Re: [PATCH 4/4] drm/scheduler: do not keep a copy of sched list

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On 12/10/19 6:32 PM, Christian König wrote:

Maybe make this "num_sched_list > 1 ? sched_list : NULL" to avoid accidentally dereferencing a stale pointer to the stack.
Do you mean "num_sched_list >= 1 ? sched_list : NULL"

No, the entity->sched_list field should be NULL when num_sched_list==1.

When num_sched_list==1 the entity->sched_list shouldn't be used and we can use a dummy list on the stack as parameter. But we should set the pointer to NULL in this case just to make sure that nobody is dereferencing it.
Okay I understand now.


  -    if(!entity->sched_list)
-        return -ENOMEM;
        init_completion(&entity->entity_idle);
-
-    for (i = 0; i < num_sched_list; i++)
-        entity->sched_list[i] = sched_list[i];
-
      if (num_sched_list)

That check can actually be dropped as well. We return -EINVAL when the num_sched_list is zero.

This  one took me some time to understand. So we don't really return -EINVAL if num_sched_list == 0

if (!(entity && sched_list && (num_sched_list == 0 || sched_list[0])))
                return -EINVAL;

This is coming from below patch. Are we suppose to tolerate IPs with uninitialized sched so that ctx creation dosn't return error ?

Yes, exactly. That's intentionally this way.

GPU reset sometimes resulted in schedulers being disabled because we couldn't re-init them. In this case we had entities with an empty scheduler list.

That can't happen any more after you make the scheduler arrays constant, but I would stick with that behavior.

So I will keep the check.


Regards,
Christian.


Regards,

Nirmoy

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