Re: [PATCH v2] drm/radeon: change si_default_state table from global to static

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Applied.  Thanks!

Alex

On Tue, Apr 5, 2022 at 2:04 AM Christian König <christian.koenig@xxxxxxx> wrote:
>
> Am 05.04.22 um 00:57 schrieb Tom Rix:
> > Smatch reports these issues
> > si_blit_shaders.c:31:11: warning: symbol 'si_default_state'
> >    was not declared. Should it be static?
> > si_blit_shaders.c:253:11: warning: symbol 'si_default_size'
> >    was not declared. Should it be static?
> >
> > Both symbols are only used in si.c.  Single file symbols
> > should be static.  So move the definition of
> > si_default_state and si_default_size to si_blit_shader.h
> > and change their storage-class-specifier to static.
> >
> > Remove unneeded si_blit_shader.c
> >
> > Signed-off-by: Tom Rix <trix@xxxxxxxxxx>
>
> Reviewed-by: Christian König <christian.koenig@xxxxxxx>
>
> > ---
> > v2: move definitions to header
> >
> >   drivers/gpu/drm/radeon/Makefile          |   2 +-
> >   drivers/gpu/drm/radeon/si_blit_shaders.c | 253 -----------------------
> >   drivers/gpu/drm/radeon/si_blit_shaders.h | 223 +++++++++++++++++++-
> >   3 files changed, 222 insertions(+), 256 deletions(-)
> >   delete mode 100644 drivers/gpu/drm/radeon/si_blit_shaders.c
> >
> > diff --git a/drivers/gpu/drm/radeon/Makefile b/drivers/gpu/drm/radeon/Makefile
> > index 11c97edde54d..664381f4eb07 100644
> > --- a/drivers/gpu/drm/radeon/Makefile
> > +++ b/drivers/gpu/drm/radeon/Makefile
> > @@ -44,7 +44,7 @@ radeon-y += radeon_device.o radeon_asic.o radeon_kms.o \
> >       evergreen.o evergreen_cs.o evergreen_blit_shaders.o \
> >       evergreen_hdmi.o radeon_trace_points.o ni.o cayman_blit_shaders.o \
> >       atombios_encoders.o radeon_semaphore.o radeon_sa.o atombios_i2c.o si.o \
> > -     si_blit_shaders.o radeon_prime.o cik.o cik_blit_shaders.o \
> > +     radeon_prime.o cik.o cik_blit_shaders.o \
> >       r600_dpm.o rs780_dpm.o rv6xx_dpm.o rv770_dpm.o rv730_dpm.o rv740_dpm.o \
> >       rv770_smc.o cypress_dpm.o btc_dpm.o sumo_dpm.o sumo_smc.o trinity_dpm.o \
> >       trinity_smc.o ni_dpm.o si_smc.o si_dpm.o kv_smc.o kv_dpm.o ci_smc.o \
> > diff --git a/drivers/gpu/drm/radeon/si_blit_shaders.c b/drivers/gpu/drm/radeon/si_blit_shaders.c
> > deleted file mode 100644
> > index ec415e7dfa4b..000000000000
> > --- a/drivers/gpu/drm/radeon/si_blit_shaders.c
> > +++ /dev/null
> > @@ -1,253 +0,0 @@
> > -/*
> > - * Copyright 2011 Advanced Micro Devices, Inc.
> > - *
> > - * Permission is hereby granted, free of charge, to any person obtaining a
> > - * copy of this software and associated documentation files (the "Software"),
> > - * to deal in the Software without restriction, including without limitation
> > - * the rights to use, copy, modify, merge, publish, distribute, sublicense,
> > - * and/or sell copies of the Software, and to permit persons to whom the
> > - * Software is furnished to do so, subject to the following conditions:
> > - *
> > - * The above copyright notice and this permission notice (including the next
> > - * paragraph) shall be included in all copies or substantial portions of the
> > - * Software.
> > - *
> > - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
> > - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
> > - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
> > - * THE COPYRIGHT HOLDER(S) AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
> > - * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
> > - * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
> > - * DEALINGS IN THE SOFTWARE.
