On Sat, Apr 23, 2022 at 9:44 AM Tom Rix <trix@xxxxxxxxxx> wrote: > > Sparse reports these issues > cik_blit_shaders.c:31:11: warning: symbol 'cik_default_state' was not declared. Should it be static? > cik_blit_shaders.c:246:11: warning: symbol 'cik_default_size' was not declared. Should it be static? > > cik_default_state and cik_default_size are only used in cik.c. Single file symbols > should be static. So move their definitions to cik_blit_shaders.h and change their > storage-class-specifier to static. > > Remove unneeded cik_blit_shader.c > > Signed-off-by: Tom Rix <trix@xxxxxxxxxx> Applied. Thanks! Alex > --- > drivers/gpu/drm/radeon/Makefile | 2 +- > drivers/gpu/drm/radeon/cik_blit_shaders.c | 246 ---------------------- > drivers/gpu/drm/radeon/cik_blit_shaders.h | 219 ++++++++++++++++++- > 3 files changed, 218 insertions(+), 249 deletions(-) > delete mode 100644 drivers/gpu/drm/radeon/cik_blit_shaders.c > > diff --git a/drivers/gpu/drm/radeon/Makefile b/drivers/gpu/drm/radeon/Makefile > index 1045d2c46a76..ea5380e24c3c 100644 > --- a/drivers/gpu/drm/radeon/Makefile > +++ b/drivers/gpu/drm/radeon/Makefile > @@ -44,7 +44,7 @@ radeon-y += radeon_device.o radeon_asic.o radeon_kms.o \ > evergreen.o evergreen_cs.o \ > evergreen_hdmi.o radeon_trace_points.o ni.o \ > atombios_encoders.o radeon_semaphore.o radeon_sa.o atombios_i2c.o si.o \ > - radeon_prime.o cik.o cik_blit_shaders.o \ > + radeon_prime.o cik.o \ > r600_dpm.o rs780_dpm.o rv6xx_dpm.o rv770_dpm.o rv730_dpm.o rv740_dpm.o \ > rv770_smc.o cypress_dpm.o btc_dpm.o sumo_dpm.o sumo_smc.o trinity_dpm.o \ > trinity_smc.o ni_dpm.o si_smc.o si_dpm.o kv_smc.o kv_dpm.o ci_smc.o \ > diff --git a/drivers/gpu/drm/radeon/cik_blit_shaders.c b/drivers/gpu/drm/radeon/cik_blit_shaders.c > deleted file mode 100644 > index ff1311806e91..000000000000 > --- a/drivers/gpu/drm/radeon/cik_blit_shaders.c > +++ /dev/null > @@ -1,246 +0,0 @@ > -/* > - * Copyright 2012 Advanced Micro Devices, Inc. > - * > - * Permission is hereby granted, free of charge, to any person obtaining a > - * copy of this software and associated documentation files (the "Software"), > - * to deal in the Software without restriction, including without limitation > - * the rights to use, copy, modify, merge, publish, distribute, sublicense, > - * and/or sell copies of the Software, and to permit persons to whom the > - * Software is furnished to do so, subject to the following conditions: > - * > - * The above copyright notice and this permission notice (including the next > - * paragraph) shall be included in all copies or substantial portions of the > - * Software. > - * > - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR > - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, > - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL > - * THE