Hi all, Joshua Ashton and I (with the great collaboration of Harry Wentland - thanks) have been working on KMS color pipeline enhancement for Steam Deck/SteamOS by exposing the large set of color caps available in AMD display HW. This patchset results from this full-stack work, including pre-blending and post-blending new color properties. The first two patches fix quantization issues on shaper LUT programming. Just after, we have one patch that adds a config option to restrict AMD colo feature usage. The following 13 patches implement AMD driver-private color properties (pending detachment of property counter and plane color_mgmt_changed from DRM). Finally, the last 24 patches rework the AMD display manager and color management to support the properties exposed. In short, for pre-blending, we added the following: - plane degamma LUT and predefined transfer function; - plane HDR multiplier - plane shaper LUT/transfer function; - plane 3D LUT; and finally, - plane blend LUT/transfer function, just before blending. After blending, we already have DRM CRTC degamma/gamma LUTs and CTM, therefore, we extend CRTC color pipeline with the following: - CRTC shaper LUT/transfer function; - CRTC 3D LUT; and - CRTC gamma transfer function. You can already find the AMD color capabilities and color management pipeline documented here: https://dri.freedesktop.org/docs/drm/gpu/amdgpu/display/display-manager.html#color-management-properties In previous iterations, we tried to provide a generic solution for post-blending shaper and 3D LUT [1][2][3], and also Alex Hung worked on a pre-blending 3D LUT solution[4] extending plane color mgmt proposal from Uma Shankar [5]. However, we identified during our work [6] that AMD provides many other valuable capabilities that we don't find in other vendors, so we started to work on AMD driver-private color properties that better describe its color pipeline, enabling us to expose full AMD color capabilities on Deck HW. Our primary purpose is to avoid usage limitations of color calibration features provided by HW just because we don't have an interface for that. At the same time, a generic solution doesn't fit well since some of these capabilities seem AMD HW specific, such as hardcoded curve/predefined transfer function and shaper 1D LUTs sandwiching 3D LUT. So far, we keep these properties' usage under an AMD display config option (STEAM_DECK). However, we are fine with having them fully available to other DCN HW generations. In the current proposal, we are already checking ASICs before exposing a color feature. We can work on 3D LUT resource acquisition details to fit them to DCN 3+ families that support them. Indeed, before moving to these config boundaries, we started working on an open solution for any AMD HW [7]. The userspace case here is Gamescope which is the compositor for SteamOS. It's already using all of this functionality (although with a VALVE1_ prefix instead of AMD) to implement its color management pipeline right now: https://github.com/ValveSoftware/gamescope We are planning on shipping our color management support with gamut mapping, HDR, SDR on HDR, HDR on SDR, and much more in Steam OS 3.5. A brief overview of our color pipeline can be found here: https://github.com/ValveSoftware/gamescope/blob/master/src/docs/Steam%20Deck%20Display%20Pipeline.png We have also had some other userspace interests from Xaver Hugl (KDE) in experimenting with these properties for their HDR/color bring-up before a generic interface is settled on also. It still needs AMD-specific IGT tests; we are working on documentation and adding plane CTM support too. We decided first to share our work to collect thoughts and open for discussion, even with missing refinements, since driver-private properties are not the usual DMR/KMS color management approach. Please, let us know your thoughts. Best Regards, Signed-off-by: Joshua Ashton <joshua@xxxxxxxxx> Signed-off-by: Melissa Wen<mwen@xxxxxxxxxx> [1] https://lore.kernel.org/dri-devel/20220619223104.667413-1-mwen@xxxxxxxxxx/ [2] https://lore.kernel.org/amd-gfx/20220906164628.2361811-1-mwen@xxxxxxxxxx/ [3] https://lore.kernel.org/dri-devel/20230109143846.1966301-1-mwen@xxxxxxxxxx/ [4] https://lore.kernel.org/dri-devel/20221004211451.1475215-1-alex.hung@xxxxxxx/ [5] https://lore.kernel.org/dri-devel/20210906213904.27918-1-uma.shankar@xxxxxxxxx/ [6] https://gitlab.freedesktop.org/mwen/linux-amd/-/commits/amd-color-mgmt [7] https://gitlab.freedesktop.org/mwen/linux-amd/-/commits/amd-private-color-mgmt Harry Wentland (2): drm/amd/display: fix segment distribution for linear LUTs drm/amd/display: fix the delta clamping for shaper LUT Joshua Ashton (15): drm/amd/display: add CRTC gamma TF to driver-private props drm/amd/display: add plane degamma LUT driver-private props drm/amd/display: add plane degamma TF driver-private property drm/amd/display: add plane HDR multiplier driver-private property drm/amd/display: add plane blend LUT and TF driver-private properties drm/amd/display: copy 3D LUT settings from crtc state to stream_update drm/amd/display: dynamically acquire 3DLUT resources for color changes drm/amd/display: add CRTC regamma TF support drm/amd/display: set sdr_ref_white_level to 80 for out_transfer_func drm/amd/display: add support for plane degamma TF and LUT properties drm/amd/display: add dc_fixpt_from_s3132 helper drm/adm/display: add HDR multiplier support drm/amd/display: handle empty LUTs in __set_input_tf drm/amd/display: add DRM plane blend LUT and TF support drm/amd/display: allow newer DC hardware to use degamma ROM for PQ/HLG Melissa Wen (23): drm/amd/display: introduce Steam Deck color features to AMD display driver drm/drm_mode_object: increase max objects to accommodate new color props drm/amd/display: add shaper LUT driver-private props drm/amd/display: add 3D LUT driver-private props drm/drm_plane: track color mgmt changes per plane drm/amd/display: move replace blob func to dm plane drm/amd/display: add plane 3D LUT driver-private properties drm/amd/display: add plane shaper LUT driver-private properties drm/amd/display: add plane shaper TF driver-private property drm/amd/display: add comments to describe DM crtc color mgmt behavior drm/amd/display: encapsulate atomic regamma operation drm/amd/display: update lut3d and shaper lut to stream drm/amd/display: allow BYPASS 3D LUT but keep shaper LUT settings drm/amd/display: handle MPC 3D LUT resources for a given context drm/amd/display: add CRTC 3D LUT support to amd color pipeline drm/amd/display: decouple steps to reuse in CRTC shaper LUT support drm/amd/display: add CRTC shaper LUT support to amd color pipeline drm/amd/display: add CRTC shaper TF support drm/amd/display: mark plane as needing reset if plane color mgmt changes drm/amd/display: decouple steps for mapping CRTC degamma to DC plane drm/amd/display: reject atomic commit if setting both plane and CRTC degamma drm/amd/display: add plane shaper/3D LUT and shaper TF support drm/amd/display: copy dc_plane color settings to surface_updates drivers/gpu/drm/amd/amdgpu/amdgpu_display.c | 153 +++++ drivers/gpu/drm/amd/amdgpu/amdgpu_mode.h | 92 +++ drivers/gpu/drm/amd/display/Kconfig | 6 + .../gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c | 31 +- .../gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.h | 120 +++- .../amd/display/amdgpu_dm/amdgpu_dm_color.c | 613 ++++++++++++++++-- .../amd/display/amdgpu_dm/amdgpu_dm_crtc.c | 124 +++- .../amd/display/amdgpu_dm/amdgpu_dm_plane.c | 238 +++++++ .../amd/display/amdgpu_dm/amdgpu_dm_plane.h | 7 + drivers/gpu/drm/amd/display/dc/core/dc.c | 49 +- drivers/gpu/drm/amd/display/dc/dc.h | 8 + .../amd/display/dc/dcn10/dcn10_cm_common.c | 109 +++- .../drm/amd/display/dc/dcn20/dcn20_hwseq.c | 5 +- .../drm/amd/display/dc/dcn30/dcn30_hwseq.c | 9 +- .../amd/display/dc/dcn301/dcn301_resource.c | 26 +- .../gpu/drm/amd/display/include/fixed31_32.h | 12 + drivers/gpu/drm/drm_atomic.c | 1 + drivers/gpu/drm/drm_atomic_state_helper.c | 1 + include/drm/drm_mode_object.h | 2 +- include/drm/drm_plane.h | 7 + 20 files changed, 1509 insertions(+), 104 deletions(-) -- 2.39.2