@ >> static int __vsock_bind(struct sock *sk, struct sockaddr_vm *addr); >> static void vsock_sk_destruct(struct sock *sk); >> static int vsock_queue_rcv_skb(struct sock *sk, struct sk_buff *skb); >> +static void vsock_close(struct sock *sk, long timeout); >> >> /* Protocol family. */ >> struct proto vsock_proto = { >> .name = "AF_VSOCK", >> .owner = THIS_MODULE, >> .obj_size = sizeof(struct vsock_sock), >> + .close = vsock_close, >> #ifdef CONFIG_BPF_SYSCALL >> .psock_update_sk_prot = vsock_bpf_update_proto, >> #endif >> @@ -797,39 +799,37 @@ static bool sock_type_connectible(u16 type) >> >> static void __vsock_release(struct sock *sk, int level) >> { >> - if (sk) { >> - struct sock *pending; >> - struct vsock_sock *vsk; >> - >> - vsk = vsock_sk(sk); >> - pending = NULL; /* Compiler warning. */ >> + struct vsock_sock *vsk; >> + struct sock *pending; >> >> - /* When "level" is SINGLE_DEPTH_NESTING, use the nested >> - * version to avoid the warning "possible recursive locking >> - * detected". When "level" is 0, lock_sock_nested(sk, level) >> - * is the same as lock_sock(sk). >> - */ >> - lock_sock_nested(sk, level); >> + vsk = vsock_sk(sk); >> + pending = NULL; /* Compiler warning. */ >> >> - if (vsk->transport) >> - vsk->transport->release(vsk); >> - else if (sock_type_connectible(sk->sk_type)) >> - vsock_remove_sock(vsk); >> + /* When "level" is SINGLE_DEPTH_NESTING, use the nested >> + * version to avoid the warning "possible recursive locking >> + * detected". When "level" is 0, lock_sock_nested(sk, level) >> + * is the same as lock_sock(sk). >> + */ >> + lock_sock_nested(sk, level); >> >> - sock_orphan(sk); >> - sk->sk_shutdown = SHUTDOWN_MASK; >> + if (vsk->transport) >> + vsk->transport->release(vsk); >> + else if (sock_type_connectible(sk->sk_type)) >> + vsock_remove_sock(vsk); >> >> - skb_queue_purge(&sk->sk_receive_queue); >> + sock_orphan(sk); >> + sk->sk_shutdown = SHUTDOWN_MASK; >> >> - /* Clean up any sockets that never were accepted. */ >> - while ((pending = vsock_dequeue_accept(sk)) != NULL) { >> - __vsock_release(pending, SINGLE_DEPTH_NESTING); >> - sock_put(pending); >> - } >> + skb_queue_purge(&sk->sk_receive_queue); >> >> - release_sock(sk); >> - sock_put(sk); >> + /* Clean up any sockets that never were accepted. */ >> + while ((pending = vsock_dequeue_accept(sk)) != NULL) { >> + __vsock_release(pending, SINGLE_DEPTH_NESTING); >> + sock_put(pending); >> } >> + >> + release_sock(sk); >> + sock_put(sk); >> } >> >> static void vsock_sk_destruct(struct sock *sk) >> @@ -901,9 +901,22 @@ void vsock_data_ready(struct sock *sk) >> } >> EXPORT_SYMBOL_GPL(vsock_data_ready); >> >> +/* Dummy callback required by sockmap. >> + * See unconditional call of saved_close() in sock_map_close(). >> + */ >> +static void vsock_close(struct sock *sk, long timeout) >> +{ >> +} >> + >> static int vsock_release(struct socket *sock) >> { >> - __vsock_release(sock->sk, 0); >> + struct sock *sk = sock->sk; >> + >> + if (!sk) >> + return 0; > > Compared with before, now we return earlier and so we don't set SS_FREE, > could it be risky? > > I think no, because in theory we have already set it in a previous call, > right? Yeah, and is there actually a way to call vsock_release() for a second time? The only caller I see is __sock_release(), which won't allow that. As for the sockets that never had ->sk assigned, I assume it doesn't matter. > Reviewed-by: Stefano Garzarella <sgarzare@xxxxxxxxxx> > >> + >> + sk->sk_prot->close(sk, 0); >> + __vsock_release(sk, 0); >> sock->sk = NULL; >> sock->state = SS_FREE;