Re: [PATCH bpf-next v1 1/3] bpf: store both map ptr and state in bpf_insn_aux_data

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On 4/4/24 7:55 PM, Philo Lu wrote:
Currently, bpf_insn_aux_data->map_ptr_state is used to store either
map_ptr or its poison state (i.e., BPF_MAP_PTR_POISON). Thus
BPF_MAP_PTR_POISON must be checked before reading map_ptr. In certain
cases, we may need valid map_ptr even in case of poison state.
This will be explained in next patch with bpf_for_each_map_elem()
helper.

This patch changes map_ptr_state into a new struct including both map
pointer and its state (poison/unpriv). It's in the same union with
struct bpf_loop_inline_state, so there is no extra memory overhead.
Besides, macros BPF_MAP_PTR_UNPRIV/BPF_MAP_PTR_POISON/BPF_MAP_PTR are no
longer needed.

This patch does not change any existing functionality.

Signed-off-by: Philo Lu <lulie@xxxxxxxxxxxxxxxxx>

Acked-by: Yonghong Song <yonghong.song@xxxxxxxxx>





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