On Sun, 28 Apr 2024 at 16:23, Hillf Danton <hdanton@xxxxxxxx> wrote: > > So is game like copying from/putting to user with runqueue locked > at the first place. No, that should be perfectly fine. In fact, it's even normal. It would happen any time you have any kind of tracing thing, where looking up the user mode frame involves doing user accesses with page faults disabled. The runqueue lock is irrelevant. As mentioned, it's only a symptom of something else going wrong. Now, judging by the syz reproducer, the trigger for this all is almost certainly that bpf$BPF_RAW_TRACEPOINT_OPEN(0x11, &(0x7f00000000c0)={&(0x7f0000000080)='sched_switch\x00', r0}, 0x10) and that probably causes the instability. But the immediate problem is not the user space access, it's that something goes horribly wrong *around* it. > Plus as per another syzbot report [1], bpf could make trouble with > workqueue pool locked. That seems to be entirely different. There's no unexplained page fault in that case, that seems to be purely a "take lock in the wrong order" Linus