Re: [PATCH] Revert "drm/scheduler: Avoid accessing freed bad job."

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Sorry, just get what you mean, will submit a v2 patch.

On Wed Aug 18, 2021 at 04:08:37PM +0800, Jingwen Chen wrote:
> On Tue Aug 17, 2021 at 03:43:58PM +0200, Christian König wrote:
> > 
> > 
> > Am 17.08.21 um 15:37 schrieb Andrey Grodzovsky:
> > > On 2021-08-17 12:28 a.m., Jingwen Chen wrote:
> > > > [Why]
> > > > for bailing job, this commit will delete it from pending list thus the
> > > > bailing job will never have a chance to be resubmitted even in advance
> > > > tdr mode.
> > > > 
> > > > [How]
> > > > after embeded hw_fence into amdgpu_job is done, the race condition that
> > > > this commit tries to work around is completely solved.So revert this
> > > > commit.
> > > > This reverts commit 135517d3565b48f4def3b1b82008bc17eb5d1c90.
> > > 
> > > 
> > > Can you elaborate please how this solves the race ?
> > > As far as I see and  with this patch reverted, in drm_sched_job_timedout
> > > you get a pointer to next job to process in timed out handler,
> > > immediately
> > > next this job is actually finished and it's fence signaled, this in turn
> > > triggers
> > > drm_sched_get_cleanup_job which fetches this job and returns to
> Hi Andrey,
> 
> if drm_sched_job_timedout is triggered first, drm_sched_get_cleanup_job will return
> NULL when the timeout worker is running according to this code:
> 	if ((sched->timeout != MAX_SCHEDULE_TIMEOUT &&
> 	    !cancel_delayed_work(&sched->work_tdr)) ||
> 	    kthread_should_park())
> 		return NULL;
> 
> But yes a dma_fence_get(job->s_fence->parent) is needed before
> processing timedout_job. When the bad job is signaled just before
> processing, the amdgpu_fence_free can be triggered by the dma_fence_put() of HW fence.
> And if I'm understanding this race condition correctly, the spin_lock is
> still needed here to avoid the drm_sched_get_cleanup_job get the
> spin_lock first and then enter the tdr work.
> > > drm_sched_main
> > > which in turn call free_job callabck->...->amdgpu_fence_free which frees
> > > the job
> > > from the HW dma_fence release callback. After that you proceed with a
> > > freed job
> > > in timed out handler.
> > > 
> > > If you could take the HW fence reference from drm_sched_job_timedout
> > > before
> > > starting processing then yes, I think it would work.
> > 
> > Yes, precisely that's what I had in mind as well and seems to be missing
> > from this patch.
> > 
> > Regards,
> > Christian.
> > 
> > > 
> > > Andrey
> > > 
> > > 
> > > > 
> > > > Signed-off-by: Jingwen Chen <Jingwen.Chen2@xxxxxxx>
> > > > ---
> > > >   drivers/gpu/drm/scheduler/sched_main.c | 27 --------------------------
> > > >   1 file changed, 27 deletions(-)
> > > > 
> > > > diff --git a/drivers/gpu/drm/scheduler/sched_main.c
> > > > b/drivers/gpu/drm/scheduler/sched_main.c
> > > > index a2a953693b45..31d1176d939f 100644
> > > > --- a/drivers/gpu/drm/scheduler/sched_main.c
> > > > +++ b/drivers/gpu/drm/scheduler/sched_main.c
> > > > @@ -317,21 +317,10 @@ static void drm_sched_job_timedout(struct
> > > > work_struct *work)
> > > >       enum drm_gpu_sched_stat status = DRM_GPU_SCHED_STAT_NOMINAL;
> > > >         sched = container_of(work, struct drm_gpu_scheduler,
> > > > work_tdr.work);
> > > > -
> > > > -    /* Protects against concurrent deletion in
> > > > drm_sched_get_cleanup_job */
> > > > -    spin_lock(&sched->job_list_lock);
> > > >       job = list_first_entry_or_null(&sched->pending_list,
> > > >                          struct drm_sched_job, list);
> > > >         if (job) {
> > > > -        /*
> > > > -         * Remove the bad job so it cannot be freed by concurrent
> > > > -         * drm_sched_cleanup_jobs. It will be reinserted back after
> > > > sched->thread
> > > > -         * is parked at which point it's safe.
> > > > -         */
> > > > -        list_del_init(&job->list);
> > > > -        spin_unlock(&sched->job_list_lock);
> > > > -
> > > >           status = job->sched->ops->timedout_job(job);
> > > >             /*
> > > > @@ -342,8 +331,6 @@ static void drm_sched_job_timedout(struct
> > > > work_struct *work)
> > > >               job->sched->ops->free_job(job);
> > > >               sched->free_guilty = false;
> > > >           }
> > > > -    } else {
> > > > -        spin_unlock(&sched->job_list_lock);
> > > >       }
> > > >         if (status != DRM_GPU_SCHED_STAT_ENODEV) {
> > > > @@ -392,20 +379,6 @@ void drm_sched_stop(struct drm_gpu_scheduler
> > > > *sched, struct drm_sched_job *bad)
> > > >         kthread_park(sched->thread);
> > > >   -    /*
> > > > -     * Reinsert back the bad job here - now it's safe as
> > > > -     * drm_sched_get_cleanup_job cannot race against us and release the
> > > > -     * bad job at this point - we parked (waited for) any in progress
> > > > -     * (earlier) cleanups and drm_sched_get_cleanup_job will not be
> > > > called
> > > > -     * now until the scheduler thread is unparked.
> > > > -     */
> > > > -    if (bad && bad->sched == sched)
> > > > -        /*
> > > > -         * Add at the head of the queue to reflect it was the earliest
> > > > -         * job extracted.
> > > > -         */
> > > > -        list_add(&bad->list, &sched->pending_list);
> > > > -
> > > >       /*
> > > >        * Iterate the job list from later to  earlier one and either
> > > > deactive
> > > >        * their HW callbacks or remove them from pending list if they
> > > > already
> > 



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