COPYRIGHT HOLDER(S) AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR > - * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, > - * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER > - * DEALINGS IN THE SOFTWARE. > - * > - * Authors: > - * Alex Deucher <alexander.deucher@xxxxxxx> > - */ > - > -#include <linux/types.h> > -#include <linux/bug.h> > -#include <linux/kernel.h> > - > -const u32 cik_default_state[] = > -{ > - 0xc0066900, > - 0x00000000, > - 0x00000060, /* DB_RENDER_CONTROL */ > - 0x00000000, /* DB_COUNT_CONTROL */ > - 0x00000000, /* DB_DEPTH_VIEW */ > - 0x0000002a, /* DB_RENDER_OVERRIDE */ > - 0x00000000, /* DB_RENDER_OVERRIDE2 */ > - 0x00000000, /* DB_HTILE_DATA_BASE */ > - > - 0xc0046900, > - 0x00000008, > - 0x00000000, /* DB_DEPTH_BOUNDS_MIN */ > - 0x00000000, /* DB_DEPTH_BOUNDS_MAX */ > - 0x00000000, /* DB_STENCIL_CLEAR */ > - 0x00000000, /* DB_DEPTH_CLEAR */ > - > - 0xc0036900, > - 0x0000000f, > - 0x00000000, /* DB_DEPTH_INFO */ > - 0x00000000, /* DB_Z_INFO */ > - 0x00000000, /* DB_STENCIL_INFO */ > - > - 0xc0016900, > - 0x00000080, > - 0x00000000, /* PA_SC_WINDOW_OFFSET */ > - > - 0xc00d6900, > - 0x00000083, > - 0x0000ffff, /* PA_SC_CLIPRECT_RULE */ > - 0x00000000, /* PA_SC_CLIPRECT_0_TL */ > - 0x20002000, /* PA_SC_CLIPRECT_0_BR */ > - 0x00000000, > - 0x20002000, > - 0x00000000, > - 0x20002000, > - 0x00000000, > - 0x20002000, > - 0xaaaaaaaa, /* PA_SC_EDGERULE */ > - 0x00000000, /* PA_SU_HARDWARE_SCREEN_OFFSET */ > - 0x0000000f, /* CB_TARGET_MASK */ > - 0x0000000f, /* CB_SHADER_MASK */ > - > - 0xc0226900, > - 0x00000094, > - 0x80000000, /* PA_SC_VPORT_SCISSOR_0_TL */ > - 0x20002000, /* PA_SC_VPORT_SCISSOR_0_BR */ > - 0x80000000, > - 0x20002000, > - 0x80000000, > - 0x20002000, > - 0x80000000, > - 0x20002000, > - 0x80000000, > - 0x20002000, > - 0x80000000, > - 0x20002000, > - 0x80000000, > - 0x20002000, > - 0x80000000, > - 0x20002000, > - 0x80000000, > - 0x20002000, > - 0x80000000, > - 0x20002000, > - 0x80000000, > - 0x20002000, > - 0x80000000, > - 0x20002000, > - 0x80000000, > - 0x20002000, > - 0x80000000, > - 0x20002000, > - 0x80000000, > - 0x20002000, > - 0x80000000, > - 0x20002000, > - 0x00000000, /* PA_SC_VPORT_ZMIN_0 */ > - 0x3f800000, /* PA_SC_VPORT_ZMAX_0 */ > - > - 0xc0046900, > - 0x00000100, > - 0xffffffff, /* VGT_MAX_VTX_INDX */ > - 0x00000000, /* VGT_MIN_VTX_INDX */ > - 0x00000000, /* VGT_INDX_OFFSET */ > - 0x00000000, /* VGT_MULTI_PRIM_IB_RESET_INDX */ > - > - 0xc0046900, > - 0x00000105, > - 0x00000000, /* CB_BLEND_RED */ > - 0x00000000, /* CB_BLEND_GREEN */ > - 0x00000000, /* CB_BLEND_BLUE */ > - 0x00000000, /* CB_BLEND_ALPHA */ > - > - 0xc0016900, > - 0x000001e0, > - 0x00000000, /* CB_BLEND0_CONTROL */ > - > - 0xc00c6900, > - 0x00000200, > - 0x00000000, /* DB_DEPTH_CONTROL */ > - 0x00000000, /* DB_EQAA */ > - 