Re: [PATCH] drm/amdgpu: add ih call to process until checkpoint

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Am 25.02.21 um 16:35 schrieb Felix Kuehling:
Am 2021-02-25 um 8:53 a.m. schrieb Christian König:

Am 25.02.21 um 04:15 schrieb Felix Kuehling:
On 2021-02-24 10:54 a.m., Kim, Jonathan wrote:
[AMD Official Use Only - Internal Distribution Only]

-----Original Message-----
From: Koenig, Christian <Christian.Koenig@xxxxxxx>
Sent: Wednesday, February 24, 2021 4:17 AM
To: Kim, Jonathan <Jonathan.Kim@xxxxxxx>; amd-
gfx@xxxxxxxxxxxxxxxxxxxxx
Cc: Yang, Philip <Philip.Yang@xxxxxxx>; Kuehling, Felix
<Felix.Kuehling@xxxxxxx>
Subject: Re: [PATCH] drm/amdgpu: add ih call to process until
checkpoint

Am 23.02.21 um 22:10 schrieb Jonathan Kim:
Add IH function to allow caller to process ring entries until the
checkpoint write pointer.
This needs a better description of what this will be used for.
Felix or Philip could elaborate better for HMM needs.
Debugging tools requires this but it's in experimental mode at the
moment so probably not the best place to describe here.
On the HMM side we're planning to use this to drain pending page
fault interrupts before we unmap memory. That should address phantom
VM faults after memory is unmapped.
Thought so. I suggest to use a wait_event() here which on the waiter
side checks ih->lock and add a wake_up_all() at the end of
amdgpu_ih_process.
Right. I thought about that and it should be easy to add. The reason to
suggest busy waiting first is, that interrupt processing is supposed to
be fast. The IRQ handler itself doesn't sleep. So I'd expect the wait
time to be short enough that sleeping and scheduling is not worth it.

Well the page fault IRQs are processed in a work item, so we busy wait for another thread here and not interrupt context.

This in turn can lead to starvation of the work handler and so a life lock as well.



I won't touch rptr or wptr at all for this.
Not sure what's your idea here, using ih->lock. Is it to completely
drain all IRQs until the IH ring is completely empty?

Correct.

That can
live-lock, if the GPU produces IRQs faster than the kernel can process
them. Therefore I was looking at rptr and wptr to drain only IRQs that
were already in the queue when the drain call was made. That also
ensures that the wait time is bounded and should be short (unless the
ring size is huge).

Correct as well, but the problem here is that Jonathan's implementation is not even remotely correct.

See when you look at the rptr and wptr you can't be sure that they haven't wrapped around between two looks.

What you could do is look at both the rptr as well as the original wptr, but that is tricky.

Regards,
Christian.


Regards,
   Felix


Regards,
Christian.

Regards,
   Felix


Suggested-by: Felix Kuehling <felix.kuehling@xxxxxxx>
Signed-off-by: Jonathan Kim <jonathan.kim@xxxxxxx>
---
    drivers/gpu/drm/amd/amdgpu/amdgpu_ih.c | 46
+++++++++++++++++++++++++-
drivers/gpu/drm/amd/amdgpu/amdgpu_ih.h |  2 ++
    2 files changed, 47 insertions(+), 1 deletion(-)

diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_ih.c
b/drivers/gpu/drm/amd/amdgpu/amdgpu_ih.c
index dc852af4f3b7..cae50af9559d 100644
--- a/drivers/gpu/drm/amd/amdgpu/amdgpu_ih.c
+++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_ih.c
@@ -22,7 +22,7 @@
     */

    #include <linux/dma-mapping.h>
-
+#include <linux/processor.h>
    #include "amdgpu.h"
    #include "amdgpu_ih.h"

@@ -160,6 +160,50 @@ void amdgpu_ih_ring_write(struct
amdgpu_ih_ring *ih, const uint32_t *iv,
    }
    }

+/**
+ * amdgpu_ih_wait_on_checkpoint_process - wait to process IVs up to
+checkpoint
+ *
+ * @adev: amdgpu_device pointer
+ * @ih: ih ring to process
+ *
+ * Used to ensure ring has processed IVs up to the checkpoint write
pointer.
+ */
+int amdgpu_ih_wait_on_checkpoint_process(struct amdgpu_device
*adev,
+struct amdgpu_ih_ring *ih)
+{
+u32 prev_rptr, cur_rptr, checkpoint_wptr;
+
+if (!ih->enabled || adev->shutdown)
+return -ENODEV;
+
+cur_rptr = READ_ONCE(ih->rptr);
+/* Order read of current rptr with checktpoint wptr. */
+mb();
+checkpoint_wptr = amdgpu_ih_get_wptr(adev, ih);
+
+/* allow rptr to wrap around  */
+if (cur_rptr > checkpoint_wptr) {
+spin_begin();
+do {
+spin_cpu_relax();
+prev_rptr = cur_rptr;
+cur_rptr = READ_ONCE(ih->rptr);
+} while (cur_rptr >= prev_rptr);
+spin_end();
That's a certain NAK since it busy waits for IH processing. We need
some
event to trigger here.
The function is meant to be just a waiter up to the checkpoint.
There's a need to guarantee that "stale" interrupts have been
processed on check before doing other stuff after call.
The description could be improved to clarify that.

Would busy waiting only on a locked ring help?  I assume an unlocked
ring means nothing to process so no need to wait and we can exit
early.  Or is it better to just to process the entries up to the
checkpoint (maybe adjust amdgpu_ih_process for this need like adding
a bool arg to skip restart or something)?

Thanks,

Jon

+}
+
+/* wait for rptr to catch up to or pass checkpoint. */
+spin_begin();
+do {
+spin_cpu_relax();
+prev_rptr = cur_rptr;
+cur_rptr = READ_ONCE(ih->rptr);
+} while (cur_rptr >= prev_rptr && cur_rptr < checkpoint_wptr);
Same of course here.

Christian.

+spin_end();
+
+return 0;
+}
+
    /**
     * amdgpu_ih_process - interrupt handler
     *
diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_ih.h
b/drivers/gpu/drm/amd/amdgpu/amdgpu_ih.h
index 6ed4a85fc7c3..6817f0a812d2 100644
--- a/drivers/gpu/drm/amd/amdgpu/amdgpu_ih.h
+++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_ih.h
@@ -87,6 +87,8 @@ int amdgpu_ih_ring_init(struct amdgpu_device *adev,
struct amdgpu_ih_ring *ih,
    void amdgpu_ih_ring_fini(struct amdgpu_device *adev, struct
amdgpu_ih_ring *ih);
    void amdgpu_ih_ring_write(struct amdgpu_ih_ring *ih, const
uint32_t *iv,
      unsigned int num_dw);
+int amdgpu_ih_wait_on_checkpoint_process(struct amdgpu_device
*adev,
+struct amdgpu_ih_ring *ih);
    int amdgpu_ih_process(struct amdgpu_device *adev, struct
amdgpu_ih_ring *ih);
    void amdgpu_ih_decode_iv_helper(struct amdgpu_device *adev,
    struct amdgpu_ih_ring *ih,
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