Re: [PATCH v1 2/2] cleanup.h: Introduce DEFINE_INACTIVE_GUARD and activate_guard

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On 2024-09-02 11:43, Peter Zijlstra wrote:
On Wed, Aug 28, 2024 at 10:37:19AM -0400, Mathieu Desnoyers wrote:
To cover scenarios where the scope of the guard differs from the scope
of its activation, introduce DEFINE_INACTIVE_GUARD() and activate_guard().

Here is an example use for a conditionally activated guard variable:

void func(bool a)
{
	DEFINE_INACTIVE_GUARD(preempt_notrace, myguard);

	[...]
	if (a) {
		might_sleep();
		activate_guard(preempt_notrace, myguard)();
	}
	[ protected code ]
}

So... I more or less proposed this much earlier:

   https://lore.kernel.org/all/20230919131038.GC39346@xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx/T/#mb7b84212619ac743dfe4d2cc81decce451586b27

and Linus took objection to similar patterns. But perhaps my naming
wasn't right.

Then you suggested something like a "guard_if()":

https://lore.kernel.org/lkml/20231120221524.GD8262@xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx/

which I find really odd because it requires to evaluate the same
condition twice within the function if it is used as guard_if
expression and needed as expression within the rest of the function
flow. I find the original patch with labels and gotos less ugly
than the guard_if().

Hence my proposal to optionally separate the definition from the activation,
which nicely integrates with the existing code flow.

If Linus' objections were mainly about naming, perhaps what I am
suggestion here may be more to his liking ?

Thanks,

Mathieu

--
Mathieu Desnoyers
EfficiOS Inc.
https://www.efficios.com





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