[PATCH 2/2] drm/amdgpu/display: use msleep rather than udelay for long delays

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Some architectures (e.g., ARM) throw an compilation error if the
udelay is too long.  In general udelays of longer than 2000us are
not recommended on any architecture.  Switch to msleep in these
cases.

Signed-off-by: Alex Deucher <alexander.deucher@xxxxxxx>
---
 drivers/gpu/drm/amd/display/dc/core/dc_link_dp.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/drivers/gpu/drm/amd/display/dc/core/dc_link_dp.c b/drivers/gpu/drm/amd/display/dc/core/dc_link_dp.c
index aa1c67c3c386..eb4432dca761 100644
--- a/drivers/gpu/drm/amd/display/dc/core/dc_link_dp.c
+++ b/drivers/gpu/drm/amd/display/dc/core/dc_link_dp.c
@@ -6941,7 +6941,7 @@ bool dpcd_write_128b_132b_sst_payload_allocation_table(
 			}
 		}
 		retries++;
-		udelay(5000);
+		msleep(5);
 	}
 
 	if (!result && retries == max_retries) {
@@ -6993,7 +6993,7 @@ bool dpcd_poll_for_allocation_change_trigger(struct dc_link *link)
 			break;
 		}
 
-		udelay(5000);
+		msleep(5);
 	}
 
 	if (result == ACT_FAILED) {
-- 
2.34.1




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