From: Paul Wu <paul.wu@xxxxxxx> [Why] When hardware need to be reset, driver need to reset stream objects but dc_resource_state_destruct function omit resetting stream_count. It will lead page fault if some logic will touch stream object. [How] Set stream_count to 0 when dc_resource_state_destruct. Signed-off-by: Paul Wu <paul.wu@xxxxxxx> Reviewed-by: Aric Cyr <Aric.Cyr@xxxxxxx> Acked-by: Wayne Lin <Wayne.Lin@xxxxxxx> --- drivers/gpu/drm/amd/display/dc/core/dc_resource.c | 1 + 1 file changed, 1 insertion(+) diff --git a/drivers/gpu/drm/amd/display/dc/core/dc_resource.c b/drivers/gpu/drm/amd/display/dc/core/dc_resource.c index 9fb0930f977b..f2bc630a0871 100644 --- a/drivers/gpu/drm/amd/display/dc/core/dc_resource.c +++ b/drivers/gpu/drm/amd/display/dc/core/dc_resource.c @@ -2673,6 +2673,7 @@ void dc_resource_state_destruct(struct dc_state *context) dc_stream_release(context->streams[i]); context->streams[i] = NULL; } + context->stream_count = 0; } void dc_resource_state_copy_construct( -- 2.17.1 _______________________________________________ amd-gfx mailing list amd-gfx@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/amd-gfx