> > - *
> > - * Authors:
> > - *     Alex Deucher <alexander.deucher@xxxxxxx>
> > - */
> > -
> > -#include <linux/types.h>
> > -#include <linux/bug.h>
> > -#include <linux/kernel.h>
> > -
> > -const u32 si_default_state[] =
> > -{
> > -     0xc0066900,
> > -     0x00000000,
> > -     0x00000060, /* DB_RENDER_CONTROL */
> > -     0x00000000, /* DB_COUNT_CONTROL */
> > -     0x00000000, /* DB_DEPTH_VIEW */
> > -     0x0000002a, /* DB_RENDER_OVERRIDE */
> > -     0x00000000, /* DB_RENDER_OVERRIDE2 */
> > -     0x00000000, /* DB_HTILE_DATA_BASE */
> > -
> > -     0xc0046900,
> > -     0x00000008,
> > -     0x00000000, /* DB_DEPTH_BOUNDS_MIN */
> > -     0x00000000, /* DB_DEPTH_BOUNDS_MAX */
> > -     0x00000000, /* DB_STENCIL_CLEAR */
> > -     0x00000000, /* DB_DEPTH_CLEAR */
> > -
> > -     0xc0036900,
> > -     0x0000000f,
> > -     0x00000000, /* DB_DEPTH_INFO */
> > -     0x00000000, /* DB_Z_INFO */
> > -     0x00000000, /* DB_STENCIL_INFO */
> > -
> > -     0xc0016900,
> > -     0x00000080,
> > -     0x00000000, /* PA_SC_WINDOW_OFFSET */
> > -
> > -     0xc00d6900,
> > -     0x00000083,
> > -     0x0000ffff, /* PA_SC_CLIPRECT_RULE */
> > -     0x00000000, /* PA_SC_CLIPRECT_0_TL */
> > -     0x20002000, /* PA_SC_CLIPRECT_0_BR */
> > -     0x00000000,
> > -     0x20002000,
> > -     0x00000000,
> > -     0x20002000,
> > -     0x00000000,
> > -     0x20002000,
> > -     0xaaaaaaaa, /* PA_SC_EDGERULE */
> > -     0x00000000, /* PA_SU_HARDWARE_SCREEN_OFFSET */
> > -     0x0000000f, /* CB_TARGET_MASK */
> > -     0x0000000f, /* CB_SHADER_MASK */
> > -
> > -     0xc0226900,
> > -     0x00000094,
> > -     0x80000000, /* PA_SC_VPORT_SCISSOR_0_TL */
> > -     0x20002000, /* PA_SC_VPORT_SCISSOR_0_BR */
> > -     0x80000000,
> > -     0x20002000,
> > -     0x80000000,
> > -     0x20002000,
> > -     0x80000000,
> > -     0x20002000,
> > -     0x80000000,
> > -     0x20002000,
> > -     0x80000000,
> > -     0x20002000,
> > -     0x80000000,
> > -     0x20002000,
> > -     0x80000000,
> > -     0x20002000,
> > -     0x80000000,
> > -     0x20002000,
> > -     0x80000000,
> > -     0x20002000,
> > -     0x80000000,
> > -     0x20002000,
> > -     0x80000000,
> > -     0x20002000,
> > -     0x80000000,
> > -     0x20002000,
> > -     0x80000000,
> > -     0x20002000,
> > -     0x80000000,
> > -     0x20002000,
> > -     0x80000000,
> > -     0x20002000,
> > -     0x00000000, /* PA_SC_VPORT_ZMIN_0 */
> > -     0x3f800000, /* PA_SC_VPORT_ZMAX_0 */
> > -
> > -     0xc0026900,
> > -     0x000000d9,
> > -     0x00000000, /* CP_RINGID */
> > -     0x00000000, /* CP_VMID */
> > -
> > -     0xc0046900,
> > -     0x00000100,
> > -     0xffffffff, /* VGT_MAX_VTX_INDX */
> > -     0x00000000, /* VGT_MIN_VTX_INDX */
