[PATCH bpf-next 02/15] bpf: make infinite loop detection in is_state_visited() exact

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From: Eduard Zingerman <eddyz87@xxxxxxxxx>

Current infinite loops detection mechanism is speculative:
- first, states_maybe_looping() check is done which simply does memcmp
  for R1-R10 in current frame;
- second, states_equal(..., exact=false) is called. With exact=false
  states_equal() would compare scalars for equality only if in old
  state scalar has precision mark.

Such logic might be problematic if compiler makes some unlucky stack
spill/fill decisions. An artificial example of a false positive looks
as follows:

        r0 = ... unknown scalar ...
        r0 &= 0xff;
        *(u64 *)(r10 - 8) = r0;
        r0 = 0;
    loop:
        r0 = *(u64 *)(r10 - 8);
        if r0 > 10 goto exit_;
        r0 += 1;
        *(u64 *)(r10 - 8) = r0;
        r0 = 0;
        goto loop;

This commit updates call to states_equal to use exact=true, forcing
all scalar comparisons to be exact.

Signed-off-by: Eduard Zingerman <eddyz87@xxxxxxxxx>
---
 kernel/bpf/verifier.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/kernel/bpf/verifier.c b/kernel/bpf/verifier.c
index f13008d27f35..89f8c527ed3c 100644
--- a/kernel/bpf/verifier.c
+++ b/kernel/bpf/verifier.c
@@ -17008,7 +17008,7 @@ static int is_state_visited(struct bpf_verifier_env *env, int insn_idx)
 			}
 			/* attempt to detect infinite loop to avoid unnecessary doomed work */
 			if (states_maybe_looping(&sl->state, cur) &&
-			    states_equal(env, &sl->state, cur, false) &&
+			    states_equal(env, &sl->state, cur, true) &&
 			    !iter_active_depths_differ(&sl->state, cur) &&
 			    sl->state.callback_unroll_depth == cur->callback_unroll_depth) {
 				verbose_linfo(env, insn_idx, "; ");
-- 
2.42.1





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