On my system, programs like Blender have very noticeable input lag that makes it hard to use. It happens no matter what Linux distro or compositor I try. At first the only fix that seemed to work was installing the proprietary amdgpu-pro drivers on Ubuntu. Running "env LIBGL_DRI3_DISABLE=1 blender" seemed to help, but it still wasn't perfect. However, I recently found out how to truly fix it on any distro with the open source drivers. If I create a file called .drirc in my home folder with the contents: <driconf> <device> <application name="Default"> <option name="vblank_mode" value="1"/> </application> </device> </driconf> then restart my system, it fixes the issue. I'm not sure what this does, but it seems like there's some sort of bug here. I found out about this fix from this thread: https://www.reddit.com/r/linux_gaming/comments/ajf9uz/how_are_people_dealing_with_and_avoiding_input/ I'm running Manjaro Budgie, and this is the ouput of inxi -Gxx: Graphics: Device-1: AMD Tonga PRO [Radeon R9 285/380] vendor: ASUSTeK driver: amdgpu v: kernel bus ID: 01:00.0 chip ID: 1002:6939 Display: x11 server: X.org 1.20.4 driver: amdgpu compositor: budgie- wm resolution: <xdpyinfo missing> OpenGL: renderer: AMD Radeon R9 200 Series (TONGA DRM 3.27.0 4.19.28-1-MANJARO LLVM 7.0.1) v: 4.5 Mesa 18.3.4 direct render: Yes _______________________________________________ amd-gfx mailing list amd-gfx@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/amd-gfx