Re: [PATCH 1/3] drm/amdgpu: add AMDGPU_GEM_CREATE_DISCARDABLE

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Exactly that's what we can't do.

See the kernel must always be able to move things to GTT or discard. So when you want to guarantee that something is in VRAM you must at the same time say you can discard it if it can't.

Christian.

Am 13.05.22 um 10:43 schrieb Pierre-Eric Pelloux-Prayer:
Hi Marek, Christian,

If the main feature for Mesa of AMDGPU_GEM_CREATE_DISCARDABLE is getting the best placement, maybe we should have 2 separate flags:   * AMDGPU_GEM_CREATE_DISCARDABLE: indicates to the kernel that it can discards the content on eviction instead of preserving it   * AMDGPU_GEM_CREATE_FORCE_BEST_PLACEMENT (or AMDGPU_GEM_CREATE_NO_GTT_FALLBACK ? or AMDGPU_CREATE_GEM_AVOID_GTT?): tells the kernel that this bo really needs to be in VRAM


Pierre-Eric

On 13/05/2022 00:17, Marek Olšák wrote:
Would it be better to set the VM_ALWAYS_VALID flag to have a greater guarantee that the best placement will be chosen?

See, the main feature is getting the best placement, not being discardable. The best placement is a hw design requirement due to using memory for uses that are expected to have performance similar to onchip SRAMs. We need to make sure the best placement is guaranteed if it's VRAM.

Marek

On Thu., May 12, 2022, 03:26 Christian König, <ckoenig.leichtzumerken@xxxxxxxxx <mailto:ckoenig.leichtzumerken@xxxxxxxxx>> wrote:

    Am 12.05.22 um 00:06 schrieb Marek Olšák:
    3rd question: Is it worth using this on APUs?

    It makes memory management somewhat easier when we are really OOM.

    E.g. it should also work for GTT allocations and when the core kernel says "Hey please free something up or I will start the OOM-killer" it's something we can easily throw away.

    Not sure how many of those buffers we have, but marking everything which is temporary with that flag is probably a good idea.


    Thanks,
    Marek

    On Wed, May 11, 2022 at 5:58 PM Marek Olšák <maraeo@xxxxxxxxx <mailto:maraeo@xxxxxxxxx>> wrote:

        Will the kernel keep all discardable buffers in VRAM if VRAM is not overcommitted by discardable buffers, or will other buffers also affect the placement of discardable buffers?


    Regarding the eviction pressure the buffers will be handled like any other buffer, but instead of preserving the content it is just discarded on eviction.


        Do evictions deallocate the buffer, or do they keep an allocation in GTT and only the copy is skipped?


    It really deallocates the backing store of the buffer, just keeps a dummy page array around where all entries are NULL.

    There is a patch set on the mailing list to make this a little bit more efficient, but even using the dummy page array should only have a few bytes overhead.

    Regards,
    Christian.


        Thanks,
        Marek

        On Wed, May 11, 2022 at 3:08 AM Marek Olšák <maraeo@xxxxxxxxx <mailto:maraeo@xxxxxxxxx>> wrote:

            OK that sounds good.

            Marek

            On Wed, May 11, 2022 at 2:04 AM Christian König <ckoenig.leichtzumerken@xxxxxxxxx <mailto:ckoenig.leichtzumerken@xxxxxxxxx>> wrote:

                Hi Marek,

                Am 10.05.22 um 22:43 schrieb Marek Olšák:
                A better flag name would be:
                AMDGPU_GEM_CREATE_BEST_PLACEMENT_OR_DISCARD

                A bit long for my taste and I think the best placement is just a side effect.


                Marek

                On Tue, May 10, 2022 at 4:13 PM Marek Olšák <maraeo@xxxxxxxxx <mailto:maraeo@xxxxxxxxx>> wrote:

                    Does this really guarantee VRAM placement? The code doesn't say anything about that.


                Yes, see the code here:


                        diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_object.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_object.c
                        index 8b7ee1142d9a..1944ef37a61e 100644
                        --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_object.c                         +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_object.c                         @@ -567,6 +567,7 @@ int amdgpu_bo_create(struct amdgpu_device *adev,
                                        bp->domain;
                                bo->allowed_domains = bo->preferred_domains;
                                if (bp->type != ttm_bo_type_kernel &&
                        +           !(bp->flags & AMDGPU_GEM_CREATE_DISCARDABLE) &&                                     bo->allowed_domains == AMDGPU_GEM_DOMAIN_VRAM)
bo->allowed_domains |= AMDGPU_GEM_DOMAIN_GTT;


                The only case where this could be circumvented is when you try to allocate more than physically available on an APU.

                E.g. you only have something like 32 MiB VRAM and request 64 MiB, then the GEM code will catch the error and fallback to GTT (IIRC).

                Regards,
                Christian.






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