On Fri, 29 Mar 2019 17:16:07 -0700, Alexei Starovoitov wrote: > Branch instructions, branch targets and calls in a bpf program are > the places where the verifier remembers states that led to successful > verification of the program. > These states are used to prune brute force program analysis. > For unprivileged programs there is a limit of 64 states per such > 'branching' instructions (maximum length is tracked by max_states_per_insn > counter introduced in the previous patch). > Simply reducing this threshold to 32 or lower increases insn_processed > metric to the point that small valid programs get rejected. > For root programs there is no limit and cilium programs can have > max_states_per_insn to be 100 or higher. > Walking 100+ states multiplied by number of 'branching' insns during > verification consumes significant amount of cpu time. > Turned out simple LRU-like mechanism can be used to remove states > that unlikely will be helpful in future search pruning. > This patch introduces hit_cnt and miss_cnt counters: > hit_cnt - this many times this state successfully pruned the search > miss_cnt - this many times this state was not equivalent to other states > (and that other states were added to state list) > > The heuristic introduced in this patch is: > if (sl->miss_cnt > sl->hit_cnt * 3 + 3) > /* drop this state from future considerations */ > > Higher numbers increase max_states_per_insn (allow more states to be > considered for pruning) and slow verification speed, but do not meaningfully > reduce insn_processed metric. > Lower numbers drop too many states and insn_processed increases too much. > Many different formulas were considered. > This one is simple and works well enough in practice. > (the analysis was done on selftests/progs/* and on cilium programs) > > The end result is this heuristic improves verification speed by 10 times. > Large synthetic programs that used to take a second more now take > 1/10 of a second. > In cases where max_states_per_insn used to be 100 or more, now it's ~10. > > There is a slight increase in insn_processed for cilium progs: > before after > bpf_lb-DLB_L3.o 1831 1838 > bpf_lb-DLB_L4.o 3029 3218 > bpf_lb-DUNKNOWN.o 1064 1064 > bpf_lxc-DDROP_ALL.o 26309 26935 > bpf_lxc-DUNKNOWN.o 33517 34439 > bpf_netdev.o 9713 9721 > bpf_overlay.o 6184 6184 > bpf_lcx_jit.o 37335 39389 > And 2-3 times improvement in the verification speed. > > Signed-off-by: Alexei Starovoitov <ast@xxxxxxxxxx> Reviewed-by: Jakub Kicinski <jakub.kicinski@xxxxxxxxxxxxx> > @@ -6182,8 +6185,35 @@ static int is_state_visited(struct bpf_verifier_env *env, int insn_idx) > return err; > return 1; > } > - sl = sl->next; > states_cnt++; > + sl->miss_cnt++; > + /* heuristic to determine whether this state is beneficial > + * to keep checking from state equivalence point of view. > + * Higher numbers increase max_states_per_insn and verification time, > + * but do not meaningfully decrease insn_processed. > + */ > + if (sl->miss_cnt > sl->hit_cnt * 3 + 3) { > + /* the state is unlikely to be useful. Remove it to > + * speed up verification > + */ > + *pprev = sl->next; > + if (sl->state.frame[0]->regs[0].live & REG_LIVE_DONE) { > + free_verifier_state(&sl->state, false); > + kfree(sl); > + env->peak_states--; nit: is peak_states always equal to number of states when verifier exits? > + } else { > + /* cannot free this state, since parentage chain may > + * walk it later. Add it for free_list instead to > + * be freed at the end of verification > + */ > + sl->next = env->free_list; > + env->free_list = sl; > + } > + sl = *pprev; > + continue; > + } > + pprev = &sl->next; > + sl = *pprev; > } > > if (env->max_states_per_insn < states_cnt)