Re: Various problems trying to vga-passthrough a Renoir iGPU to a xen/qubes-os hvm

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On Sun, Dec 19, 2021 at 11:41 AM Yann Dirson <ydirson@xxxxxxx> wrote:
>
> Christian wrote:
> > Am 19.12.21 um 17:00 schrieb Yann Dirson:
> > > Alex wrote:
> > >> Thinking about this more, I think the problem might be related to
> > >> CPU
> > >> access to "VRAM".  APUs don't have dedicated VRAM, they use a
> > >> reserved
> > >> carve out region at the top of system memory.  For CPU access to
> > >> this
> > >> memory, we kmap the physical address of the carve out region of
> > >> system
> > >> memory.  You'll need to make sure that region is accessible to the
> > >> guest.
> > > So basically, the non-virt flow is is: (video?) BIOS reserves
> > > memory, marks it
> > > as reserved in e820, stores the physaddr somewhere, which the GPU
> > > driver gets.
> > > Since I suppose this includes the framebuffer, this probably has to
> > > occur around
> > > the moment the driver calls
> > > drm_aperture_remove_conflicting_pci_framebuffers()
> > > (which happens before this hw init step), right ?
> >
> > Well, that partially correct. The efifb is using the PCIe resources
> > to
> > access the framebuffer and as far as I know we use that one to kick
> > it out.
> >
> > The stolen memory we get over e820/registers is separate to that.
> >
> > > ... which brings me to a point that's been puzzling me for some
> > > time, which is
> > > that as the hw init fails, the efifb driver is still using the
> > > framebuffer.
> >
> > No, it isn't. You are probably just still seeing the same screen.
> >
> > The issue is most likely that while efi was kicked out nobody
> > re-programmed the display hardware to show something different.
> >
> > > Am I right in suspecting that efifb should get stripped of its
> > > ownership of the
> > > fb aperture first, and that if I don't get a black screen on
> > > hw_init failure
> > > that issue should be the first focus point ?
> >
> > You assumption with the black screen is incorrect. Since the hardware
> > works independent even if you kick out efi you still have the same
> > screen content, you just can't update it anymore.
>
> It's not only that the screen keeps its contents, it's that the dom0
> happily continues updating it.

If the hypevisor is using efifb, then yes that could be a problem as
the hypervisor could be writing to the efifb resources which ends up
writing to the same physical memory.  That applies to any GPU on a
UEFI system.  You'll need to make sure efifb is not in use in the
hypervisor.

