Re: [PATCH v2 0/3] Fix DCN 3.1.4 hangs on s2idle entry

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On 5/17/2023 12:26 AM, Lazar, Lijo wrote:


On 5/17/2023 10:46 AM, Limonciello, Mario wrote:

On 5/17/2023 12:07 AM, Lazar, Lijo wrote:


On 5/17/2023 10:25 AM, Limonciello, Mario wrote:

On 5/16/2023 11:43 PM, Lazar, Lijo wrote:


On 5/17/2023 5:04 AM, Mario Limonciello wrote:
DCN 3.1.4 s2idle entry will hang
occasionally on s2idle entry, but only if running Wayland and only
when using `systemctl suspend`, not `echo mem | tee /sys/power/state`.

This happens because using `systemctl suspend` will cause the screen
to lock right before writing mem into /sys/power/state.


A couple of things on this since this mentions systemctl suspend -

1) If in s2idle, it's supposed to immediately signal and not schedule delayed work

3964b0c2e843334858da99db881859faa4df241d drm/amdgpu: complete gfxoff allow signal during suspend without delay

It looks like dead code to me now actually.

amdgpu_device_set_pg_state() skips GFX, so gfxoff control never gets called as part of suspend path.


Ok, that means schedule happened sometime before.
To come up with these patches I had a test kernel with extra prints that showed the function call orders.

With systemctl suspend there is a call to gfx_v11_0_get_gpu_clock_counter() from userspace IOCTL that triggers all this behavior.

I think we replaced this with golden timestamp value which doesn't require GFX register access.

Ah yes; through

5591a051b86b ("drm/amdgpu: refine get gpu clock counter method")

This wasn't part of the kernel this was originally reported on.

I suspect this would significantly decrease the likelihood of it occurring.  I'll confirm it. I do think that patches 1/2 still make sense though because gfxoff can be triggered other ways too.


 Here is the function calls with the patched kernel:

[   32.720456] amdgpu 0000:c2:00.0: amdgpu: set GFX off state to enabled, count:1 [   32.720457] amdgpu 0000:c2:00.0: amdgpu: broke gfx_off_mutex for gfx_v11_0_get_gpu_clock_counter+0xa8/0xf0 [amdgpu], adev->gfx.gfx_off_state is 0
[   32.760475] PM: suspend entry (s2idle)
[   32.768996] Filesystems sync: 0.008 seconds
[   32.769310] Freezing user space processes
[   32.776527] Freezing user space processes completed (elapsed 0.007 seconds)
[   32.776530] OOM killer disabled.
[   32.776531] Freezing remaining freezable tasks
[   32.777528] Freezing remaining freezable tasks completed (elapsed 0.000 seconds) [   32.777531] printk: Suspending console(s) (use no_console_suspend to debug) [   32.817853] amdgpu 0000:c2:00.0: amdgpu: Delayed work to enable gfxoff [   32.817857] amdgpu 0000:c2:00.0: amdgpu: amdgpu_dpm_set_powergating_by_smu by amdgpu_device_delay_enable_gfx_off.cold+0x29/0x46 [amdgpu] [   32.818142] amdgpu 0000:c2:00.0: amdgpu: broke pm.mutex for amdgpu_device_delay_enable_gfx_off.cold+0x29/0x46 [amdgpu]
[   32.852099] amdgpu 0000:c2:00.0: amdgpu: smu_suspend: suspend called
[   32.852101] amdgpu 0000:c2:00.0: amdgpu: smu_disable_dpms: called

Without patch 1 the delayed work doesn't get called on entry ever.

Can we remove this code also as there is a flush anyway with patch 1?

Sure.  Do you think it should go into patch 1 or on it's own?


Preferably in patch 1 itself as it explains why it was removed.
OK.

Also, is there a need to call GFXOFF forcefully on S0ix suspend (any chance that gfxoff is not scheduled)?

If using "echo mem | sudo tee /sys/power/state" I've confirmed that it's already in GFXOFF.  I don't think this case should happen.
2) RLC is never stopped on GFX 10 or greater.

System was hanging before this series.

Patch 3 "alone" matches this behavior as described above to skip RLC suspend but two problems happen:

1) GFXOFF workqueue doesn't get flushed and so driver's request for GFXOFF can happen at wrong time.

2) If suspend entry happens before GFXOFF is really asserted lots of errors on resume. IE:


Is patch 3 really required?  Does it make any difference?

No; patch 3 isn't really required with patches 1 and 2.


My preference is to drop patch 3 and not to have an additional place of in_s0ix check.
OK.

Thanks,
Lijo




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