> > -     0x00000000, /* VGT_INDX_OFFSET */
> > -     0x00000000, /* VGT_MULTI_PRIM_IB_RESET_INDX */
> > -
> > -     0xc0046900,
> > -     0x00000105,
> > -     0x00000000, /* CB_BLEND_RED */
> > -     0x00000000, /* CB_BLEND_GREEN */
> > -     0x00000000, /* CB_BLEND_BLUE */
> > -     0x00000000, /* CB_BLEND_ALPHA */
> > -
> > -     0xc0016900,
> > -     0x000001e0,
> > -     0x00000000, /* CB_BLEND0_CONTROL */
> > -
> > -     0xc00e6900,
> > -     0x00000200,
> > -     0x00000000, /* DB_DEPTH_CONTROL */
> > -     0x00000000, /* DB_EQAA */
> > -     0x00cc0010, /* CB_COLOR_CONTROL */
> > -     0x00000210, /* DB_SHADER_CONTROL */
> > -     0x00010000, /* PA_CL_CLIP_CNTL */
> > -     0x00000004, /* PA_SU_SC_MODE_CNTL */
> > -     0x00000100, /* PA_CL_VTE_CNTL */
> > -     0x00000000, /* PA_CL_VS_OUT_CNTL */
> > -     0x00000000, /* PA_CL_NANINF_CNTL */
> > -     0x00000000, /* PA_SU_LINE_STIPPLE_CNTL */
> > -     0x00000000, /* PA_SU_LINE_STIPPLE_SCALE */
> > -     0x00000000, /* PA_SU_PRIM_FILTER_CNTL */
> > -     0x00000000, /*  */
> > -     0x00000000, /*  */
> > -
> > -     0xc0116900,
> > -     0x00000280,
> > -     0x00000000, /* PA_SU_POINT_SIZE */
> > -     0x00000000, /* PA_SU_POINT_MINMAX */
> > -     0x00000008, /* PA_SU_LINE_CNTL */
> > -     0x00000000, /* PA_SC_LINE_STIPPLE */
> > -     0x00000000, /* VGT_OUTPUT_PATH_CNTL */
> > -     0x00000000, /* VGT_HOS_CNTL */
> > -     0x00000000,
> > -     0x00000000,
> > -     0x00000000,
> > -     0x00000000,
> > -     0x00000000,
> > -     0x00000000,
> > -     0x00000000,
> > -     0x00000000,
> > -     0x00000000,
> > -     0x00000000,
> > -     0x00000000, /* VGT_GS_MODE */
> > -
> > -     0xc0026900,
> > -     0x00000292,
> > -     0x00000000, /* PA_SC_MODE_CNTL_0 */
> > -     0x00000000, /* PA_SC_MODE_CNTL_1 */
> > -
> > -     0xc0016900,
> > -     0x000002a1,
> > -     0x00000000, /* VGT_PRIMITIVEID_EN */
> > -
> > -     0xc0016900,
> > -     0x000002a5,
> > -     0x00000000, /* VGT_MULTI_PRIM_IB_RESET_EN */
> > -
> > -     0xc0026900,
> > -     0x000002a8,
> > -     0x00000000, /* VGT_INSTANCE_STEP_RATE_0 */
> > -     0x00000000,
> > -
> > -     0xc0026900,
> > -     0x000002ad,
> > -     0x00000000, /* VGT_REUSE_OFF */
> > -     0x00000000,
> > -
> > -     0xc0016900,
> > -     0x000002d5,
> > -     0x00000000, /* VGT_SHADER_STAGES_EN */
> > -
> > -     0xc0016900,
> > -     0x000002dc,
> > -     0x0000aa00, /* DB_ALPHA_TO_MASK */
> > -
> > -     0xc0066900,
> > -     0x000002de,
> > -     0x00000000, /* PA_SU_POLY_OFFSET_DB_FMT_CNTL */
> > -     0x00000000,
> > -     0x00000000,
> > -     0x00000000,
> > -     0x00000000,
> > -     0x00000000,
> > -
> > -     0xc0026900,
> > -     0x000002e5,
> > -     0x00000000, /* VGT_STRMOUT_CONFIG */
