Re: [PATCH bpf-next 1/3] libbpf: capture value in BTF type info for BTF-defined map defs

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On Thu, Jun 27, 2019 at 10:56 AM Song Liu <songliubraving@xxxxxx> wrote:
>
>
>
> > On Jun 27, 2019, at 10:47 AM, Andrii Nakryiko <andrii.nakryiko@xxxxxxxxx> wrote:
> >
> > On Thu, Jun 27, 2019 at 10:27 AM Song Liu <songliubraving@xxxxxx> wrote:
> >>
> >>
> >>
> >>> On Jun 26, 2019, at 4:21 PM, Andrii Nakryiko <andriin@xxxxxx> wrote:
> >>>
> >>> Change BTF-defined map definitions to capture compile-time integer
> >>> values as part of BTF type definition, to avoid split of key/value type
> >>> information and actual type/size/flags initialization for maps.
> >>
> >> If I have an old bpf program and compiled it with new llvm, will it
> >> work with new libbpf?
> >
> > You mean BPF programs that used previous incarnation of BTF-defined
> > maps? No, they won't work. But we never released them, so I think it's
> > ok to change them. Nothing should be using that except for selftests,
> > which I fixed.
>
> I see. This makes sense.
>
> >
> >>
> >>
> >>>
> >>> Signed-off-by: Andrii Nakryiko <andriin@xxxxxx>
> >>> ---
> >
> > <snip>
> >
> >>> diff --git a/tools/testing/selftests/bpf/bpf_helpers.h b/tools/testing/selftests/bpf/bpf_helpers.h
> >>> index 1a5b1accf091..aa5ddf58c088 100644
> >>> --- a/tools/testing/selftests/bpf/bpf_helpers.h
> >>> +++ b/tools/testing/selftests/bpf/bpf_helpers.h
> >>> @@ -8,6 +8,9 @@
> >>> */
> >>> #define SEC(NAME) __attribute__((section(NAME), used))
> >>>
> >>> +#define __int(name, val) int (*name)[val]
> >>> +#define __type(name, val) val *name
> >>> +
> >>
> >> I think we need these two in libbpf.
> >
> > Yes, but it's another story for another set of patches. We'll need to
> > provide bpf_helpers as part of libbpf for inclusion into BPF programs,
> > but there are a bunch of problems right now with existing
> > bpf_heplers.h that prevents us from just copying it into libbpf. We'll
> > need to resolve those first.
> >
> > But then again, there is no use of __int and __type for user-space
> > programs, so for now it's ok.
>
> OK. How about we put these two lines in an separate patch?

Sure, no problem.

>
> Thanks,
> Song
>



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