0x00cc0010, /* CB_COLOR_CONTROL */ > - 0x00000210, /* DB_SHADER_CONTROL */ > - 0x00010000, /* PA_CL_CLIP_CNTL */ > - 0x00000004, /* PA_SU_SC_MODE_CNTL */ > - 0x00000100, /* PA_CL_VTE_CNTL */ > - 0x00000000, /* PA_CL_VS_OUT_CNTL */ > - 0x00000000, /* PA_CL_NANINF_CNTL */ > - 0x00000000, /* PA_SU_LINE_STIPPLE_CNTL */ > - 0x00000000, /* PA_SU_LINE_STIPPLE_SCALE */ > - 0x00000000, /* PA_SU_PRIM_FILTER_CNTL */ > - > - 0xc0116900, > - 0x00000280, > - 0x00000000, /* PA_SU_POINT_SIZE */ > - 0x00000000, /* PA_SU_POINT_MINMAX */ > - 0x00000008, /* PA_SU_LINE_CNTL */ > - 0x00000000, /* PA_SC_LINE_STIPPLE */ > - 0x00000000, /* VGT_OUTPUT_PATH_CNTL */ > - 0x00000000, /* VGT_HOS_CNTL */ > - 0x00000000, > - 0x00000000, > - 0x00000000, > - 0x00000000, > - 0x00000000, > - 0x00000000, > - 0x00000000, > - 0x00000000, > - 0x00000000, > - 0x00000000, > - 0x00000000, /* VGT_GS_MODE */ > - > - 0xc0026900, > - 0x00000292, > - 0x00000000, /* PA_SC_MODE_CNTL_0 */ > - 0x00000000, /* PA_SC_MODE_CNTL_1 */ > - > - 0xc0016900, > - 0x000002a1, > - 0x00000000, /* VGT_PRIMITIVEID_EN */ > - > - 0xc0016900, > - 0x000002a5, > - 0x00000000, /* VGT_MULTI_PRIM_IB_RESET_EN */ > - > - 0xc0026900, > - 0x000002a8, > - 0x00000000, /* VGT_INSTANCE_STEP_RATE_0 */ > - 0x00000000, > - > - 0xc0026900, > - 0x000002ad, > - 0x00000000, /* VGT_REUSE_OFF */ > - 0x00000000, > - > - 0xc0016900, > - 0x000002d5, > - 0x00000000, /* VGT_SHADER_STAGES_EN */ > - > - 0xc0016900, > - 0x000002dc, > - 0x0000aa00, /* DB_ALPHA_TO_MASK */ > - > - 0xc0066900, > - 0x000002de, > - 0x00000000, /* PA_SU_POLY_OFFSET_DB_FMT_CNTL */ > - 0x00000000, > - 0x00000000, > - 0x00000000, > - 0x00000000, > - 0x00000000, > - > - 0xc0026900, > - 0x000002e5, > - 0x00000000, /* VGT_STRMOUT_CONFIG */ > - 0x00000000, > - > - 0xc01b6900, > - 0x000002f5, > - 0x76543210, /* PA_SC_CENTROID_PRIORITY_0 */ > - 0xfedcba98, /* PA_SC_CENTROID_PRIORITY_1 */ > - 0x00000000, /* PA_SC_LINE_CNTL */ > - 0x00000000, /* PA_SC_AA_CONFIG */ > - 0x00000005, /* PA_SU_VTX_CNTL */ > - 0x3f800000, /* PA_CL_GB_VERT_CLIP_ADJ */ > - 0x3f800000, /* PA_CL_GB_VERT_DISC_ADJ */ > - 0x3f800000, /* PA_CL_GB_HORZ_CLIP_ADJ */ > - 0x3f800000, /* PA_CL_GB_HORZ_DISC_ADJ */ > - 0x00000000, /* PA_SC_AA_SAMPLE_LOCS_PIXEL_X0Y0_0 */ > - 0x00000000, > - 0x00000000, > - 0x00000000, > - 0x00000000, > - 0x00000000, > - 0x00000000, > - 0x00000000, > - 0x00000000, > - 0x00000000, > - 0x00000000, > - 0x00000000, > - 0x00000000, > - 0x00000000, > - 0x00000000, > - 0x00000000, > - 0xffffffff, /* PA_SC_AA_MASK_X0Y0_X1Y0 */ > - 0xffffffff, > - > - 0xc0026900, > - 0x00000316, > - 0x0000000e, /* VGT_VERTEX_REUSE_BLOCK_CNTL */ > - 0x00000010, /* */ > -}; > - > -const u32 cik_default_size = ARRAY_SIZE(cik_default_state); > diff --git a/drivers/gpu/drm/radeon/cik_blit_shaders.h b/drivers/gpu/drm/radeon/cik_blit_shaders.h > index