Re: [PATCH bpf-next] bpf: make list_for_each_entry portable

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On Fri, May 10, 2024 at 1:27 AM Jose E. Marchesi
<jose.marchesi@xxxxxxxxxx> wrote:
>
>
> > On Thu, May 9, 2024 at 1:47 AM Jose E. Marchesi
> > <jose.marchesi@xxxxxxxxxx> wrote:
> >> +/* A `break' executed in the head of a `for' loop statement is bound
> >> +   to the current loop in clang, but it is bound to the enclosing loop
> >> +   in GCC.  Note both compilers optimize the outer loop out with -O1
> >> +   and higher.  This macro shall be used to annotate any loop that
> >> +   uses cond_break within its header.  */
> >> +#ifdef __clang__
> >> +#define __compat_break
> >> +#else
> >> +#define __compat_break for (int __control = 1; __control; --__control)
> >> +#endif
> > ..
> >> +       __compat_break
> >>         for (i = zero; i < cnt; cond_break, i++) {
> >>                 struct elem __arena *n = bpf_alloc(sizeof(*n));
> >
> > This is too ugly. It ruins the readability of the code.
> > Let's introduce can_loop macro similar to cond_break
> > that returns 0 or 1 instead of break/continue and use it as:
> >
> >         for (i = zero; i < cnt && can_loop; i++) {
> >
> > pw-bot: cr
>
> I went with the ugliness because I was trying to avoid rewriting the
> loops in the tests, assuming the tests were actually testing using
> cond_break in these particular locations would result in a particular
> number of iterations.
>
> The loops
>
>   for (i = zero; i < cnt; cond_break, i++) BODY
>
> and
>
>   for (i = zero; i < cnt && can_loop; i++) BODY
>
> are not equivalent if can_loop implements the same logic than
> cond_break.

It's off by one and it's fine.
The loops don't and shouldn't expect the precise number allowed
by may_goto.

btw there are tests that use cond_break inside {}.
They don't need to change.

>
> The may_goto instructions are somehow patched at run-time, and in a
> predictable way since the tests are checking for explicit iteration
> counts, right?

They're patched by the verifier, but they're unpredictable.
Right now it's a simpler counter, but sooner or later
it will be time based.





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