Re: [PATCH bpf v2 2/2] bpf: Fix hashtab overflow check on 32-bit arches

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On Wed, Mar 6, 2024 at 2:32 AM Toke Høiland-Jørgensen <toke@xxxxxxxxxx> wrote:
>
> Alexei Starovoitov <alexei.starovoitov@xxxxxxxxx> writes:
>
> > On Mon, Mar 4, 2024 at 5:02 AM Toke Høiland-Jørgensen <toke@xxxxxxxxxx> wrote:
> >>
> >> Alexei Starovoitov <alexei.starovoitov@xxxxxxxxx> writes:
> >>
> >> > On Fri, Mar 1, 2024 at 4:35 AM Toke Høiland-Jørgensen <toke@xxxxxxxxxx> wrote:
> >> >>
> >> >> John Fastabend <john.fastabend@xxxxxxxxx> writes:
> >> >>
> >> >> > Alexei Starovoitov wrote:
> >> >> >> On Thu, Feb 29, 2024 at 3:23 AM Toke Høiland-Jørgensen <toke@xxxxxxxxxx> wrote:
> >> >> >> >
> >> >> >> > The hashtab code relies on roundup_pow_of_two() to compute the number of
> >> >> >> > hash buckets, and contains an overflow check by checking if the resulting
> >> >> >> > value is 0. However, on 32-bit arches, the roundup code itself can overflow
> >> >> >> > by doing a 32-bit left-shift of an unsigned long value, which is undefined
> >> >> >> > behaviour, so it is not guaranteed to truncate neatly. This was triggered
> >> >> >> > by syzbot on the DEVMAP_HASH type, which contains the same check, copied
> >> >> >> > from the hashtab code. So apply the same fix to hashtab, by moving the
> >> >> >> > overflow check to before the roundup.
> >> >> >> >
> >> >> >> > The hashtab code also contained a check that prevents the total allocation
> >> >> >> > size for the buckets from overflowing a 32-bit value, but since all the
> >> >> >> > allocation code uses u64s, this does not really seem to be necessary, so
> >> >> >> > drop it and keep only the strict overflow check of the n_buckets variable.
> >> >> >> >
> >> >> >> > Fixes: daaf427c6ab3 ("bpf: fix arraymap NULL deref and missing overflow and zero size checks")
> >> >> >> > Signed-off-by: Toke Høiland-Jørgensen <toke@xxxxxxxxxx>
> >> >> >> > ---
> >> >> >> >  kernel/bpf/hashtab.c | 10 +++++-----
> >> >> >> >  1 file changed, 5 insertions(+), 5 deletions(-)
> >> >> >> >
> >> >> >> > diff --git a/kernel/bpf/hashtab.c b/kernel/bpf/hashtab.c
> >> >> >> > index 03a6a2500b6a..4caf8dab18b0 100644
> >> >> >> > --- a/kernel/bpf/hashtab.c
> >> >> >> > +++ b/kernel/bpf/hashtab.c
> >> >> >> > @@ -499,8 +499,6 @@ static struct bpf_map *htab_map_alloc(union bpf_attr *attr)
> >> >> >> >                                                           num_possible_cpus());
> >> >> >> >         }
> >> >> >> >
> >> >> >> > -       /* hash table size must be power of 2 */
> >> >> >> > -       htab->n_buckets = roundup_pow_of_two(htab->map.max_entries);
> >> >> >> >
> >> >> >> >         htab->elem_size = sizeof(struct htab_elem) +
> >> >> >> >                           round_up(htab->map.key_size, 8);
> >> >> >> > @@ -510,11 +508,13 @@ static struct bpf_map *htab_map_alloc(union bpf_attr *attr)
> >> >> >> >                 htab->elem_size += round_up(htab->map.value_size, 8);
> >> >> >> >
> >> >> >> >         err = -E2BIG;
> >> >> >> > -       /* prevent zero size kmalloc and check for u32 overflow */
> >> >> >> > -       if (htab->n_buckets == 0 ||
> >> >> >> > -           htab->n_buckets > U32_MAX / sizeof(struct bucket))
> >> >> >> > +       /* prevent overflow in roundup below */
> >> >> >> > +       if (htab->map.max_entries > U32_MAX / 2 + 1)
> >> >> >> >                 goto free_htab;
> >> >> >>
> >> >> >> No. We cannot artificially reduce max_entries that will break real users.
> >> >> >> Hash table with 4B elements is not that uncommon.
> >> >>
> >> >> Erm, huh? The existing code has the n_buckets > U32_MAX / sizeof(struct
> >> >> bucket) check, which limits max_entries to 134M (0x8000000). This patch
