[PATCH libdrm 3/4] tests/amdgpu: add memset draw test

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add memset draw test for gfx9

Change-Id: I3a1f2460ec0917e29ce1a891200eeaa1a0565fda
Signed-off-by: Flora Cui <flora.cui@xxxxxxx>
Tested-by: Rui Teng <rui.teng@xxxxxxx>
---
 tests/amdgpu/amdgpu_test.c |   5 +
 tests/amdgpu/basic_tests.c | 554 +++++++++++++++++++++++++++++++++++++++++++++
 2 files changed, 559 insertions(+)

diff --git a/tests/amdgpu/amdgpu_test.c b/tests/amdgpu/amdgpu_test.c
index 35324cb..0b870de 100644
--- a/tests/amdgpu/amdgpu_test.c
+++ b/tests/amdgpu/amdgpu_test.c
@@ -441,6 +441,11 @@ static void amdgpu_disable_suites()
 	if (family_id < AMDGPU_FAMILY_AI || family_id > AMDGPU_FAMILY_RV)
 		if (amdgpu_set_test_active(BASIC_TESTS_STR, "Dispatch Test", CU_FALSE))
 			fprintf(stderr, "test deactivation failed - %s\n", CU_get_error_msg());
+
+	/* This test was ran on GFX9 only */
+	if (family_id < AMDGPU_FAMILY_AI || family_id > AMDGPU_FAMILY_RV)
+		if (amdgpu_set_test_active(BASIC_TESTS_STR, "Draw Test", CU_FALSE))
+			fprintf(stderr, "test deactivation failed - %s\n", CU_get_error_msg());
 }
 
 /* The main() function for setting up and running the tests.
diff --git a/tests/amdgpu/basic_tests.c b/tests/amdgpu/basic_tests.c
index 2f559f4..0ba6199 100644
--- a/tests/amdgpu/basic_tests.c
+++ b/tests/amdgpu/basic_tests.c
@@ -50,6 +50,7 @@ static void amdgpu_semaphore_test(void);
 static void amdgpu_sync_dependency_test(void);
 static void amdgpu_bo_eviction_test(void);
 static void amdgpu_dispatch_test(void);
+static void amdgpu_draw_test(void);
 
 static void amdgpu_command_submission_write_linear_helper(unsigned ip_type);
 static void amdgpu_command_submission_const_fill_helper(unsigned ip_type);
@@ -72,6 +73,7 @@ CU_TestInfo basic_tests[] = {
 	{ "SW semaphore Test",  amdgpu_semaphore_test },
 	{ "Sync dependency Test",  amdgpu_sync_dependency_test },
 	{ "Dispatch Test",  amdgpu_dispatch_test },
+	{ "Draw Test",  amdgpu_draw_test },
 	CU_TEST_INFO_NULL,
 };
 #define BUFFER_SIZE (8 * 1024)
@@ -318,6 +320,99 @@ static const uint32_t buffercopy_cs_shader_gfx9[] = {
     0xBF8C0F70, 0xE01C2000, 0x80010100, 0xBF810000
 };
 
+static const uint32_t preamblecache_gfx9[] = {
+	0xc0026900, 0x81, 0x80000000, 0x40004000, 0xc0026900, 0x8c, 0xaa99aaaa, 0x0,
+	0xc0026900, 0x90, 0x80000000, 0x40004000, 0xc0026900, 0x94, 0x80000000, 0x40004000,
+	0xc0026900, 0xb4,  0x0, 0x3f800000, 0xc0016900, 0x103, 0x0,
+	0xc0016900, 0x208, 0x0, 0xc0016900, 0x290, 0x0,
+	0xc0016900, 0x2a1, 0x0, 0xc0026900, 0x2ad, 0x0, 0x0,
+	0xc0016900, 0x2d5, 0x10000, 0xc0016900,  0x2dc, 0x0,
+	0xc0066900, 0x2de, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xc0026900, 0x2e5, 0x0, 0x0,
+	0xc0056900, 0x2f9, 0x5, 0x3f800000, 0x3f800000, 0x3f800000, 0x3f800000,
+	0xc0026900, 0x311,  0x3, 0x0, 0xc0026900, 0x316, 0x1e, 0x20,
