Re: [PATCH bpf-next 2/7] bpf: improve verification speed by droping states

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On Fri, 29 Mar 2019 17:16:07 -0700, Alexei Starovoitov wrote:
> Branch instructions, branch targets and calls in a bpf program are
> the places where the verifier remembers states that led to successful
> verification of the program.
> These states are used to prune brute force program analysis.
> For unprivileged programs there is a limit of 64 states per such
> 'branching' instructions (maximum length is tracked by max_states_per_insn
> counter introduced in the previous patch).
> Simply reducing this threshold to 32 or lower increases insn_processed
> metric to the point that small valid programs get rejected.
> For root programs there is no limit and cilium programs can have
> max_states_per_insn to be 100 or higher.
> Walking 100+ states multiplied by number of 'branching' insns during
> verification consumes significant amount of cpu time.
> Turned out simple LRU-like mechanism can be used to remove states
> that unlikely will be helpful in future search pruning.
> This patch introduces hit_cnt and miss_cnt counters:
> hit_cnt - this many times this state successfully pruned the search
> miss_cnt - this many times this state was not equivalent to other states
> (and that other states were added to state list)
> 
> The heuristic introduced in this patch is:
> if (sl->miss_cnt > sl->hit_cnt * 3 + 3)
>   /* drop this state from future considerations */
> 
> Higher numbers increase max_states_per_insn (allow more states to be
> considered for pruning) and slow verification speed, but do not meaningfully
> reduce insn_processed metric.
> Lower numbers drop too many states and insn_processed increases too much.
> Many different formulas were considered.
> This one is simple and works well enough in practice.
> (the analysis was done on selftests/progs/* and on cilium programs)
> 
> The end result is this heuristic improves verification speed by 10 times.
> Large synthetic programs that used to take a second more now take
> 1/10 of a second.
> In cases where max_states_per_insn used to be 100 or more, now it's ~10.
> 
> There is a slight increase in insn_processed for cilium progs:
>                        before   after
> bpf_lb-DLB_L3.o 	1831	1838
> bpf_lb-DLB_L4.o 	3029	3218
> bpf_lb-DUNKNOWN.o 	1064	1064
> bpf_lxc-DDROP_ALL.o	26309	26935
> bpf_lxc-DUNKNOWN.o	33517	34439
> bpf_netdev.o		9713	9721
> bpf_overlay.o		6184	6184
> bpf_lcx_jit.o		37335	39389
> And 2-3 times improvement in the verification speed.
> 
> Signed-off-by: Alexei Starovoitov <ast@xxxxxxxxxx>

Reviewed-by: Jakub Kicinski <jakub.kicinski@xxxxxxxxxxxxx>

> @@ -6182,8 +6185,35 @@ static int is_state_visited(struct bpf_verifier_env *env, int insn_idx)
>  				return err;
>  			return 1;
>  		}
> -		sl = sl->next;
>  		states_cnt++;
> +		sl->miss_cnt++;
> +		/* heuristic to determine whether this state is beneficial
> +		 * to keep checking from state equivalence point of view.
> +		 * Higher numbers increase max_states_per_insn and verification time,
> +		 * but do not meaningfully decrease insn_processed.
> +		 */
> +		if (sl->miss_cnt > sl->hit_cnt * 3 + 3) {
> +			/* the state is unlikely to be useful. Remove it to
> +			 * speed up verification
> +			 */
> +			*pprev = sl->next;
> +			if (sl->state.frame[0]->regs[0].live & REG_LIVE_DONE) {
> +				free_verifier_state(&sl->state, false);
> +				kfree(sl);
> +				env->peak_states--;

nit: is peak_states always equal to number of states when verifier
     exits?

> +			} else {
> +				/* cannot free this state, since parentage chain may
> +				 * walk it later. Add it for free_list instead to
> +				 * be freed at the end of verification
> +				 */
> +				sl->next = env->free_list;
> +				env->free_list = sl;
> +			}
> +			sl = *pprev;
> +			continue;
> +		}
> +		pprev = &sl->next;
> +		sl = *pprev;
>  	}
>  
>  	if (env->max_states_per_insn < states_cnt)



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