Re: [PATCH net-next] tcp: add tracepoints for data send/recv/acked

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On Tue, 5 Dec 2023 20:39:28 +0100, Eric Dumazet <edumazet@xxxxxxxxxx> wrote:
> On Tue, Dec 5, 2023 at 3:11 AM Xuan Zhuo <xuanzhuo@xxxxxxxxxxxxxxxxx> wrote:
> >
> > On Mon, 4 Dec 2023 13:28:21 +0100, Eric Dumazet <edumazet@xxxxxxxxxx> wrote:
> > > On Mon, Dec 4, 2023 at 12:43 PM Philo Lu <lulie@xxxxxxxxxxxxxxxxx> wrote:
> > > >
> > > > Add 3 tracepoints, namely tcp_data_send/tcp_data_recv/tcp_data_acked,
> > > > which will be called every time a tcp data packet is sent, received, and
> > > > acked.
> > > > tcp_data_send: called after a data packet is sent.
> > > > tcp_data_recv: called after a data packet is receviced.
> > > > tcp_data_acked: called after a valid ack packet is processed (some sent
> > > > data are ackknowledged).
> > > >
> > > > We use these callbacks for fine-grained tcp monitoring, which collects
> > > > and analyses every tcp request/response event information. The whole
> > > > system has been described in SIGMOD'18 (see
> > > > https://dl.acm.org/doi/pdf/10.1145/3183713.3190659 for details). To
> > > > achieve this with bpf, we require hooks for data events that call bpf
> > > > prog (1) when any data packet is sent/received/acked, and (2) after
> > > > critical tcp state variables have been updated (e.g., snd_una, snd_nxt,
> > > > rcv_nxt). However, existing bpf hooks cannot meet our requirements.
> > > > Besides, these tracepoints help to debug tcp when data send/recv/acked.
> > >
> > > This I do not understand.
> > >
> > > >
> > > > Though kretprobe/fexit can also be used to collect these information,
> > > > they will not work if the kernel functions get inlined. Considering the
> > > > stability, we prefer tracepoint as the solution.
> > >
> > > I dunno, this seems quite weak to me. I see many patches coming to add
> > > tracing in the stack, but no patches fixing any issues.
> >
> >
> > We have implemented a mechanism to split the request and response from the TCP
> > connection using these "hookers", which can handle various protocols such as
> > HTTP, HTTPS, Redis, and MySQL. This mechanism allows us to record important
> > information about each request and response, including the amount of data
> > uploaded, the time taken by the server to handle the request, and the time taken
> > for the client to receive the response. This mechanism has been running
> > internally for many years and has proven to be very useful.
> >
> > One of the main benefits of this mechanism is that it helps in locating the
> > source of any issues or problems that may arise. For example, if there is a
> > problem with the network, the application, or the machine, we can use this
> > mechanism to identify and isolate the issue.
> >
> > TCP has long been a challenge when it comes to tracking the transmission of data
> > on the network. The application can only confirm that it has sent a certain
> > amount of data to the kernel, but it has limited visibility into whether the
> > client has actually received this data. Our mechanism addresses this issue by
> > providing insights into the amount of data received by the client and the time
> > it was received. Furthermore, we can also detect any packet loss or delays
> > caused by the server.
> >
> > https://help-static-aliyun-doc.aliyuncs.com/assets/img/zh-CN/7912288961/9732df025beny.svg
> >
> > So, we do not want to add some tracepoint to do some unknow debug.
> > We have a clear goal. debugging is just an incidental capability.
> >
>
> We have powerful mechanisms in the stack already that ordinary (no
> privilege requested) applications can readily use.
>
> We have been using them for a while.
>
> If existing mechanisms are missing something you need, please expand them.
>
> For reference, start looking at tcp_get_timestamping_opt_stats() history.
>
> Sender side can for instance get precise timestamps.
>
> Combinations of these timestamps reveal different parts of the overall
> network latency,
>
> T0: sendmsg() enters TCP
> T1: first byte enters qdisc
> T2: first byte sent to the NIC
> T3: first byte ACKed in TCP
> T4: last byte sent to the NIC
> T5: last byte ACKed
> T1 - T0: how long the first byte was blocked in the TCP layer ("Head
> of Line Blocking" latency).
> T2 - T1: how long the first byte was blocked in the Linux traffic
> shaping layer (known as QDisc).
> T3 - T2: the network ‘distance’ (propagation delay + current queuing
> delay along the network path and at the receiver).
> T5 - T2: how fast the sent chunk was delivered.
> Message Size / (T5 - T0): goodput (from application’s perspective)


The key point is that using our mechanism, the application does not need to be
modified.

As long as the app's network protocol is request-response, we can trace tcp
connection at any time to analyze the request and response. And record the start
and end times of request and response. Of course there is some ttl and other
information.

Thanks.





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