[PATCH 05/16] drm/amd/display: Fix potential integer wraparound resulting in a hang

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From: Aric Cyr <aric.cyr@xxxxxxx>

[Why]
If VUPDATE_END is before VUPDATE_START the delay calculated can become
very large, causing a soft hang.

[How]
Take the absolute value of the difference between START and END.

Signed-off-by: Aric Cyr <aric.cyr@xxxxxxx>
Reviewed-by: Nicholas Kazlauskas <Nicholas.Kazlauskas@xxxxxxx>
Acked-by: Qingqing Zhuo <qingqing.zhuo@xxxxxxx>
---
 drivers/gpu/drm/amd/display/dc/dcn10/dcn10_hw_sequencer.c | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/drivers/gpu/drm/amd/display/dc/dcn10/dcn10_hw_sequencer.c b/drivers/gpu/drm/amd/display/dc/dcn10/dcn10_hw_sequencer.c
index 4db6ec96eea1..0313ca83cdb9 100644
--- a/drivers/gpu/drm/amd/display/dc/dcn10/dcn10_hw_sequencer.c
+++ b/drivers/gpu/drm/amd/display/dc/dcn10/dcn10_hw_sequencer.c
@@ -1742,6 +1742,8 @@ static void delay_cursor_until_vupdate(struct dc *dc, struct pipe_ctx *pipe_ctx)
 		return;
 
 	/* Stall out until the cursor update completes. */
+	if (vupdate_end < vupdate_start)
+		vupdate_end += stream->timing.v_total;
 	us_vupdate = (vupdate_end - vupdate_start + 1) * us_per_line;
 	udelay(us_to_vupdate + us_vupdate);
 }
-- 
2.17.1

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