Add a safety check to runtime suspend to make sure all outstanding fences have signaled before we suspend. Doesn't fix any known issue. We already do this via the fence driver suspend function, but we just force completion rather than bailing. This bails on runtime suspend so we can try again later once the fences are signaled to avoid missing any outstanding work. Signed-off-by: Alex Deucher <alexander.deucher@xxxxxxx> --- drivers/gpu/drm/amd/amdgpu/amdgpu_drv.c | 12 +++++++++++- 1 file changed, 11 insertions(+), 1 deletion(-) diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_drv.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_drv.c index d1e9946ac218..61dc26515c7e 100644 --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_drv.c +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_drv.c @@ -1214,13 +1214,23 @@ static int amdgpu_pmops_runtime_suspend(struct device *dev) struct pci_dev *pdev = to_pci_dev(dev); struct drm_device *drm_dev = pci_get_drvdata(pdev); struct amdgpu_device *adev = drm_dev->dev_private; - int ret; + int ret, i; if (!adev->runpm) { pm_runtime_forbid(dev); return -EBUSY; } + /* wait for all rings to drain before suspending */ + for (i = 0; i < AMDGPU_MAX_RINGS; i++) { + struct amdgpu_ring *ring = adev->rings[i]; + if (ring && ring->sched.ready) { + ret = amdgpu_fence_wait_empty(ring); + if (ret) + return -EBUSY; + } + } + if (amdgpu_device_supports_boco(drm_dev)) drm_dev->switch_power_state = DRM_SWITCH_POWER_CHANGING; drm_kms_helper_poll_disable(drm_dev); -- 2.23.0 _______________________________________________ amd-gfx mailing list amd-gfx@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/amd-gfx