On Tue, 20 Jun 2023 21:57:17 -0300 André Almeida <andrealmeid@xxxxxxxxxx> wrote: > Create a new DRM ioctl operation to get the numbers of resets for a > given context. The numbers reflect just the resets that happened after > the context was created, and not since the machine was booted. > > Create a debugfs interface to make easier to test the API without real > resets. > > Signed-off-by: André Almeida <andrealmeid@xxxxxxxxxx> > --- > drivers/gpu/drm/drm_debugfs.c | 2 ++ > drivers/gpu/drm/drm_ioctl.c | 58 +++++++++++++++++++++++++++++++++++ > include/drm/drm_device.h | 3 ++ > include/drm/drm_drv.h | 3 ++ > include/uapi/drm/drm.h | 21 +++++++++++++ > include/uapi/drm/drm_mode.h | 15 +++++++++ > 6 files changed, 102 insertions(+) ... > diff --git a/include/uapi/drm/drm.h b/include/uapi/drm/drm.h > index a87bbbbca2d4..a84559aa0d77 100644 > --- a/include/uapi/drm/drm.h > +++ b/include/uapi/drm/drm.h > @@ -1169,6 +1169,27 @@ extern "C" { > */ > #define DRM_IOCTL_MODE_GETFB2 DRM_IOWR(0xCE, struct drm_mode_fb_cmd2) > > +/** > + * DRM_IOCTL_GET_RESET - Get information about device resets > + * > + * This operation requests from the device information about resets. It should > + * consider only resets that happens after the context is created, therefore, > + * the counter should be zero during context creation. > + * > + * dev_reset_count tells how many resets have happened on this device, and > + * ctx_reset_count tells how many of such resets were caused by this context. > + * > + * Flags can be used to tell if a reset is in progress, and userspace should > + * wait until it's not in progress anymore to be able to create a new context; > + * and to tell if the VRAM is considered lost. There's no safe way to clean this > + * flag so if a context see this flag set, it should be like that until the end > + * of the context. Is "this flag" the VRAM_LOST? Or any flag? Does this mean that not all resets are fatal to the context? Is there any kind of reset that should not be fatal to a context? All the rendering APIs seem to assume that any reset is fatal and the context must be destroyed. > + */ > +#define DRM_IOCTL_GET_RESET DRM_IOWR(0xCF, struct drm_get_reset) > + > +#define DRM_RESET_IN_PROGRESS 0x1 > +#define DRM_RESET_VRAM_LOST 0x2 Ok, so the dmabuf lost is being communicated here, but how would a userspace process know on which device a dmabuf resides on? Let's assume process A uses device 1 to draw, exports a dmabuf, sends it to process B which imports it to device 2. Device 1 resets and loses VRAM contents. How would process B notice that the dmabuf is lost when it never touches device 1 itself? > + > /* > * Device specific ioctls should only be in their respective headers > * The device specific ioctl range is from 0x40 to 0x9f. > diff --git a/include/uapi/drm/drm_mode.h b/include/uapi/drm/drm_mode.h > index 43691058d28f..c3257bd1af9c 100644 > --- a/include/uapi/drm/drm_mode.h > +++ b/include/uapi/drm/drm_mode.h > @@ -1308,6 +1308,21 @@ struct drm_mode_rect { > __s32 y2; > }; > > +/** > + * struct drm_get_reset - Get information about a DRM device resets > + * @ctx_id: the context id to be queried about resets > + * @flags: flags > + * @dev_reset_count: global counter of resets for a given DRM device > + * @ctx_reset_count: of all the resets counted by this device, how many were > + * caused by this context. > + */ > +struct drm_get_reset { > + __u32 ctx_id; > + __u32 flags; > + __u64 dev_reset_count; > + __u64 ctx_reset_count; > +}; > + > #if defined(__cplusplus) > } > #endif Thanks, pq
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