+	0xc0016900, 0x349, 0x0, 0xc0016900, 0x358, 0x0, 0xc0016900, 0x367, 0x0,
+	0xc0016900, 0x376, 0x0, 0xc0016900, 0x385, 0x0, 0xc0016900, 0x19, 0x0,
+	0xc0056900, 0xe8, 0x0, 0x0, 0x0, 0x0, 0x0,
+	0xc0076900, 0x1e1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0,
+	0xc0026900, 0x204, 0x90000, 0x4, 0xc0046900, 0x20c, 0x0, 0x0, 0x0, 0x0,
+	0xc0016900, 0x2b2, 0x0, 0xc0026900, 0x30e, 0xffffffff, 0xffffffff,
+	0xc0016900, 0x314, 0x0, 0xc0002f00, 0x1, 0xc0016900, 0x1, 0x1,
+	0xc0016900, 0x18, 0x2, 0xc0016900, 0x206, 0x300, 0xc0017900, 0x20000243, 0x0,
+	0xc0017900, 0x248, 0xffffffff, 0xc0017900, 0x249, 0x0, 0xc0017900, 0x24a, 0x0,
+	0xc0017900, 0x24b, 0x0
+};
+
+enum ps_type {
+	PS_CONST
+};
+
+static const uint32_t ps_const_shader_gfx9[] = {
+    0x7E000200, 0x7E020201, 0x7E040202, 0x7E060203,
+    0xD2960000, 0x00020300, 0xD2960001, 0x00020702,
+    0xC4001C0F, 0x00000100, 0xBF810000
+};
+
+static const uint32_t ps_const_shader_patchinfo_code_size_gfx9 = 6;
+
+static const uint32_t ps_const_shader_patchinfo_code_gfx9[][10][6] = {
+    {{ 0xBF800000, 0xBF800000, 0xBF800000, 0xBF800000, 0xC4001890, 0x00000000 },
+     { 0xBF800000, 0xBF800000, 0xBF800000, 0xBF800000, 0xC4001801, 0x00000000 },
+     { 0xBF800000, 0xBF800000, 0xBF800000, 0xBF800000, 0xC4001803, 0x00000100 },
+     { 0xBF800000, 0xBF800000, 0xBF800000, 0xBF800000, 0xC4001803, 0x00000300 },
+     { 0xD2960000, 0x00020300, 0xD2960001, 0x00020702, 0xC4001C0F, 0x00000100 },
+     { 0xD2950000, 0x00020300, 0xD2950001, 0x00020702, 0xC4001C0F, 0x00000100 },
+     { 0xD2940000, 0x00020300, 0xD2940001, 0x00020702, 0xC4001C0F, 0x00000100 },
+     { 0xD2970000, 0x00020300, 0xD2970001, 0x00020702, 0xC4001C0F, 0x00000100 },
+     { 0xD2980000, 0x00020300, 0xD2980001, 0x00020702, 0xC4001C0F, 0x00000100 },
+     { 0xBF800000, 0xBF800000, 0xBF800000, 0xBF800000, 0xC400180F, 0x03020100 }
+    }
+};
+
+static const uint32_t ps_const_shader_patchinfo_offset_gfx9[] = {
+    0x00000004
+};
+
+static const uint32_t ps_num_sh_registers_gfx9 = 2;
+
+static const uint32_t ps_const_sh_registers_gfx9[][2] = {
+    {0x2C0A, 0x000C0040},//{ mmSPI_SHADER_PGM_RSRC1_PS, 0x000C0040 },
+    {0x2C0B, 0x00000008}, //{ mmSPI_SHADER_PGM_RSRC2_PS, 0x00000008 }
+};
+
+static const uint32_t ps_num_context_registers_gfx9 = 7;
+
+static const uint32_t ps_const_context_reg_gfx9[][2] = {
+    {0xA1B4, 0x00000002}, //{ mmSPI_PS_INPUT_ADDR,       0x00000002 },
+    {0xA1B6, 0x00000000}, //{ mmSPI_PS_IN_CONTROL,       0x00000000 },
+    {0xA08F, 0x0000000F}, //{ mmCB_SHADER_MASK,          0x0000000F },
+    {0xA203, 0x00000010}, //{ mmDB_SHADER_CONTROL,       0x00000010 },
+    {0xA1C4, 0x00000000}, //{ mmSPI_SHADER_Z_FORMAT,     0x00000000 },
+    {0xA1B8, 0x00000000}, //{ mmSPI_BARYC_CNTL,          0x00000000 /* Always 0 for now */},
+    {0xA1C5, 0x00000004}, //{ mmSPI_SHADER_COL_FORMAT,   0x00000004 }
