Hi Choi, > >> How does the application sends the data packets (the actual music) to > >> bluez ? via dbus ? isn't this slow ? > > > > for that we have plugins for ALSA, GStreamer and PulseAudio. They will > > take care of the actual sending of the data. The full mechanism is a > > little bit more complex. Looks at the source code to see how it works. > > That's interesting, I will look it up. > > Can you please explain briefly what's the underlying method that the > plugin uses to send the data to bluez then ? does it directly uses > sockets and sends it to the kernel ? direct SCO or L2CAP sockets to have a low latency and to avoid copying data around. Regards Marcel ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Bluez-devel mailing list Bluez-devel@xxxxxxxxxxxxxxxxxxxxx https://lists.sourceforge.net/lists/listinfo/bluez-devel