On Wed, Oct 4, 2023 at 1:37 PM Mario Limonciello <mario.limonciello@xxxxxxx> wrote: > > If there is memory pressure at suspend time then dynamically > allocating a large structure as part of DC suspend code will > fail. > > Instead re-use the same structure and clear all members except > those that should be maintained. > > Link: https://gitlab.freedesktop.org/drm/amd/-/issues/2362 > Signed-off-by: Mario Limonciello <mario.limonciello@xxxxxxx> > --- > drivers/gpu/drm/amd/display/dc/core/dc.c | 25 ------------------- > .../gpu/drm/amd/display/dc/core/dc_resource.c | 12 +++++++++ > 2 files changed, 12 insertions(+), 25 deletions(-) > > diff --git a/drivers/gpu/drm/amd/display/dc/core/dc.c b/drivers/gpu/drm/amd/display/dc/core/dc.c > index 39e291a467e2..cb8c7c5a8807 100644 > --- a/drivers/gpu/drm/amd/display/dc/core/dc.c > +++ b/drivers/gpu/drm/amd/display/dc/core/dc.c > @@ -4728,9 +4728,6 @@ bool dc_set_power_state( > struct dc *dc, > enum dc_acpi_cm_power_state power_state) > { > - struct kref refcount; > - struct display_mode_lib *dml; > - > if (!dc->current_state) > return true; > > @@ -4750,30 +4747,8 @@ bool dc_set_power_state( > break; > default: > ASSERT(dc->current_state->stream_count == 0); > - /* Zero out the current context so that on resume we start with > - * clean state, and dc hw programming optimizations will not > - * cause any trouble. > - */ > - dml = kzalloc(sizeof(struct display_mode_lib), > - GFP_KERNEL); > - > - ASSERT(dml); > - if (!dml) > - return false; > - > - /* Preserve refcount */ > - refcount = dc->current_state->refcount; > - /* Preserve display mode lib */ > - memcpy(dml, &dc->current_state->bw_ctx.dml, sizeof(struct display_mode_lib)); > > dc_resource_state_destruct(dc->current_state); > - memset(dc->current_state, 0, > - sizeof(*dc->current_state)); > - > - dc->current_state->refcount = refcount; > - dc->current_state->bw_ctx.dml = *dml; The dml dance seems a bit weird. I guess it's here because dc_resource_state_destruct() might change it? Can we safely drop this? If we do need it, we could pre-allocate a dml structure and use that. Alex > - > - kfree(dml); > > break; > } > diff --git a/drivers/gpu/drm/amd/display/dc/core/dc_resource.c b/drivers/gpu/drm/amd/display/dc/core/dc_resource.c > index aa7b5db83644..e487c966c118 100644 > --- a/drivers/gpu/drm/amd/display/dc/core/dc_resource.c > +++ b/drivers/gpu/drm/amd/display/dc/core/dc_resource.c > @@ -4350,6 +4350,18 @@ void dc_resource_state_destruct(struct dc_state *context) > context->streams[i] = NULL; > } > context->stream_count = 0; > + context->stream_mask = 0; > + memset(&context->res_ctx, 0, sizeof(context->res_ctx)); > + memset(&context->pp_display_cfg, 0, sizeof(context->pp_display_cfg)); > + memset(&context->dcn_bw_vars, 0, sizeof(context->dcn_bw_vars)); > + context->clk_mgr = NULL; > + memset(&context->bw_ctx.bw, 0, sizeof(context->bw_ctx.bw)); > + memset(context->block_sequence, 0, sizeof(context->block_sequence)); > + context->block_sequence_steps = 0; > + memset(context->dc_dmub_cmd, 0, sizeof(context->dc_dmub_cmd)); > + context->dmub_cmd_count = 0; > + memset(&context->perf_params, 0, sizeof(context->perf_params)); > + memset(&context->scratch, 0, sizeof(context->scratch)); > } > > void dc_resource_state_copy_construct( > -- > 2.34.1 >