On 8/17/2021 12:10 PM, Evan Quan wrote:
If the powergating of UVD/VCE is in process, wait for its completion
before proceeding(suspending). This can fix some hangs observed on
suspending when UVD/VCE still using(e.g. issue "pm-suspend" when video
is still playing).
Change-Id: I36f39d9731e0a9638b52d5d92558b0ee9c23a9ed
Signed-off-by: Evan Quan <evan.quan@xxxxxxx>
Signed-off-by: xinhui pan <xinhui.pan@xxxxxxx>
---
drivers/gpu/drm/amd/amdgpu/uvd_v6_0.c | 5 +++++
drivers/gpu/drm/amd/amdgpu/vce_v3_0.c | 5 +++++
2 files changed, 10 insertions(+)
diff --git a/drivers/gpu/drm/amd/amdgpu/uvd_v6_0.c b/drivers/gpu/drm/amd/amdgpu/uvd_v6_0.c
index 4eebf973a065..2fdce572baeb 100644
--- a/drivers/gpu/drm/amd/amdgpu/uvd_v6_0.c
+++ b/drivers/gpu/drm/amd/amdgpu/uvd_v6_0.c
@@ -554,6 +554,11 @@ static int uvd_v6_0_suspend(void *handle)
int r;
struct amdgpu_device *adev = (struct amdgpu_device *)handle;
+ /*
+ * If the powergating is in process, wait for its completion.
+ */
+ flush_delayed_work(&adev->uvd.idle_work);
+
If running idle is a prerequisite before going to suspend, then
something else is missing here.
Otherwise, the hang looks more like a pending work launched after
hardware is suspended and trying to access hardware. As the hardware is
going to be suspended anyway, doesn't it work with
cancel_delayed_work_sync - making sure that nothing is going to be
launched later to access hardware?
Then this may be a potential issue for other suspend calls also where
work is pending to be launched when hardware is suspended.
Thanks,
Lijo
r = uvd_v6_0_hw_fini(adev);
if (r)
return r;
diff --git a/drivers/gpu/drm/amd/amdgpu/vce_v3_0.c b/drivers/gpu/drm/amd/amdgpu/vce_v3_0.c
index 6d9108fa22e0..f0adecd5ec0b 100644
--- a/drivers/gpu/drm/amd/amdgpu/vce_v3_0.c
+++ b/drivers/gpu/drm/amd/amdgpu/vce_v3_0.c
@@ -503,6 +503,11 @@ static int vce_v3_0_suspend(void *handle)
int r;
struct amdgpu_device *adev = (struct amdgpu_device *)handle;
+ /*
+ * If the powergating is in process, wait for its completion.
+ */
+ flush_delayed_work(&adev->vce.idle_work);
+
r = vce_v3_0_hw_fini(adev);
if (r)
return r;