From: Ethan Wellenreiter <Ethan.Wellenreiter@xxxxxxx> [Why] Pipes get merged in preparation for SubVP but if they don't get used, and are in ODM or some other multi pipe config, it would calculate the voltage level with a viewport of just one pipe from when they were split resulting in too low of a voltage level. [How] Made it so that the viewport and other timing settings get rebuilt and re- initialized after the pipe merge, before calculating the voltage level so it would calculate it correctly. Reviewed-by: Alvin Lee <Alvin.Lee2@xxxxxxx> Reviewed-by: Jun Lei <Jun.Lei@xxxxxxx> Acked-by: Brian Chang <Brian.Chang@xxxxxxx> Signed-off-by: Ethan Wellenreiter <Ethan.Wellenreiter@xxxxxxx> --- drivers/gpu/drm/amd/display/dc/dml/dcn32/dcn32_fpu.c | 9 +++++++++ 1 file changed, 9 insertions(+) diff --git a/drivers/gpu/drm/amd/display/dc/dml/dcn32/dcn32_fpu.c b/drivers/gpu/drm/amd/display/dc/dml/dcn32/dcn32_fpu.c index 23a661f541a5..1b62be823b59 100644 --- a/drivers/gpu/drm/amd/display/dc/dml/dcn32/dcn32_fpu.c +++ b/drivers/gpu/drm/amd/display/dc/dml/dcn32/dcn32_fpu.c @@ -1024,6 +1024,15 @@ static void dcn32_full_validate_bw_helper(struct dc *dc, dc->debug.force_subvp_mclk_switch)) { dcn32_merge_pipes_for_subvp(dc, context); + // to re-initialize viewport after the pipe merge + for (int i = 0; i < dc->res_pool->pipe_count; i++) { + struct pipe_ctx *pipe_ctx = &context->res_ctx.pipe_ctx[i]; + + if (!pipe_ctx->plane_state || !pipe_ctx->stream) + continue; + + resource_build_scaling_params(pipe_ctx); + } while (!found_supported_config && dcn32_enough_pipes_for_subvp(dc, context) && dcn32_assign_subvp_pipe(dc, context, &dc_pipe_idx)) { -- 2.25.1