dfe7314f9ff4..d2a2e2316814 100644 > --- a/drivers/gpu/drm/radeon/cik_blit_shaders.h > +++ b/drivers/gpu/drm/radeon/cik_blit_shaders.h > @@ -20,13 +20,228 @@ > * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER > * DEALINGS IN THE SOFTWARE. > * > + * Authors: > + * Alex Deucher <alexander.deucher@xxxxxxx> > */ > > #ifndef CIK_BLIT_SHADERS_H > #define CIK_BLIT_SHADERS_H > > -extern const u32 cik_default_state[]; > +static const u32 cik_default_state[] = > +{ > + 0xc0066900, > + 0x00000000, > + 0x00000060, /* DB_RENDER_CONTROL */ > + 0x00000000, /* DB_COUNT_CONTROL */ > + 0x00000000, /* DB_DEPTH_VIEW */ > + 0x0000002a, /* DB_RENDER_OVERRIDE */ > + 0x00000000, /* DB_RENDER_OVERRIDE2 */ > + 0x00000000, /* DB_HTILE_DATA_BASE */ > > -extern const u32 cik_default_size; > + 0xc0046900, > + 0x00000008, > + 0x00000000, /* DB_DEPTH_BOUNDS_MIN */ > + 0x00000000, /* DB_DEPTH_BOUNDS_MAX */ > + 0x00000000, /* DB_STENCIL_CLEAR */ > + 0x00000000, /* DB_DEPTH_CLEAR */ > + > + 0xc0036900, > + 0x0000000f, > + 0x00000000, /* DB_DEPTH_INFO */ > + 0x00000000, /* DB_Z_INFO */ > + 0x00000000, /* DB_STENCIL_INFO */ > + > + 0xc0016900, > + 0x00000080, > + 0x00000000, /* PA_SC_WINDOW_OFFSET */ > + > + 0xc00d6900, > + 0x00000083, > + 0x0000ffff, /* PA_SC_CLIPRECT_RULE */ > + 0x00000000, /* PA_SC_CLIPRECT_0_TL */ > + 0x20002000, /* PA_SC_CLIPRECT_0_BR */ > + 0x00000000, > + 0x20002000, > + 0x00000000, > + 0x20002000, > + 0x00000000, > + 0x20002000, > + 0xaaaaaaaa, /* PA_SC_EDGERULE */ > + 0x00000000, /* PA_SU_HARDWARE_SCREEN_OFFSET */ > + 0x0000000f, /* CB_TARGET_MASK */ > + 0x0000000f, /* CB_SHADER_MASK */ > + > + 0xc0226900, > + 0x00000094, > + 0x80000000, /* PA_SC_VPORT_SCISSOR_0_TL */ > + 0x20002000, /* PA_SC_VPORT_SCISSOR_0_BR */ > + 0x80000000, > + 0x20002000, > + 0x80000000, > + 0x20002000, > + 0x80000000, > + 0x20002000, > + 0x80000000, > + 0x20002000, > + 0x80000000, > + 0x20002000, > + 0x80000000, > + 0x20002000, > + 0x80000000, > + 0x20002000, > + 0x80000000, > + 0x20002000, > + 0x80000000, > + 0x20002000, > + 0x80000000, > + 0x20002000, > + 0x80000000, > + 0x20002000, > + 0x80000000, > + 0x20002000, > + 0x80000000, > + 0x20002000, > + 0x80000000, > + 0x20002000, > + 0x80000000, > + 0x20002000, > + 0x00000000, /* PA_SC_VPORT_ZMIN_0 */ > + 0x3f800000, /* PA_SC_VPORT_ZMAX_0 */ > + > + 0xc0046900, > + 0x00000100, > + 0xffffffff, /* VGT_MAX_VTX_INDX */ > + 0x00000000, /* VGT_MIN_VTX_INDX */ > + 0x00000000, /* VGT_INDX_OFFSET */ > + 0x00000000, /* VGT_MULTI_PRIM_IB_RESET_INDX */ > + > + 0xc0046900, > + 0x00000105, > + 0x00000000, /* CB_BLEND_RED */ > + 0x00000000, /* CB_BLEND_GREEN */ > + 0x00000000, /* CB_BLEND_BLUE */ > + 0x00000000, /* CB_BLEND_ALPHA */ > + > + 0xc0016900, > + 0x000001e0, > + 0x00000000, /* CB_BLEND0_CONTROL */ > + > + 0xc00c6900, > + 0x00000200, > + 