Re: [PATCH bpf-next 4/5] selftests/bpf: Add benchmark for bpf_csum_diff() helper

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On Mon, Oct 21, 2024 at 5:22 AM Puranjay Mohan <puranjay@xxxxxxxxxx> wrote:
>
> Add a microbenchmark for bpf_csum_diff() helper. This benchmark works by
> filling a 4KB buffer with random data and calculating the internet
> checksum on different parts of this buffer using bpf_csum_diff().
>
> Example run using ./benchs/run_bench_csum_diff.sh on x86_64:
>
> [bpf]$ ./benchs/run_bench_csum_diff.sh
> 4                    2.296 ± 0.066M/s (drops 0.000 ± 0.000M/s)
> 8                    2.320 ± 0.003M/s (drops 0.000 ± 0.000M/s)
> 16                   2.315 ± 0.001M/s (drops 0.000 ± 0.000M/s)
> 20                   2.318 ± 0.001M/s (drops 0.000 ± 0.000M/s)
> 32                   2.308 ± 0.003M/s (drops 0.000 ± 0.000M/s)
> 40                   2.300 ± 0.029M/s (drops 0.000 ± 0.000M/s)
> 64                   2.286 ± 0.001M/s (drops 0.000 ± 0.000M/s)
> 128                  2.250 ± 0.001M/s (drops 0.000 ± 0.000M/s)
> 256                  2.173 ± 0.001M/s (drops 0.000 ± 0.000M/s)
> 512                  2.023 ± 0.055M/s (drops 0.000 ± 0.000M/s)

you are not benchmarking bpf_csum_diff(), you are benchmarking how
often you can call bpf_prog_test_run(). Add some batching on the BPF
side, these numbers tell you that there is no difference between
calculating checksum for 4 bytes and for 512, that didn't seem strange
to you?

pw-bot: cr

>
> Signed-off-by: Puranjay Mohan <puranjay@xxxxxxxxxx>
> ---
>  tools/testing/selftests/bpf/Makefile          |   2 +
>  tools/testing/selftests/bpf/bench.c           |   4 +
>  .../selftests/bpf/benchs/bench_csum_diff.c    | 164 ++++++++++++++++++
>  .../bpf/benchs/run_bench_csum_diff.sh         |  10 ++
>  .../selftests/bpf/progs/csum_diff_bench.c     |  25 +++
>  5 files changed, 205 insertions(+)
>  create mode 100644 tools/testing/selftests/bpf/benchs/bench_csum_diff.c
>  create mode 100755 tools/testing/selftests/bpf/benchs/run_bench_csum_diff.sh
>  create mode 100644 tools/testing/selftests/bpf/progs/csum_diff_bench.c
>

[...]

> +
> +static void csum_diff_setup(void)
> +{
> +       int err;
> +       char *buff;
> +       size_t i, sz;
> +
> +       sz = sizeof(ctx.skel->rodata->buff);
> +
> +       setup_libbpf();
> +
> +       ctx.skel = csum_diff_bench__open();
> +       if (!ctx.skel) {
> +               fprintf(stderr, "failed to open skeleton\n");
> +               exit(1);
> +       }
> +
> +       srandom(time(NULL));
> +       buff = ctx.skel->rodata->buff;
> +
> +       /*
> +        * Set first 8 bytes of buffer to 0xdeadbeefdeadbeef, this is later used to verify the
> +        * correctness of the helper by comparing the checksum result for 0xdeadbeefdeadbeef that
> +        * should be 0x3b3b
> +        */
> +
> +       *(u64 *)buff = 0xdeadbeefdeadbeef;
> +
> +       for (i = 8; i < sz; i++)
> +               buff[i] = '1' + random() % 9;

so, you only generate 9 different values for bytes, why? Why not full
byte range?

> +
> +       ctx.skel->rodata->buff_len = args.buff_len;
> +
> +       err = csum_diff_bench__load(ctx.skel);
> +       if (err) {
> +               fprintf(stderr, "failed to load skeleton\n");
> +               csum_diff_bench__destroy(ctx.skel);
> +               exit(1);
> +       }
> +}
> +

[...]





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