> > -     0x00000000,
> > -
> > -     0xc01b6900,
> > -     0x000002f5,
> > -     0x76543210, /* PA_SC_CENTROID_PRIORITY_0 */
> > -     0xfedcba98, /* PA_SC_CENTROID_PRIORITY_1 */
> > -     0x00000000, /* PA_SC_LINE_CNTL */
> > -     0x00000000, /* PA_SC_AA_CONFIG */
> > -     0x00000005, /* PA_SU_VTX_CNTL */
> > -     0x3f800000, /* PA_CL_GB_VERT_CLIP_ADJ */
> > -     0x3f800000, /* PA_CL_GB_VERT_DISC_ADJ */
> > -     0x3f800000, /* PA_CL_GB_HORZ_CLIP_ADJ */
> > -     0x3f800000, /* PA_CL_GB_HORZ_DISC_ADJ */
> > -     0x00000000, /* PA_SC_AA_SAMPLE_LOCS_PIXEL_X0Y0_0 */
> > -     0x00000000,
> > -     0x00000000,
> > -     0x00000000,
> > -     0x00000000,
> > -     0x00000000,
> > -     0x00000000,
> > -     0x00000000,
> > -     0x00000000,
> > -     0x00000000,
> > -     0x00000000,
> > -     0x00000000,
> > -     0x00000000,
> > -     0x00000000,
> > -     0x00000000,
> > -     0x00000000,
> > -     0xffffffff, /* PA_SC_AA_MASK_X0Y0_X1Y0 */
> > -     0xffffffff,
> > -
> > -     0xc0026900,
> > -     0x00000316,
> > -     0x0000000e, /* VGT_VERTEX_REUSE_BLOCK_CNTL */
> > -     0x00000010, /*  */
> > -};
> > -
> > -const u32 si_default_size = ARRAY_SIZE(si_default_state);
> > diff --git a/drivers/gpu/drm/radeon/si_blit_shaders.h b/drivers/gpu/drm/radeon/si_blit_shaders.h
> > index c739e51e3961..829a2b6228b7 100644
> > --- a/drivers/gpu/drm/radeon/si_blit_shaders.h
> > +++ b/drivers/gpu/drm/radeon/si_blit_shaders.h
> > @@ -25,8 +25,227 @@
> >   #ifndef SI_BLIT_SHADERS_H
> >   #define SI_BLIT_SHADERS_H
> >
> > -extern const u32 si_default_state[];
> > +static const u32 si_default_state[] = {
> > +     0xc0066900,
> > +     0x00000000,
> > +     0x00000060, /* DB_RENDER_CONTROL */
> > +     0x00000000, /* DB_COUNT_CONTROL */
> > +     0x00000000, /* DB_DEPTH_VIEW */
> > +     0x0000002a, /* DB_RENDER_OVERRIDE */
> > +     0x00000000, /* DB_RENDER_OVERRIDE2 */
> > +     0x00000000, /* DB_HTILE_DATA_BASE */
> >
> > -extern const u32 si_default_size;
> > +     0xc0046900,
> > +     0x00000008,
> > +     0x00000000, /* DB_DEPTH_BOUNDS_MIN */
> > +     0x00000000, /* DB_DEPTH_BOUNDS_MAX */
> > +     0x00000000, /* DB_STENCIL_CLEAR */
> > +     0x00000000, /* DB_DEPTH_CLEAR */
> > +
> > +     0xc0036900,
> > +     0x0000000f,
> > +     0x00000000, /* DB_DEPTH_INFO */
> > +     0x00000000, /* DB_Z_INFO */
> > +     0x00000000, /* DB_STENCIL_INFO */
> > +
> > +     0xc0016900,
> > +     0x00000080,
> > +     0x00000000, /* PA_SC_WINDOW_OFFSET */
> > +
> > +     0xc00d6900,
> > +     0x00000083,
> > +     0x0000ffff, /* PA_SC_CLIPRECT_RULE */
> > +     0x00000000, /* PA_SC_CLIPRECT_0_TL */
> > +     0x20002000, /* PA_SC_CLIPRECT_0_BR */
> > +     0x00000000,
> > +     0x20002000,