> >> >> is *increasing* the maximum allowable size by a factor of 16 (to 2.1B or
> >> >> 0x80000000).
> >> >>
> >> >> > Agree how about return E2BIG in these cases (32bit arch and overflow) and
> >> >> > let user figure it out. That makes more sense to me.
> >> >>
> >> >> Isn't that exactly what this patch does? What am I missing here?
> >> >
> >> > I see. Then what are you fixing?
> >> > roundup_pow_of_two() will return 0 and existing code is fine as-is.
> >>
> >> On 64-bit arches it will, yes. On 32-bit arches it ends up doing a
> >> 32-bit left-shift (1UL << 32) of a 32-bit type (unsigned long), which is
> >> UB, so there's no guarantee that it truncates down to 0. And it seems at
> >> least on arm32 it does not: syzbot managed to trigger a crash in the
> >> DEVMAP_HASH code by creating a map with more than 0x80000000 entries:
> >>
> >> https://lore.kernel.org/r/000000000000ed666a0611af6818@xxxxxxxxxx
> >>
> >> This patch just preemptively applies the same fix to the hashtab code,
> >> since I could not find any reason why it shouldn't be possible to hit
> >> the same issue there. I haven't actually managed to trigger a crash
> >> there, though (I don't have any arm32 hardware to test this on), so in
> >> that sense it's a bit theoretical for hashtab. So up to you if you want
> >> to take this, but even if you don't, could you please apply the first
> >> patch? That does fix the issue reported by syzbot (cf the
> >> reported-and-tested-by tag).
> >
> > I see.
> > Since roundup_pow_of_two() is non deterministic on 32-bit archs,
> > let's fix them all.
> >
> > We have at least 5 to fix:
> > bloom_filter.c:                 nr_bits = roundup_pow_of_two(nr_bits);
> > devmap.c:               dtab->n_buckets =
> > roundup_pow_of_two(dtab->map.max_entries);
> > hashtab.c:      htab->n_buckets = roundup_pow_of_two(htab->map.max_entries);
> > stackmap.c:     n_buckets = roundup_pow_of_two(attr->max_entries);
> >
> > hashtab.c:           htab->map.max_entries = roundup(attr->max_entries,
> >                                                 num_possible_cpus());
> >
> > bloom_filter looks ok as-is,
> > but stack_map has the same issue as devmap and hashtab.
> >
> > Let's check for
> > if (max_entries > (1u << 31))
> > in 3 maps and that should be enough to cover all 5 cases?
> >
> > imo 1u << 31 is much easier to visualize than U32_MAX/2+1
> >
> > and don't touch other checks.
> > This patch is removing U32_MAX / sizeof(struct bucket) check
> > and with that introduces overflow just few lines below in bpf_map_area_alloc.
>
> Are you sure there's an overflow there? I did look at that and concluded
> that since bpf_map_area_alloc() uses a u64 for the size that it would
> not actually overflow even with n_buckets == 1<<31. There's a check in
> __bpf_map_area_alloc() for the size:
>
>         if (size >= SIZE_MAX)
>                 return NULL;
>
> with
>
> #define SIZE_MAX        (~(size_t)0)
>
> in limits.h. So if sizeof(size_t) == 4, that check against SIZE_MAX
> should trip and the allocation will just fail; but there's no overflow
> anywhere AFAICT?

There is an overflow _before_ it calls into bpf_map_area_alloc().
Here is the line:
        htab->buckets = bpf_map_area_alloc(htab->n_buckets *
                                           sizeof(struct bucket),
                                           htab->map.numa_node);
that's why we have:
if (htab->n_buckets > U32_MAX / sizeof(struct bucket))
before that.


> Anyway, I'm OK with keeping the check; I'll respin with the changed
> constant and add the check to stackmap.c as well.

Thanks!





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