On 4/4/24 7:55 PM, Philo Lu wrote:
Currently, bpf_insn_aux_data->map_ptr_state is used to store either map_ptr or its poison state (i.e., BPF_MAP_PTR_POISON). Thus BPF_MAP_PTR_POISON must be checked before reading map_ptr. In certain cases, we may need valid map_ptr even in case of poison state. This will be explained in next patch with bpf_for_each_map_elem() helper. This patch changes map_ptr_state into a new struct including both map pointer and its state (poison/unpriv). It's in the same union with struct bpf_loop_inline_state, so there is no extra memory overhead. Besides, macros BPF_MAP_PTR_UNPRIV/BPF_MAP_PTR_POISON/BPF_MAP_PTR are no longer needed. This patch does not change any existing functionality. Signed-off-by: Philo Lu <lulie@xxxxxxxxxxxxxxxxx>
Acked-by: Yonghong Song <yonghong.song@xxxxxxxxx>