> > +     0x00000000,
> > +     0x20002000,
> > +     0x00000000,
> > +     0x20002000,
> > +     0xaaaaaaaa, /* PA_SC_EDGERULE */
> > +     0x00000000, /* PA_SU_HARDWARE_SCREEN_OFFSET */
> > +     0x0000000f, /* CB_TARGET_MASK */
> > +     0x0000000f, /* CB_SHADER_MASK */
> > +
> > +     0xc0226900,
> > +     0x00000094,
> > +     0x80000000, /* PA_SC_VPORT_SCISSOR_0_TL */
> > +     0x20002000, /* PA_SC_VPORT_SCISSOR_0_BR */
> > +     0x80000000,
> > +     0x20002000,
> > +     0x80000000,
> > +     0x20002000,
> > +     0x80000000,
> > +     0x20002000,
> > +     0x80000000,
> > +     0x20002000,
> > +     0x80000000,
> > +     0x20002000,
> > +     0x80000000,
> > +     0x20002000,
> > +     0x80000000,
> > +     0x20002000,
> > +     0x80000000,
> > +     0x20002000,
> > +     0x80000000,
> > +     0x20002000,
> > +     0x80000000,
> > +     0x20002000,
> > +     0x80000000,
> > +     0x20002000,
> > +     0x80000000,
> > +     0x20002000,
> > +     0x80000000,
> > +     0x20002000,
> > +     0x80000000,
> > +     0x20002000,
> > +     0x80000000,
> > +     0x20002000,
> > +     0x00000000, /* PA_SC_VPORT_ZMIN_0 */
> > +     0x3f800000, /* PA_SC_VPORT_ZMAX_0 */
> > +
> > +     0xc0026900,
> > +     0x000000d9,
> > +     0x00000000, /* CP_RINGID */
> > +     0x00000000, /* CP_VMID */
> > +
> > +     0xc0046900,
> > +     0x00000100,
> > +     0xffffffff, /* VGT_MAX_VTX_INDX */
> > +     0x00000000, /* VGT_MIN_VTX_INDX */
> > +     0x00000000, /* VGT_INDX_OFFSET */
> > +     0x00000000, /* VGT_MULTI_PRIM_IB_RESET_INDX */
> > +
> > +     0xc0046900,
> > +     0x00000105,
> > +     0x00000000, /* CB_BLEND_RED */
> > +     0x00000000, /* CB_BLEND_GREEN */
> > +     0x00000000, /* CB_BLEND_BLUE */
> > +     0x00000000, /* CB_BLEND_ALPHA */
> > +
> > +     0xc0016900,
> > +     0x000001e0,
> > +     0x00000000, /* CB_BLEND0_CONTROL */
> > +
> > +     0xc00e6900,
> > +     0x00000200,
> > +     0x00000000, /* DB_DEPTH_CONTROL */
> > +     0x00000000, /* DB_EQAA */
> > +     0x00cc0010, /* CB_COLOR_CONTROL */
> > +     0x00000210, /* DB_SHADER_CONTROL */
> > +     0x00010000, /* PA_CL_CLIP_CNTL */
> > +     0x00000004, /* PA_SU_SC_MODE_CNTL */
> > +     0x00000100, /* PA_CL_VTE_CNTL */
> > +     0x00000000, /* PA_CL_VS_OUT_CNTL */
> > +     0x00000000, /* PA_CL_NANINF_CNTL */
> > +     0x00000000, /* PA_SU_LINE_STIPPLE_CNTL */
> > +     0x00000000, /* PA_SU_LINE_STIPPLE_SCALE */
> > +     0x00000000, /* PA_SU_PRIM_FILTER_CNTL */
> > +     0x00000000, /*  */
> > +     0x00000000, /*  */
> > +
> > +     0xc0116900,
> > +     0x00000280,
> > +     0x00000000, /* PA_SU_POINT_SIZE */
> > +     0x00000000, /* PA_SU_POINT_MINMAX */
> > +     0x00000008, /* PA_SU_LINE_CNTL */
> > +     0x00000000, /* PA_SC_LINE_STIPPLE */
