Daniel Borkmann <daniel@xxxxxxxxxxxxx> writes: > On Thu, Sep 26, 2019 at 03:12:30PM +0200, Toke Høiland-Jørgensen wrote: >> Daniel Borkmann <daniel@xxxxxxxxxxxxx> writes: >> > On Thu, Sep 26, 2019 at 01:23:38PM +0200, Toke Høiland-Jørgensen wrote: >> > [...] >> >> While working on a prototype of the XDP chain call feature, I ran into >> >> some strange behaviour with tail calls: If I create a userspace program >> >> that loads two XDP programs, one of which tail calls the other, the tail >> >> call map would appear to be empty even though the userspace program >> >> populates it as part of the program loading. >> >> >> >> I eventually tracked this down to this commit: >> >> c9da161c6517 ("bpf: fix clearing on persistent program array maps") >> > >> > Correct. >> > >> >> Which clears PROG_ARRAY maps whenever the last uref to it disappears >> >> (which it does when my loader exits after attaching the XDP program). >> >> >> >> This effectively means that tail calls only work if the PROG_ARRAY map >> >> is pinned (or the process creating it keeps running). And as far as I >> >> can tell, the inner_map reference in bpf_map_fd_get_ptr() doesn't bump >> >> the uref either, so presumably if one were to create a map-in-map >> >> construct with tail call pointer in the inner map(s), each inner map >> >> would also need to be pinned (haven't tested this case)? >> > >> > There is no map in map support for tail calls today. >> >> Not directly, but can't a program do: >> >> tail_call_map = bpf_map_lookup(outer_map, key); >> bpf_tail_call(tail_call_map, idx); > > Nope, that is what I meant, bpf_map_meta_alloc() will bail out in that > case. Oohhh, right. Seems I reversed that if statement in my head. Silly me, thanks for clarifying! >> >> Is this really how things are supposed to work? From an XDP use case PoV >> >> this seems somewhat surprising... >> >> >> >> Or am I missing something obvious here? >> > >> > The way it was done like this back then was in order to break up cyclic >> > dependencies as otherwise the programs and maps involved would never get >> > freed as they reference themselves and live on in the kernel forever >> > consuming potentially large amount of resources, so orchestration tools >> > like Cilium typically just pin the maps in bpf fs (like most other maps >> > it uses and accesses from agent side) in order to up/downgrade the agent >> > while keeping BPF datapath intact. >> >> Right. I can see how the cyclic reference thing gets thorny otherwise. >> However, the behaviour was somewhat surprising to me; is it documented >> anywhere? > > Haven't updated the BPF guide in a while [0], I don't think I > documented this detail back then, so right now only in the git log. > Improvements to the reference guide definitely welcome. Gotcha. I guess we should add something about tail calls (and chain calls once we get them) to the XDP tutorial as well... -Toke