Re: [PATCH] drm/amdgpu: put the audio codec into suspend state before gpu reset

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On Tue, Apr 21, 2020 at 8:00 AM Evan Quan <evan.quan@xxxxxxx> wrote:
>
> At default, the autosuspend delay of audio controller is 3S. If the
> gpu reset is triggered within 3S(after audio controller idle),
> the audio controller may be unable into suspended state. Then
> the sudden gpu reset will cause some audio errors. The change
> here is targeted to resolve this.
>
> However if the audio controller is in use when the gpu reset
> triggered, this change may be still not enough to put the
> audio controller into suspend state. Under this case, the
> gpu reset will still proceed but there will be a warning
> message printed("failed to suspend display audio").
>
> Change-Id: I33d85e6fcad1882eb33f9cde8916d57be8d5a87a
> Signed-off-by: Evan Quan <evan.quan@xxxxxxx>
> ---
>  drivers/gpu/drm/amd/amdgpu/amdgpu_device.c | 60 ++++++++++++++++++++++
>  1 file changed, 60 insertions(+)
>
> diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c
> index 2d4b78d96426..983e294d0300 100644
> --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c
> +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c
> @@ -69,6 +69,7 @@
>
>  #include <linux/suspend.h>
>  #include <drm/task_barrier.h>
> +#include <linux/pm_runtime.h>
>
>  MODULE_FIRMWARE("amdgpu/vega10_gpu_info.bin");
>  MODULE_FIRMWARE("amdgpu/vega12_gpu_info.bin");
> @@ -4146,6 +4147,49 @@ static void amdgpu_device_unlock_adev(struct amdgpu_device *adev)
>         mutex_unlock(&adev->lock_reset);
>  }
>
> +static void amdgpu_device_resume_display_audio(struct amdgpu_device *adev)
> +{
> +       struct pci_dev *p = NULL;
> +
> +       p = pci_get_domain_bus_and_slot(pci_domain_nr(adev->pdev->bus),
> +                       adev->pdev->bus->number, 1);
> +       if (p) {
> +               pm_runtime_enable(&(p->dev));
> +               pm_runtime_resume(&(p->dev));
> +       }
> +}
> +
> +static int amdgpu_device_suspend_display_audio(struct amdgpu_device *adev)
> +{
> +       struct pci_dev *p = NULL;
> +       unsigned long end_jiffies;
> +
> +       p = pci_get_domain_bus_and_slot(pci_domain_nr(adev->pdev->bus),
> +                       adev->pdev->bus->number, 1);
> +       if (!p)
> +               return -ENODEV;
> +

With mode1 reset affect this or just BACO?  If it's just BACO, we
should check the reset method here and return an error if not using
BACO.

Alex


> +       /*
> +        * 3S is the audio controller default autosuspend delay setting.
> +        * 4S used here is guaranteed to cover that.
> +        */
> +       end_jiffies = msecs_to_jiffies(4000) + jiffies;
> +       while (!pm_runtime_status_suspended(&(p->dev))) {
> +               if (!pm_runtime_suspend(&(p->dev)))
> +                       break;
> +
> +               if (time_after(jiffies, end_jiffies)) {
> +                       dev_warn(adev->dev, "failed to suspend display audio\n");
> +                       /* TODO: abort the succeeding gpu reset? */
> +                       return -ETIMEDOUT;
> +               }
> +       }
> +
> +       pm_runtime_disable(&(p->dev));
> +
> +       return 0;
> +}
> +
>  /**
>   * amdgpu_device_gpu_recover - reset the asic and recover scheduler
>   *
> @@ -4170,6 +4214,7 @@ int amdgpu_device_gpu_recover(struct amdgpu_device *adev,
>         bool use_baco =
>                 (amdgpu_asic_reset_method(adev) == AMD_RESET_METHOD_BACO) ?
>                 true : false;
> +       bool audio_suspended = false;
>
>         /*
>          * Flush RAM to disk so that after reboot
> @@ -4227,6 +4272,19 @@ int amdgpu_device_gpu_recover(struct amdgpu_device *adev,
>                         return 0;
>                 }
>
> +               /*
> +                * Try to put the audio codec into suspend state
> +                * before gpu reset started.
> +                *
> +                * Due to the power domain of the graphics device
> +                * is shared with AZ power domain. Without this,
> +                * we may change the audio hardware from behind
> +                * the audio driver's back. That will trigger
> +                * some audio codec errors.
> +                */
> +               if (!amdgpu_device_suspend_display_audio(tmp_adev))
> +                       audio_suspended = true;
> +
>                 amdgpu_ras_set_error_query_ready(tmp_adev, false);
>
>                 cancel_delayed_work_sync(&tmp_adev->delayed_init_work);
> @@ -4339,6 +4397,8 @@ int amdgpu_device_gpu_recover(struct amdgpu_device *adev,
>                 /*unlock kfd: SRIOV would do it separately */
>                 if (!(in_ras_intr && !use_baco) && !amdgpu_sriov_vf(tmp_adev))
>                         amdgpu_amdkfd_post_reset(tmp_adev);
> +               if (audio_suspended)
> +                       amdgpu_device_resume_display_audio(tmp_adev);
>                 amdgpu_device_unlock_adev(tmp_adev);
>         }
>
> --
> 2.26.2
>
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