This is used to cache the clock frequencies for all UMD pstates. So that we do not need to calculate from scratch on every UMD pstate switch. Change-Id: I3f2ef5ee2e6e433518f726988bbe5970848b99c8 Signed-off-by: Evan Quan <evan.quan@xxxxxxx> --- drivers/gpu/drm/amd/powerplay/inc/amdgpu_smu.h | 15 +++++++++++++++ 1 file changed, 15 insertions(+) diff --git a/drivers/gpu/drm/amd/powerplay/inc/amdgpu_smu.h b/drivers/gpu/drm/amd/powerplay/inc/amdgpu_smu.h index 66912884f093..91c8b69da026 100644 --- a/drivers/gpu/drm/amd/powerplay/inc/amdgpu_smu.h +++ b/drivers/gpu/drm/amd/powerplay/inc/amdgpu_smu.h @@ -352,6 +352,20 @@ struct smu_baco_context bool platform_support; }; +struct pstates_clk_freq { + uint32_t min; + uint32_t standard; + uint32_t peak; +}; + +struct smu_umd_pstate_table { + struct pstates_clk_freq gfxclk_pstate; + struct pstates_clk_freq socclk_pstate; + struct pstates_clk_freq uclk_pstate; + struct pstates_clk_freq vclk_pstate; + struct pstates_clk_freq dclk_pstate; +}; + #define WORKLOAD_POLICY_MAX 7 struct smu_context { @@ -376,6 +390,7 @@ struct smu_context struct dentry *debugfs_sclk; #endif + struct smu_umd_pstate_table pstate_table; uint32_t pstate_sclk; uint32_t pstate_mclk; -- 2.27.0 _______________________________________________ amd-gfx mailing list amd-gfx@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/amd-gfx