:)))))
I am like - I must be crazy because no way this works but you insist that it is and I know u are usually right.
Andrey
On 2022-03-07 10:59, Christian König
wrote:
If we don't check for NULL here we would just crash.
But you go into the 'if clause' if job->gang_submit is equal to NULL, i would expect to see here
if (!fence && job->gang_submit) because you want to switch to an actual new gang (not to NULL)
WTF? I'm like 100% that I've fixed that before sending it out.
Thanks for point it out, but yeah I've already stumbled over that typo as well.
Christian.
Andrey
Christian.