+};
+
+static const uint32_t vs_RectPosTexFast_shader_gfx9[] = {
+    0x7E000B00, 0x020000F3, 0xD042000A, 0x00010100,
+    0x7E020202, 0x7E040200, 0x020000F3, 0x7E060206,
+    0x7E080204, 0xD1000001, 0x002A0302, 0x7C840080,
+    0x7E000200, 0x7E040203, 0x7E0A0201, 0xD1000003,
+    0x002A0704, 0x7E0C0207, 0x7E0E0205, 0x00000101,
+    0x00020505, 0x7E040208, 0x7E0A02F2, 0x00060903,
+    0x00080D07, 0x7E0C0209, 0xC40008CF, 0x05020100,
+    0xC400020F, 0x05060403, 0xBF810000
+};
+
+static const uint32_t cached_cmd_gfx9[] = {
+	0xc0016900, 0x0, 0x0, 0xc0026900, 0x3, 0x2a, 0x0,
+	0xc0046900, 0xa, 0x0, 0x0, 0x0, 0x200020,
+	0xc0016900, 0x83, 0xffff, 0xc0026900, 0x8e, 0xf, 0xf,
+	0xc0056900, 0x105, 0x0, 0x0,  0x0, 0x0, 0x12,
+	0xc0026900, 0x10b, 0x0, 0x0, 0xc0016900, 0x1e0, 0x0,
+	0xc0036900, 0x200, 0x0, 0x10000, 0xcc0011,
+	0xc0026900, 0x292, 0x20, 0x60201b8,
+	0xc0026900, 0x2b0, 0x0, 0x0, 0xc0016900, 0x2f8, 0x0
+};
+
 int amdgpu_bo_alloc_and_map_raw(amdgpu_device_handle dev, unsigned size,
 			unsigned alignment, unsigned heap, uint64_t alloc_flags,
 			uint64_t mapping_flags, amdgpu_bo_handle *bo, void **cpu,
@@ -2311,3 +2406,462 @@ static void amdgpu_dispatch_test(void)
 		amdgpu_memcpy_dispatch_test(device_handle, AMDGPU_HW_IP_GFX, ring_id);
 	}
 }
+
+static int amdgpu_draw_load_ps_shader(uint8_t *ptr, int ps_type)
+{
+	int i;
+	uint32_t shader_offset= 256;
+	uint32_t mem_offset, patch_code_offset;
+	uint32_t shader_size, patchinfo_code_size;
+	const uint32_t *shader;
+	const uint32_t *patchinfo_code;
+	const uint32_t *patchcode_offset;
+
+	switch (ps_type) {
+		case PS_CONST:
+			shader = ps_const_shader_gfx9;
+			shader_size = sizeof(ps_const_shader_gfx9);
+			patchinfo_code = (const uint32_t *)ps_const_shader_patchinfo_code_gfx9;
+			patchinfo_code_size = ps_const_shader_patchinfo_code_size_gfx9;
+			patchcode_offset = ps_const_shader_patchinfo_offset_gfx9;
+			break;
+		default:
+			return -1;
+			break;
+	}
+
+	/* write main shader program */
+	for (i = 0 ; i < 10; i++) {
+		mem_offset = i * shader_offset;
+		memcpy(ptr + mem_offset, shader, shader_size);
+	}
+
+	/* overwrite patch codes */
+	for (i = 0 ; i < 10; i++) {
+		mem_offset = i * shader_offset + patchcode_offset[0] * sizeof(uint32_t);
+		patch_code_offset = i * patchinfo_code_size;
+		memcpy(ptr + mem_offset,
+			patchinfo_code + patch_code_offset,
+			patchinfo_code_size * sizeof(uint32_t));
+	}
+
+	return 0;
+}
+
+/* load RectPosTexFast_VS */
+static int amdgpu_draw_load_vs_shader(uint8_t *ptr)
+{
+	const uint32_t *shader;
+	uint32_t shader_size;
+
+	shader = vs_RectPosTexFast_shader_gfx9;
+	shader_size = sizeof(vs_RectPosTexFast_shader_gfx9);
+
+	memcpy(ptr, shader, shader_size);
+
+	return 0;
+}
+
+static int amdgpu_draw_init(uint32_t *ptr)
+{
+	int i = 0;
+	const uint32_t *preamblecache_ptr;
+	uint32_t preamblecache_size;
+
