Re: [PATCH] drm/amdgpu: Mark contexts guilty for any reset type

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

 



On 4/25/23 14:08, Christian König wrote:
> Well signaling that something happened is not the question. We do this for both soft as well as hard resets.
> 
> The question is if errors result in blocking further submissions with the same context or not.
> 
> In case of a hard reset and potential loss of state we have to kill the context, otherwise a follow up submission would just lockup the hardware once more.
> 
> In case of a soft reset I think we can keep the context alive, this way even applications without robustness handling can keep work.
> 
> You potentially still get some corruption, but at least not your compositor killed.

Right, and if there is corruption, the user can restart the session.


Maybe a possible compromise could be making soft resets fatal if user space enabled robustness for the context, and non-fatal if not.


> Am 25.04.23 um 13:07 schrieb Marek Olšák:
>> That supposedly depends on the compositor. There may be compositors for very specific cases (e.g. Steam Deck) that handle resets very well, and those would like to be properly notified of all resets because that's how they get the best outcome, e.g. no corruption. A soft reset that is unhandled by userspace may result in persistent corruption.


-- 
Earthling Michel Dänzer            |                  https://redhat.com
Libre software enthusiast          |         Mesa and Xwayland developer




[Index of Archives]     [Linux USB Devel]     [Linux Audio Users]     [Yosemite News]     [Linux Kernel]     [Linux SCSI]

  Powered by Linux