Alex


>
> > But putting efi asside what Alex pointed out pretty much breaks your
> > neck trying to forward the device. You maybe could try to hack the
> > driver to use the PCIe BAR for framebuffer access, but that might be
> > quite a bit slower.
> >
> > Regards,
> > Christian.
> >
> > >
> > >> Alex
> > >>
> > >> On Mon, Dec 13, 2021 at 3:29 PM Alex Deucher
> > >> <alexdeucher@xxxxxxxxx>
> > >> wrote:
> > >>> On Sun, Dec 12, 2021 at 5:19 PM Yann Dirson <ydirson@xxxxxxx>
> > >>> wrote:
> > >>>> Alex wrote:
> > >>>>> On Mon, Dec 6, 2021 at 4:36 PM Yann Dirson <ydirson@xxxxxxx>
> > >>>>> wrote:
> > >>>>>> Hi Alex,
> > >>>>>>
> > >>>>>>> We have not validated virtualization of our integrated
> > >>>>>>> GPUs.  I
> > >>>>>>> don't
> > >>>>>>> know that it will work at all.  We had done a bit of
> > >>>>>>> testing but
> > >>>>>>> ran
> > >>>>>>> into the same issues with the PSP, but never had a chance
> > >>>>>>> to
> > >>>>>>> debug
> > >>>>>>> further because this feature is not productized.
> > >>>>>> ...
> > >>>>>>> You need a functional PSP to get the GPU driver up and
> > >>>>>>> running.
> > >>>>>> Ah, thanks for the hint :)
> > >>>>>>
> > >>>>>> I guess that if I want to have any chance to get the PSP
> > >>>>>> working
> > >>>>>> I'm
> > >>>>>> going to need more details on it.  A quick search some time
> > >>>>>> ago
> > >>>>>> mostly
> > >>>>>> brought reverse-engineering work, rather than official AMD
> > >>>>>> doc.
> > >>>>>>   Are
> > >>>>>> there some AMD resources I missed ?
> > >>>>> The driver code is pretty much it.
> > >>>> Let's try to shed some more light on how things work, taking as
> > >>>> excuse
> > >>>> psp_v12_0_ring_create().
> > >>>>
> > >>>> First, register access through [RW]REG32_SOC15() is implemented
> > >>>> in
> > >>>> terms of __[RW]REG32_SOC15_RLC__(), which is basically a
> > >>>> [RW]REG32(),
> > >>>> except it has to be more complex in the SR-IOV case.
> > >>>> Has the RLC anything to do with SR-IOV ?
> > >>> When running the driver on a SR-IOV virtual function (VF), some
> > >>> registers are not available directly via the VF's MMIO aperture
> > >>> so
> > >>> they need to go through the RLC.  For bare metal or passthrough
> > >>> this
> > >>> is not relevant.
> > >>>
> > >>>> It accesses registers in the MMIO range of the MP0 IP, and the
> > >>>> "MP0"
> > >>>> name correlates highly with MMIO accesses in PSP-handling code.
> > >>>> Is "MP0" another name for PSP (and "MP1" for SMU) ?  The MP0
> > >>>> version
> > >>> Yes.
> > >>>
> > >>>> reported at v11.0.3 by discovery seems to contradict the use of
> > >>>> v12.0
> > >>>> for RENOIR as set by soc15_set_ip_blocks(), or do I miss
> > >>>> something ?
> > >>> Typo in the ip discovery table on renoir.
> > >>>
> > >>>> More generally (and mostly out of curiosity while we're at it),
> > >>>> do we
> > >>>> have a way to match IPs listed at discovery time with the ones
> > >>>> used
> > >>>> in the driver ?
> > >>> In general, barring typos, the code is shared at the major
> > >>> version
> > >>> level.  The actual code may or may not need changes to handle
> > >>> minor
> > >>> revision changes in an IP.  The driver maps the IP versions from
> > >>> the
> > >>> ip discovery table to the code contained in the driver.
> > >>>
> > >>>> ---
> > >>>>
> > >>>> As for the register names, maybe we could have a short
> > >>>> explanation of
> > >>>> how they are structured ?  Eg. mmMP0_SMN_C2PMSG_69: that seems
> > >>>> to
> > >>>> be
> > >>>> a MMIO register named "C2PMSG_69" in the "MP0" IP, but I'm not
> > >>>> sure
> > >>>> of the "SMN" part -- that could refer to the "System Management
> > >>>> Network",
> > >>>> described in [0] as an internal bus.  Are we accessing this
> > >>>> register
> > >>>> through this SMN ?
> > >>> These registers are just mailboxes for the PSP firmware.  All of
> > >>> the
> > >>> C2PMSG registers functionality is defined by the PSP firmware.
> > >>>   They
> > >>> are basically scratch registers used to communicate between the
> > >>> driver
> > >>> and the PSP firmware.
> > >>>
> > >>>>
> > >>>>>   On APUs, the PSP is shared with
> > >>>>> the CPU and the rest of the platform.  The GPU driver just
> > >>>>> interacts
> > >>>>> with it for a few specific tasks:
> > >>>>> 1. Loading Trusted Applications (e.g., trusted firmware
> > >>>>> applications
> > >>>>> that run on the PSP for specific functionality, e.g., HDCP and
> > >>>>> content
> > >>>>> protection, etc.)
> > >>>>> 2. Validating and loading firmware for other engines on the
> > >>>>> SoC.
> > >>>>>   This
> > >>>>> is required to use those engines.
> > >>>> Trying to understand in more details how we start the PSP up, I
> > >>>> noticed
> > >>>> that psp_v12_0 has support for loading a sOS firmware, but never
> > >>>> calls
> > >>>> init_sos_microcode() - and anyway there is no sos firmware for
> > >>>> renoir
> > >>>> and green_sardine, which seem to be the only ASICs with this PSP
> > >>>> version.
> > >>>> Is it something that's just not been completely wired up yet ?
> > >>> On APUs, the PSP is shared with the CPU so the PSP firmware is
> > >>> part
> > >>> of
> > >>> the sbios image.  The driver doesn't load it.  We only load it on
> > >>> dGPUs where the driver is responsible for the chip
> > >>> initialization.
> > >>>
> > >>>> That also rings a bell, that we have nothing about Secure OS in
> > >>>> the doc
> > >>>> yet (not even the acronym in the glossary).
> > >>>>
> > >>>>
> > >>>>> I'm not too familiar with the PSP's path to memory from the GPU
> > >>>>> perspective.  IIRC, most memory used by the PSP goes through
> > >>>>> carve
> > >>>>> out
> > >>>>> "vram" on APUs so it should work, but I would double check if
> > >>>>> there
> > >>>>> are any system memory allocations that used to interact with
> > >>>>> the PSP
> > >>>>> and see if changing them to vram helps.  It does work with the
> > >>>>> IOMMU
> > >>>>> enabled on bare metal, so it should work in passthrough as well
> > >>>>> in
> > >>>>> theory.
> > >>>> I can see a single case in the PSP code where GTT is used
> > >>>> instead
> > >>>> of
> > >>>> vram: to create fw_pri_bo when SR-IOV is not used (and there has
> > >>>> to be a reason, since the SR-IOV code path does use vram).
> > >>>> Changing it to vram does not make a difference, but then the
> > >>>> only bo that seems to be used at that point is the one for the
> > >>>> psp ring,
> > >>>> which is allocated in vram, so I'm not too much surprised.
> > >>>>
> > >>>> Maybe I should double-check bo_create calls to hunt for more ?
> > >>> We looked into this a bit ourselves and ran into the same issues.
> > >>> We'd probably need to debug this with the PSP team to make
> > >>> further
> > >>> progress, but this was not productized so neither team had the
> > >>> resources to delve further.
> > >>>
> > >>> Alex
> > >>>
> > >>>>
> > >>>> [0]
> > >>>> https://github.com/PSPReverse/psp-docs/blob/master/masterthesis-eichner-psp-2020.pdf
> >
> >



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