When comparing current and cached states verifier should consider bpf_func_state->callback_depth. Current state cannot be pruned against cached state, when current states has more iterations left compared to cached state. Current state has more iterations left when it's callback_depth is smaller. Below is an example illustrating this bug, minimized from mailing list discussion [0] (assume that BPF_F_TEST_STATE_FREQ is set). The example is not a safe program: if loop_cb point (1) is followed by loop_cb point (2), then division by zero is possible at point (4). struct ctx { __u64 a; __u64 b; __u64 c; }; static void loop_cb(int i, struct ctx *ctx) { /* assume that generated code is "fallthrough-first": * if ... == 1 goto * if ... == 2 goto * <default> */ switch (bpf_get_prandom_u32()) { case 1: /* 1 */ ctx->a = 42; return 0; break; case 2: /* 2 */ ctx->b = 42; return 0; break; default: /* 3 */ ctx->c = 42; return 0; break; } } SEC("tc") __failure __flag(BPF_F_TEST_STATE_FREQ) int test(struct __sk_buff *skb) { struct ctx ctx = { 7, 7, 7 }; bpf_loop(2, loop_cb, &ctx, 0); /* 0 */ /* assume generated checks are in-order: .a first */ if (ctx.a == 42 && ctx.b == 42 && ctx.c == 7) asm volatile("r0 /= 0;":::"r0"); /* 4 */ return 0; } Prior to this commit verifier built the following checkpoint tree for this example: .------------------------------------- Checkpoint / State name | .-------------------------------- Code point number | | .---------------------------- Stack state {ctx.a,ctx.b,ctx.c} | | | .------------------- Callback depth in frame #0 v v v v - (0) {7P,7P,7},depth=0 - (3) {7P,7P,7},depth=1 - (0) {7P,7P,42},depth=1 - (3) {7P,7,42},depth=2 - (0) {7P,7,42},depth=2 loop terminates because of depth limit - (4) {7P,7,42},depth=0 predicted false, ctx.a marked precise - (6) exit (a) - (2) {7P,7,42},depth=2 - (0) {7P,42,42},depth=2 loop terminates because of depth limit - (4) {7P,42,42},depth=0 predicted false, ctx.a marked precise - (6) exit (b) - (1) {7P,7P,42},depth=2 - (0) {42P,7P,42},depth=2 loop terminates because of depth limit - (4) {42P,7P,42},depth=0 predicted false, ctx.{a,b} marked precise - (6) exit - (2) {7P,7,7},depth=1 considered safe, pruned using checkpoint (a) (c) - (1) {7P,7P,7},depth=1 considered safe, pruned using checkpoint (b) Here checkpoint (b) has callback_depth of 2, meaning that it would never reach state {42,42,7}. While checkpoint (c) has callback_depth of 1, and thus could yet explore the state {42,42,7} if not pruned prematurely. This commit makes forbids such premature pruning, allowing verifier to explore states sub-tree starting at (c): (c) - (1) {7,7,7P},depth=1 - (0) {42P,7,7P},depth=1 ... - (2) {42,7,7},depth=2 - (0) {42,42,7},depth=2 loop terminates because of depth limit - (4) {42,42,7},depth=0 predicted true, ctx.{a,b,c} marked precise - (5) division by zero [0] https://lore.kernel.org/bpf/9b251840-7cb8-4d17-bd23-1fc8071d8eef@xxxxxxxxx/ Fixes: bb124da69c47 ("bpf: keep track of max number of bpf_loop callback iterations") Suggested-by: Yonghong Song <yonghong.song@xxxxxxxxx> Signed-off-by: Eduard Zingerman <eddyz87@xxxxxxxxx> --- kernel/bpf/verifier.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/kernel/bpf/verifier.c b/kernel/bpf/verifier.c index b263f093ee76..ddea9567f755 100644 --- a/kernel/bpf/verifier.c +++ b/kernel/bpf/verifier.c @@ -16602,6 +16602,9 @@ static bool func_states_equal(struct bpf_verifier_env *env, struct bpf_func_stat { int i; + if (old->callback_depth > cur->callback_depth) + return false; + for (i = 0; i < MAX_BPF_REG; i++) if (!regsafe(env, &old->regs[i], &cur->regs[i], &env->idmap_scratch, exact)) -- 2.43.0