On 04/09/2019 08:46 PM, Jann Horn wrote: > On Mon, Apr 8, 2019 at 3:54 PM Daniel Borkmann <daniel@xxxxxxxxxxxxx> wrote: >> This patch adds a new BPF_MAP_FREEZE command which allows to >> "freeze" the map globally as read-only / immutable from syscall >> side. >> >> Map permission handling has been refactored into map_get_sys_perms() >> and drops FMODE_CAN_WRITE in case of locked map. Main use case is >> to allow for setting up .rodata sections from the BPF ELF which >> are loaded into the kernel, meaning BPF loader first allocates >> map, sets up map value by copying .rodata section into it and once >> complete, it calls BPF_MAP_FREEZE on the map fd to prevent further >> modifications. >> >> Right now BPF_MAP_FREEZE only takes map fd as argument while remaining >> bpf_attr members are required to be zero. I didn't add write-only >> locking here as counterpart since I don't have a concrete use-case >> for it on my side, and I think it makes probably more sense to wait >> once there is actually one. In that case bpf_attr can be extended >> as usual with a flag field and/or others where flag 0 means that >> we lock the map read-only hence this doesn't prevent to add further >> extensions to BPF_MAP_FREEZE upon need. >> >> A map creation flag like BPF_F_WRONCE was not considered for couple >> of reasons: i) in case of a generic implementation, a map can consist >> of more than just one element, thus there could be multiple map >> updates needed to set the map into a state where it can then be >> made immutable, ii) WRONCE indicates exact one-time write before >> it is then set immutable. A generic implementation would set a bit >> atomically on map update entry (if unset), indicating that every >> subsequent update from then onwards will need to bail out there. >> However, map updates can fail, so upon failure that flag would need >> to be unset again and the update attempt would need to be repeated >> for it to be eventually made immutable. While this can be made >> race-free, this approach feels less clean and in combination with >> reason i), it's not generic enough. A dedicated BPF_MAP_FREEZE >> command directly sets the flag, allows all pending operations to >> finish and caller has the guarantee that map is immutable from >> syscall side upon successful return, which is also more intuitive >> from an API point of view. A command name such as BPF_MAP_LOCK has >> been avoided as it's too close with BPF map spin locks (which already >> has BPF_F_LOCK flag). BPF_MAP_FREEZE is so far only enabled for >> privileged users. > [...] >> @@ -857,8 +870,7 @@ static int map_update_elem(union bpf_attr *attr) >> map = __bpf_map_get(f); >> if (IS_ERR(map)) >> return PTR_ERR(map); >> - >> - if (!(f.file->f_mode & FMODE_CAN_WRITE)) { >> + if (!(map_get_sys_perms(map, f) & FMODE_CAN_WRITE)) { >> err = -EPERM; >> goto err_put; >> } > [...] >> +static int map_freeze(const union bpf_attr *attr) >> +{ >> + int err = 0, ufd = attr->map_fd; >> + struct bpf_map *map; >> + struct fd f; >> + >> + if (CHECK_ATTR(BPF_MAP_FREEZE)) >> + return -EINVAL; >> + >> + f = fdget(ufd); >> + map = __bpf_map_get(f); >> + if (IS_ERR(map)) >> + return PTR_ERR(map); >> + if (READ_ONCE(map->frozen)) { >> + err = -EBUSY; >> + goto err_put; >> + } >> + if (!capable(CAP_SYS_ADMIN)) { >> + err = -EPERM; >> + goto err_put; >> + } >> + >> + WRITE_ONCE(map->frozen, true); >> + synchronize_rcu(); > > What is this synchronize_rcu() doing? It seems like your intent might > be to ensure that all pending writes from the syscall side have > finished by the time this returns, but functions like > map_update_elem() aren't in an RCU read-side critical section when > they check for ->frozen, so that doesn't work, right? Hmm, yes, true, good point this would only partially work. Considering that, it's best to just remove the synchronize_rcu() from there. Will do a v6 with that part removed. Thanks, Daniel