0x00000000, /* DB_DEPTH_CONTROL */ > + 0x00000000, /* DB_EQAA */ > + 0x00cc0010, /* CB_COLOR_CONTROL */ > + 0x00000210, /* DB_SHADER_CONTROL */ > + 0x00010000, /* PA_CL_CLIP_CNTL */ > + 0x00000004, /* PA_SU_SC_MODE_CNTL */ > + 0x00000100, /* PA_CL_VTE_CNTL */ > + 0x00000000, /* PA_CL_VS_OUT_CNTL */ > + 0x00000000, /* PA_CL_NANINF_CNTL */ > + 0x00000000, /* PA_SU_LINE_STIPPLE_CNTL */ > + 0x00000000, /* PA_SU_LINE_STIPPLE_SCALE */ > + 0x00000000, /* PA_SU_PRIM_FILTER_CNTL */ > + > + 0xc0116900, > + 0x00000280, > + 0x00000000, /* PA_SU_POINT_SIZE */ > + 0x00000000, /* PA_SU_POINT_MINMAX */ > + 0x00000008, /* PA_SU_LINE_CNTL */ > + 0x00000000, /* PA_SC_LINE_STIPPLE */ > + 0x00000000, /* VGT_OUTPUT_PATH_CNTL */ > + 0x00000000, /* VGT_HOS_CNTL */ > + 0x00000000, > + 0x00000000, > + 0x00000000, > + 0x00000000, > + 0x00000000, > + 0x00000000, > + 0x00000000, > + 0x00000000, > + 0x00000000, > + 0x00000000, > + 0x00000000, /* VGT_GS_MODE */ > + > + 0xc0026900, > + 0x00000292, > + 0x00000000, /* PA_SC_MODE_CNTL_0 */ > + 0x00000000, /* PA_SC_MODE_CNTL_1 */ > + > + 0xc0016900, > + 0x000002a1, > + 0x00000000, /* VGT_PRIMITIVEID_EN */ > + > + 0xc0016900, > + 0x000002a5, > + 0x00000000, /* VGT_MULTI_PRIM_IB_RESET_EN */ > + > + 0xc0026900, > + 0x000002a8, > + 0x00000000, /* VGT_INSTANCE_STEP_RATE_0 */ > + 0x00000000, > + > + 0xc0026900, > + 0x000002ad, > + 0x00000000, /* VGT_REUSE_OFF */ > + 0x00000000, > + > + 0xc0016900, > + 0x000002d5, > + 0x00000000, /* VGT_SHADER_STAGES_EN */ > + > + 0xc0016900, > + 0x000002dc, > + 0x0000aa00, /* DB_ALPHA_TO_MASK */ > + > + 0xc0066900, > + 0x000002de, > + 0x00000000, /* PA_SU_POLY_OFFSET_DB_FMT_CNTL */ > + 0x00000000, > + 0x00000000, > + 0x00000000, > + 0x00000000, > + 0x00000000, > + > + 0xc0026900, > + 0x000002e5, > + 0x00000000, /* VGT_STRMOUT_CONFIG */ > + 0x00000000, > + > + 0xc01b6900, > + 0x000002f5, > + 0x76543210, /* PA_SC_CENTROID_PRIORITY_0 */ > + 0xfedcba98, /* PA_SC_CENTROID_PRIORITY_1 */ > + 0x00000000, /* PA_SC_LINE_CNTL */ > + 0x00000000, /* PA_SC_AA_CONFIG */ > + 0x00000005, /* PA_SU_VTX_CNTL */ > + 0x3f800000, /* PA_CL_GB_VERT_CLIP_ADJ */ > + 0x3f800000, /* PA_CL_GB_VERT_DISC_ADJ */ > + 0x3f800000, /* PA_CL_GB_HORZ_CLIP_ADJ */ > + 0x3f800000, /* PA_CL_GB_HORZ_DISC_ADJ */ > + 0x00000000, /* PA_SC_AA_SAMPLE_LOCS_PIXEL_X0Y0_0 */ > + 0x00000000, > + 0x00000000, > + 0x00000000, > + 0x00000000, > + 0x00000000, > + 0x00000000, > + 0x00000000, > + 0x00000000, > + 0x00000000, > + 0x00000000, > + 0x00000000, > + 0x00000000, > + 0x00000000, > + 0x00000000, > + 0x00000000, > + 0xffffffff, /* PA_SC_AA_MASK_X0Y0_X1Y0 */ > + 0xffffffff, > + > + 0xc0026900, > + 0x00000316, > + 0x0000000e, /* VGT_VERTEX_REUSE_BLOCK_CNTL */ > + 0x00000010, /* */ > +}; > + > +static const u32 cik_default_size = ARRAY_SIZE(cik_default_state); > > #endif > -- > 2.27.0 >