+	/* Write context control and load shadowing register if necessary */
+	ptr[i++] = PACKET3(PKT3_CONTEXT_CONTROL, 1);
+	ptr[i++] = 0x80000000;
+	ptr[i++] = 0x80000000;
+
+	preamblecache_ptr = preamblecache_gfx9;
+	preamblecache_size = sizeof(preamblecache_gfx9);
+
+	memcpy(ptr + i, preamblecache_ptr, preamblecache_size);
+	return i + preamblecache_size/sizeof(uint32_t);
+}
+
+static int amdgpu_draw_setup_and_write_drawblt_surf_info(uint32_t *ptr,
+							 uint64_t dst_addr)
+{
+	int i = 0;
+
+	/* setup color buffer */
+	/* offset   reg
+	   0xA318   CB_COLOR0_BASE
+	   0xA319   CB_COLOR0_BASE_EXT
+	   0xA31A   CB_COLOR0_ATTRIB2
+	   0xA31B   CB_COLOR0_VIEW
+	   0xA31C   CB_COLOR0_INFO
+	   0xA31D   CB_COLOR0_ATTRIB
+	   0xA31E   CB_COLOR0_DCC_CONTROL
+	   0xA31F   CB_COLOR0_CMASK
+	   0xA320   CB_COLOR0_CMASK_BASE_EXT
+	   0xA321   CB_COLOR0_FMASK
+	   0xA322   CB_COLOR0_FMASK_BASE_EXT
+	   0xA323   CB_COLOR0_CLEAR_WORD0
+	   0xA324   CB_COLOR0_CLEAR_WORD1
+	   0xA325   CB_COLOR0_DCC_BASE
+	   0xA326   CB_COLOR0_DCC_BASE_EXT */
+	ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 15);
+	ptr[i++] = 0x318;
+	ptr[i++] = dst_addr >> 8;
+	ptr[i++] = dst_addr >> 40;
+	ptr[i++] = 0x7c01f;
+	ptr[i++] = 0;
+	ptr[i++] = 0x50438;
+	ptr[i++] = 0x10140000;
+	i += 9;
+
+	/* mmCB_MRT0_EPITCH */
+	ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1);
+	ptr[i++] = 0x1e8;
+	ptr[i++] = 0x1f;
+
+	/* 0xA32B   CB_COLOR1_BASE */
+	ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1);
+	ptr[i++] = 0x32b;
+	ptr[i++] = 0;
+
+	/* 0xA33A   CB_COLOR1_BASE */
+	ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1);
+	ptr[i++] = 0x33a;
+	ptr[i++] = 0;
+
+	/* SPI_SHADER_COL_FORMAT */
+	ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1);
+	ptr[i++] = 0x1c5;
+	ptr[i++] = 9;
+
+	/* Setup depth buffer */
+	/* mmDB_Z_INFO */
+	ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 2);
+	ptr[i++] = 0xe;
+	i += 2;
+
+	return i;
+}
+
+static int amdgpu_draw_setup_and_write_drawblt_state(uint32_t *ptr)
+{
+	int i = 0;
+	const uint32_t *cached_cmd_ptr;
+	uint32_t cached_cmd_size;
+
+	/* mmPA_SC_TILE_STEERING_OVERRIDE */
+	ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1);
+	ptr[i++] = 0xd7;
+	ptr[i++] = 0;
+
+	ptr[i++] = 0xffff1000;
+	ptr[i++] = 0xc0021000;
+
+	ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1);
+	ptr[i++] = 0xd7;
+	ptr[i++] = 1;
+
+	/* mmPA_SC_AA_SAMPLE_LOCS_PIXEL_X0Y0_0 */
+	ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 16);
+	ptr[i++] = 0x2fe;
+	i += 16;
+
+	/* mmPA_SC_CENTROID_PRIORITY_0 */
+	ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 2);
+	ptr[i++] = 0x2f5;
+	i += 2;
+
+	cached_cmd_ptr = cached_cmd_gfx9;
+	cached_cmd_size = sizeof(cached_cmd_gfx9);
+
+	memcpy(ptr + i, cached_cmd_ptr, cached_cmd_size);
+	i += cached_cmd_size/sizeof(uint32_t);
+
+	return i;
+}
+
