Am 07.09.22 um 22:57 schrieb James Zhu:
Always keep selecetd ring sched list in ctx entity.
I have no idea what you are doing here, but this certainly doesn't make
sense.
Please explain a bit more.
Thanks,
Christian.
Signed-off-by: James Zhu <James.Zhu@xxxxxxx>
---
drivers/gpu/drm/scheduler/sched_entity.c | 7 ++-----
1 file changed, 2 insertions(+), 5 deletions(-)
diff --git a/drivers/gpu/drm/scheduler/sched_entity.c b/drivers/gpu/drm/scheduler/sched_entity.c
index f5595607995b..39dca9cb8e0d 100644
--- a/drivers/gpu/drm/scheduler/sched_entity.c
+++ b/drivers/gpu/drm/scheduler/sched_entity.c
@@ -71,7 +71,7 @@ int drm_sched_entity_init(struct drm_sched_entity *entity,
entity->guilty = guilty;
entity->num_sched_list = num_sched_list;
entity->priority = priority;
- entity->sched_list = num_sched_list > 1 ? sched_list : NULL;
+ entity->sched_list = sched_list;
entity->last_scheduled = NULL;
if(num_sched_list)
@@ -453,7 +453,7 @@ void drm_sched_entity_select_rq(struct drm_sched_entity *entity)
struct drm_sched_rq *rq;
/* single possible engine and already selected */
- if (!entity->sched_list)
+ if (entity->num_sched_list <= 1)
return;
/* queue non-empty, stay on the same engine */
@@ -482,9 +482,6 @@ void drm_sched_entity_select_rq(struct drm_sched_entity *entity)
entity->rq = rq;
}
spin_unlock(&entity->rq_lock);
-
- if (entity->num_sched_list == 1)
- entity->sched_list = NULL;
}
/**