On Tue, 2023-11-21 at 10:14 -0800, Andrii Nakryiko wrote: > On Tue, Nov 21, 2023 at 8:20 AM Eduard Zingerman <eddyz87@xxxxxxxxx> wrote: > > > > On Mon, 2023-11-20 at 16:22 -0800, Andrii Nakryiko wrote: > > > Similar to special handling of STACK_ZERO, when reading 1/2/4 bytes from > > > stack from slot that has register spilled into it and that register has > > > a constant value zero, preserve that zero and mark spilled register as > > > precise for that. This makes spilled const zero register and STACK_ZERO > > > cases equivalent in their behavior. > > > > > > Signed-off-by: Andrii Nakryiko <andrii@xxxxxxxxxx> > > > --- > > > > Acked-by: Eduard Zingerman <eddyz87@xxxxxxxxx> > > > > [...] > > > > > + if (spill_cnt == size && > > > + tnum_is_const(reg->var_off) && reg->var_off.value == 0) { > > > + __mark_reg_const_zero(&state->regs[dst_regno]); > > > + /* this IS register fill, so keep insn_flags */ > > > + } else if (zero_cnt == size) { > > > + /* similarly to mark_reg_stack_read(), preserve zeroes */ > > > + __mark_reg_const_zero(&state->regs[dst_regno]); > > > + insn_flags = 0; /* not restoring original register state */ > > > > nit: In case if there would be v3, could you please > > leave a comment here, something like below: > > > > when check_stack_write_fixed_off() puts STACK_ZERO marks > > for writes, not aligned on register boundary, it marks source > > registers precise. Thus, additional precision propagation is > > necessary in this case and insn_flags could be cleared. > > > > or something along these lines? > > > > Hm... this seems misleading, precision propagation of original > register on write is orthogonal to this. The real reason why we clear > insn_flags is because there is no *register* fill here. There might > not be any spilled register at all here, or a completely irrelevant > spilled register. This instruction is basically `r1 = 0;`, though > obfuscated as stack dereference. So from the backtracking side of > things, there is no stack access here. Hm, I mostly agree. This comment would be relevant only before patch #8 in this series.