Yes, it is for NPI design. I will send out patches for review soon.
Thanks!
James
On 2022-09-08 11:05 a.m., Andrey Grodzovsky wrote:
So this is the real need of this patch-set, but this explanation
doesn't appear anywhere in the description.
It's always good to add a short 0 RFC patch which describes the
intention of the patchset if the code is
not self explanatory.
And I still don't understand the need - i don't see anything in
amdgpu_ctx_fini_entity regarding
rings tracking ? Is it a new code you plan to add and not included in
this patcheset ? Did i miss an
earlier patch maybe ?
Andrey
On 2022-09-08 10:45, James Zhu wrote:
To save lines is not the purpose.
Also I want to use entity->sched_list to track ring which is used in
this ctx in amdgpu_ctx_fini_entity
Best Regards!
James
On 2022-09-08 10:38 a.m., Andrey Grodzovsky wrote:
I guess it's an option but i don't really see what's the added
value ? You saved a few lines in this patch
but added a few lines in another. In total seems to me no to much
difference ?
Andrey
On 2022-09-08 10:17, James Zhu wrote:
Hi Andrey
Basically this entire patch set are derived from patch [3/4]:
entity->sched_list = num_sched_list > 1 ? sched_list : NULL;
I think no special reason to treat single and multiple schedule
list here.
Best Regards!
James
On 2022-09-08 10:08 a.m., Andrey Grodzovsky wrote:
What's the reason for this entire patch set ?
Andrey
On 2022-09-07 16:57, James Zhu wrote:
drm_sched_pick_best returns struct drm_gpu_scheduler ** instead of
struct drm_gpu_scheduler *
Signed-off-by: James Zhu <James.Zhu@xxxxxxx>
---
include/drm/gpu_scheduler.h | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/include/drm/gpu_scheduler.h
b/include/drm/gpu_scheduler.h
index 0fca8f38bee4..011f70a43397 100644
--- a/include/drm/gpu_scheduler.h
+++ b/include/drm/gpu_scheduler.h
@@ -529,7 +529,7 @@ void drm_sched_fence_finished(struct
drm_sched_fence *fence);
unsigned long drm_sched_suspend_timeout(struct
drm_gpu_scheduler *sched);
void drm_sched_resume_timeout(struct drm_gpu_scheduler *sched,
unsigned long remaining);
-struct drm_gpu_scheduler *
+struct drm_gpu_scheduler **
drm_sched_pick_best(struct drm_gpu_scheduler **sched_list,
unsigned int num_sched_list);