> > +     0x00000000, /* VGT_OUTPUT_PATH_CNTL */
> > +     0x00000000, /* VGT_HOS_CNTL */
> > +     0x00000000,
> > +     0x00000000,
> > +     0x00000000,
> > +     0x00000000,
> > +     0x00000000,
> > +     0x00000000,
> > +     0x00000000,
> > +     0x00000000,
> > +     0x00000000,
> > +     0x00000000,
> > +     0x00000000, /* VGT_GS_MODE */
> > +
> > +     0xc0026900,
> > +     0x00000292,
> > +     0x00000000, /* PA_SC_MODE_CNTL_0 */
> > +     0x00000000, /* PA_SC_MODE_CNTL_1 */
> > +
> > +     0xc0016900,
> > +     0x000002a1,
> > +     0x00000000, /* VGT_PRIMITIVEID_EN */
> > +
> > +     0xc0016900,
> > +     0x000002a5,
> > +     0x00000000, /* VGT_MULTI_PRIM_IB_RESET_EN */
> > +
> > +     0xc0026900,
> > +     0x000002a8,
> > +     0x00000000, /* VGT_INSTANCE_STEP_RATE_0 */
> > +     0x00000000,
> > +
> > +     0xc0026900,
> > +     0x000002ad,
> > +     0x00000000, /* VGT_REUSE_OFF */
> > +     0x00000000,
> > +
> > +     0xc0016900,
> > +     0x000002d5,
> > +     0x00000000, /* VGT_SHADER_STAGES_EN */
> > +
> > +     0xc0016900,
> > +     0x000002dc,
> > +     0x0000aa00, /* DB_ALPHA_TO_MASK */
> > +
> > +     0xc0066900,
> > +     0x000002de,
> > +     0x00000000, /* PA_SU_POLY_OFFSET_DB_FMT_CNTL */
> > +     0x00000000,
> > +     0x00000000,
> > +     0x00000000,
> > +     0x00000000,
> > +     0x00000000,
> > +
> > +     0xc0026900,
> > +     0x000002e5,
> > +     0x00000000, /* VGT_STRMOUT_CONFIG */
> > +     0x00000000,
> > +
> > +     0xc01b6900,
> > +     0x000002f5,
> > +     0x76543210, /* PA_SC_CENTROID_PRIORITY_0 */
> > +     0xfedcba98, /* PA_SC_CENTROID_PRIORITY_1 */
> > +     0x00000000, /* PA_SC_LINE_CNTL */
> > +     0x00000000, /* PA_SC_AA_CONFIG */
> > +     0x00000005, /* PA_SU_VTX_CNTL */
> > +     0x3f800000, /* PA_CL_GB_VERT_CLIP_ADJ */
> > +     0x3f800000, /* PA_CL_GB_VERT_DISC_ADJ */
> > +     0x3f800000, /* PA_CL_GB_HORZ_CLIP_ADJ */
> > +     0x3f800000, /* PA_CL_GB_HORZ_DISC_ADJ */
> > +     0x00000000, /* PA_SC_AA_SAMPLE_LOCS_PIXEL_X0Y0_0 */
> > +     0x00000000,
> > +     0x00000000,
> > +     0x00000000,
> > +     0x00000000,
> > +     0x00000000,
> > +     0x00000000,
> > +     0x00000000,
> > +     0x00000000,
> > +     0x00000000,
> > +     0x00000000,
> > +     0x00000000,
> > +     0x00000000,
> > +     0x00000000,
> > +     0x00000000,
> > +     0x00000000,
> > +     0xffffffff, /* PA_SC_AA_MASK_X0Y0_X1Y0 */
> > +     0xffffffff,
> > +
> > +     0xc0026900,
> > +     0x00000316,
> > +     0x0000000e, /* VGT_VERTEX_REUSE_BLOCK_CNTL */
> > +     0x00000010, /*  */
> > +};
> > +
> > +static const u32 si_default_size = ARRAY_SIZE(si_default_state);
> >
> >   #endif
>




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