On Mon, Feb 26, 2024 at 5:04 PM Kui-Feng Lee <thinker.li@xxxxxxxxx> wrote: > > Convert st_ops->data to the shadow type of the struct_ops map. The shadow > type of a struct_ops type is a variant of the original struct type > providing a way to access/change the values in the maps of the struct_ops > type. > > bpf_map__initial_value() will return st_ops->data for struct_ops types. The > skeleton is going to use it as the pointer to the shadow type of the > original struct type. > > One of the main differences between the original struct type and the shadow > type is that all function pointers of the shadow type are converted to > pointers of struct bpf_program. Users can replace these bpf_program > pointers with other BPF programs. The st_ops->progs[] will be updated > before updating the value of a map to reflect the changes made by users. > > Signed-off-by: Kui-Feng Lee <thinker.li@xxxxxxxxx> > --- > tools/lib/bpf/libbpf.c | 21 ++++++++++++++++++++- > 1 file changed, 20 insertions(+), 1 deletion(-) > > diff --git a/tools/lib/bpf/libbpf.c b/tools/lib/bpf/libbpf.c > index 465b50235a01..2d22344fb127 100644 > --- a/tools/lib/bpf/libbpf.c > +++ b/tools/lib/bpf/libbpf.c > @@ -1102,6 +1102,9 @@ static int bpf_map__init_kern_struct_ops(struct bpf_map *map) > if (btf_is_ptr(mtype)) { > struct bpf_program *prog; > > + /* Update the value from the shadow type */ > + st_ops->progs[i] = *(struct bpf_program **)mdata; > + it's unsettling to just cast a pointer like this without any validation. It's too easy for users to set either some garbage there or struct bpf_program * pointer from some other skeleton. Luckily, validation is pretty simple, we can just iterate over all bpf_object's programs and check if any of them matches the value of the mdata pointer. If not, error out with meaningful error. Also, even if the bpf_program pointer is correct, it could be a program of the wrong type, so I think we should add a bit more validation here, given these pointers are set by users directly after bpf_object is opened. > prog = st_ops->progs[i]; > if (!prog) > continue; > @@ -9308,7 +9311,9 @@ static struct bpf_map *find_struct_ops_map_by_offset(struct bpf_object *obj, > return NULL; > } > > -/* Collect the reloc from ELF and populate the st_ops->progs[] */ > +/* Collect the reloc from ELF, populate the st_ops->progs[], and update > + * st_ops->data for shadow type. > + */ > static int bpf_object__collect_st_ops_relos(struct bpf_object *obj, > Elf64_Shdr *shdr, Elf_Data *data) > { > @@ -9422,6 +9427,14 @@ static int bpf_object__collect_st_ops_relos(struct bpf_object *obj, > } > > st_ops->progs[member_idx] = prog; > + > + /* st_ops->data will be expose to users, being returned by typo: exposed > + * bpf_map__initial_value() as a pointer to the shadow > + * type. All function pointers in the original struct type > + * should be converted to a pointer to struct bpf_program > + * in the shadow type. > + */ > + *((struct bpf_program **)(st_ops->data + moff)) = prog; > } > > return 0; > @@ -9880,6 +9893,12 @@ int bpf_map__set_initial_value(struct bpf_map *map, > > void *bpf_map__initial_value(struct bpf_map *map, size_t *psize) > { > + if (bpf_map__is_struct_ops(map)) { > + if (psize) > + *psize = map->def.value_size; > + return map->st_ops->data; > + } > + > if (!map->mmaped) > return NULL; > *psize = map->def.value_size; > -- > 2.34.1 >