When buffers are freed during suspend there is no guarantee that they can be re-allocated during resume. The PSP subsystem seems to be quite buggy regarding this, so add a WARN_ON() to point out those bugs. Signed-off-by: Christian König <christian.koenig@xxxxxxx> --- drivers/gpu/drm/amd/amdgpu/amdgpu_object.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_object.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_object.c index d0d53e83a318..063bf6f69918 100644 --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_object.c +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_object.c @@ -428,6 +428,8 @@ void amdgpu_bo_free_kernel(struct amdgpu_bo **bo, u64 *gpu_addr, if (*bo == NULL) return; + WARN_ON(amdgpu_ttm_adev((*bo)->tbo.bdev)->in_suspend); + if (likely(amdgpu_bo_reserve(*bo, true) == 0)) { if (cpu_addr) amdgpu_bo_kunmap(*bo); -- 2.34.1