[PATCH bpf 1/5] bpf: sockmap, fix proto update hook to avoid dup calls

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When sockets are added to a sockmap or sockhash we allocate and init a
psock. Then update the proto ops with sock_map_init_proto the flow is

  sock_hash_update_common
    sock_map_link
      psock = sock_map_psock_get_checked() <-returns existing psock
      sock_map_init_proto(sk, psock)       <- updates sk_proto

If the socket is already in a map this results in the sock_map_init_proto
being called multiple times on the same socket. We do this because when
a socket is added to multiple maps this might result in a new set of BPF
programs being attached to the socket requiring an updated ops struct.

This creates a rule where it must be safe to call psock_update_sk_prot
multiple times. When we added a fix for UAF through unix sockets in patch
4dd9a38a753fc we broke this rule by adding a sock_hold in that path
to ensure the sock is not released. The result is if a af_unix stream sock
is placed in multiple maps it results in a memory leak because we call
sock_hold multiple times with only a single sock_put on it.

Fixes: 4dd9a38a753fc ("bpf: sockmap, fix proto update hook to avoid dup calls")
Rebported-by: Xingwei Lee <xrivendell7@xxxxxxxxx>
Signed-off-by: John Fastabend <john.fastabend@xxxxxxxxx>
---
 net/unix/unix_bpf.c | 21 ++++++++++++++++++---
 1 file changed, 18 insertions(+), 3 deletions(-)

diff --git a/net/unix/unix_bpf.c b/net/unix/unix_bpf.c
index 7ea7c3a0d0d0..bd84785bf8d6 100644
--- a/net/unix/unix_bpf.c
+++ b/net/unix/unix_bpf.c
@@ -161,15 +161,30 @@ int unix_stream_bpf_update_proto(struct sock *sk, struct sk_psock *psock, bool r
 {
 	struct sock *sk_pair;
 
+	/* Restore does not decrement the sk_pair reference yet because we must
+	 * keep the a reference to the socket until after an RCU grace period
+	 * and any pending sends have completed.
+	 */
 	if (restore) {
 		sk->sk_write_space = psock->saved_write_space;
 		sock_replace_proto(sk, psock->sk_proto);
 		return 0;
 	}
 
-	sk_pair = unix_peer(sk);
-	sock_hold(sk_pair);
-	psock->sk_pair = sk_pair;
+	/* psock_update_sk_prot can be called multiple times if psock is
+	 * added to multiple maps and/or slots in the same map. There is
+	 * also an edge case where replacing a psock with itself can trigger
+	 * an extra psock_update_sk_prot during the insert process. So it
+	 * must be safe to do multiple calls. Here we need to ensure we don't
+	 * increment the refcnt through sock_hold many times. There will only
+	 * be a single matching destroy operation.
+	 */
+	if (!psock->sk_pair) {
+		sk_pair = unix_peer(sk);
+		sock_hold(sk_pair);
+		psock->sk_pair = sk_pair;
+	}
+
 	unix_stream_bpf_check_needs_rebuild(psock->sk_proto);
 	sock_replace_proto(sk, &unix_stream_bpf_prot);
 	return 0;
-- 
2.33.0





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