When register is spilled onto a stack as a 1/2/4-byte register, we set slot_type[BPF_REG_SIZE - 1] (plus potentially few more below it, depending on actual spill size). So to check if some stack slot has spilled register we need to consult slot_type[7], not slot_type[0]. To avoid the need to remember and double-check this in the future, just use is_spilled_reg() helper. Fixes: 638f5b90d460 ("bpf: reduce verifier memory consumption") Signed-off-by: Andrii Nakryiko <andrii@xxxxxxxxxx> --- kernel/bpf/verifier.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/kernel/bpf/verifier.c b/kernel/bpf/verifier.c index c22b557fe30f..357feb27e90a 100644 --- a/kernel/bpf/verifier.c +++ b/kernel/bpf/verifier.c @@ -4359,7 +4359,7 @@ static int check_stack_write_fixed_off(struct bpf_verifier_env *env, * so it's aligned access and [off, off + size) are within stack limits */ if (!env->allow_ptr_leaks && - state->stack[spi].slot_type[0] == STACK_SPILL && + is_spilled_reg(&state->stack[spi]) && size != BPF_REG_SIZE) { verbose(env, "attempt to corrupt spilled pointer on stack\n"); return -EACCES; -- 2.34.1