Re: [PATCH v2 bpf-next 0/4] Add internal-only BPF per-CPU instruction

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Hi Andrii,

On Thu, Apr 4, 2024 at 6:12 PM Andrii Nakryiko
<andrii.nakryiko@xxxxxxxxx> wrote:
>
> On Mon, Apr 1, 2024 at 7:13 PM Andrii Nakryiko <andrii@xxxxxxxxxx> wrote:
> >
> > Add a new BPF instruction for resolving per-CPU memory addresses.
> >
> > New instruction is a special form of BPF_ALU64 | BPF_MOV | BPF_DW, with
> > insns->off set to BPF_ADDR_PERCPU (== -1). It resolves provided per-CPU offset
> > to an absolute address where per-CPU data resides for "this" CPU.
> >
> > This patch set implements support for it in x86-64 BPF JIT only.
> >
> > Using the new instruction, we also implement inlining for three cases:
> >   - bpf_get_smp_processor_id(), which allows to avoid unnecessary trivial
> >     function call, saving a bit of performance and also not polluting LBR
> >     records with unnecessary function call/return records;
> >   - PERCPU_ARRAY's bpf_map_lookup_elem() is completely inlined, bringing its
> >     performance to implementing per-CPU data structures using global variables
> >     in BPF (which is an awesome improvement, see benchmarks below);
> >   - PERCPU_HASH's bpf_map_lookup_elem() is partially inlined, just like the
> >     same for non-PERCPU HASH map; this still saves a bit of overhead.
> >
> > To validate performance benefits, I hacked together a tiny benchmark doing
> > only bpf_map_lookup_elem() and incrementing the value by 1 for PERCPU_ARRAY
> > (arr-inc benchmark below) and PERCPU_HASH (hash-inc benchmark below) maps. To
> > establish a baseline, I also implemented logic similar to PERCPU_ARRAY based
> > on global variable array using bpf_get_smp_processor_id() to index array for
> > current CPU (glob-arr-inc benchmark below).

Can you share the code for these benchmarks? I want to use the same to
compare the performance
on ARM64.

Thanks,
Puranjay





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