+static int amdgpu_draw_vs_RectPosTexFast_write2hw(uint32_t *ptr, uint64_t shader_addr)
+{
+	int i = 0;
+
+	/* mmPA_CL_VS_OUT_CNTL */
+	ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1);
+	ptr[i++] = 0x207;
+	ptr[i++] = 0;
+
+	/* mmSPI_SHADER_PGM_RSRC3_VS */
+	ptr[i++] = PACKET3(PKT3_SET_SH_REG, 1);
+	ptr[i++] = 0x46;
+	ptr[i++] = 0xffff;
+
+	/* mmSPI_SHADER_PGM_LO_VS...mmSPI_SHADER_PGM_HI_VS */
+	ptr[i++] = PACKET3(PKT3_SET_SH_REG, 2);
+	ptr[i++] = 0x48;
+	ptr[i++] = shader_addr >> 8;
+	ptr[i++] = shader_addr >> 40;
+
+	/* mmSPI_SHADER_PGM_RSRC1_VS */
+	ptr[i++] = PACKET3(PKT3_SET_SH_REG, 1);
+	ptr[i++] = 0x4a;
+	ptr[i++] = 0xc0081;
+	/* mmSPI_SHADER_PGM_RSRC2_VS */
+	ptr[i++] = PACKET3(PKT3_SET_SH_REG, 1);
+	ptr[i++] = 0x4b;
+	ptr[i++] = 0x18;
+
+	/* mmSPI_VS_OUT_CONFIG */
+	ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1);
+	ptr[i++] = 0x1b1;
+	ptr[i++] = 2;
+
+	/* mmSPI_SHADER_POS_FORMAT */
+	ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1);
+	ptr[i++] = 0x1c3;
+	ptr[i++] = 4;
+
+	ptr[i++] = PACKET3(PKT3_SET_SH_REG, 4);
+	ptr[i++] = 0x4c;
+	i += 2;
+	ptr[i++] = 0x42000000;
+	ptr[i++] = 0x42000000;
+
+	ptr[i++] = PACKET3(PKT3_SET_SH_REG, 4);
+	ptr[i++] = 0x50;
+	i += 4;
+
+	ptr[i++] = PACKET3(PKT3_SET_SH_REG, 4);
+	ptr[i++] = 0x54;
+	i += 4;
+
+	return i;
+}
+
+static int amdgpu_draw_ps_write2hw(uint32_t *ptr, uint64_t shader_addr)
+{
+	int i, j;
+	const uint32_t *sh_registers;
+	const uint32_t *context_registers;
+	uint32_t num_sh_reg, num_context_reg;
+
+	sh_registers = (const uint32_t *)ps_const_sh_registers_gfx9;
+	context_registers = (const uint32_t *)ps_const_context_reg_gfx9;
+	num_sh_reg = ps_num_sh_registers_gfx9;
+	num_context_reg = ps_num_context_registers_gfx9;
+
+	i = 0;
+
+	/* 0x2c07   SPI_SHADER_PGM_RSRC3_PS
+	   0x2c08   SPI_SHADER_PGM_LO_PS
+	   0x2c09   SPI_SHADER_PGM_HI_PS */
+	shader_addr += 256 * 9;
+	ptr[i++] = PACKET3(PKT3_SET_SH_REG, 3);
+	ptr[i++] = 0x7;
+	ptr[i++] = 0xffff;
+	ptr[i++] = shader_addr >> 8;
+	ptr[i++] = shader_addr >> 40;
+
+	for (j = 0; j < num_sh_reg; j++) {
+		ptr[i++] = PACKET3(PKT3_SET_SH_REG, 1);
+		ptr[i++] = sh_registers[j * 2] - 0x2c00;
+		ptr[i++] = sh_registers[j * 2 + 1];
+	}
+
+	for (j = 0; j < num_context_reg; j++) {
+		if (context_registers[j * 2] != 0xA1C5) {
+			ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1);
+			ptr[i++] = context_registers[j * 2] - 0xa000;
+			ptr[i++] = context_registers[j * 2 + 1];
+		}
+
+		if (context_registers[j * 2] == 0xA1B4) {
+			ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1);
+			ptr[i++] = 0x1b3;
+			ptr[i++] = 2;
+		}
+	}
+
+	return i;
+}
+
+static int amdgpu_draw_draw(uint32_t *ptr)
+{
+	int i = 0;
+
+	/* mmIA_MULTI_VGT_PARAM */
+	ptr[i++] = PACKET3(PACKET3_SET_UCONFIG_REG, 1);
+	ptr[i++] = 0x40000258;
+	ptr[i++] = 0xd00ff;
+
+	/* mmVGT_PRIMITIVE_TYPE */
+	ptr[i++] = PACKET3(PACKET3_SET_UCONFIG_REG, 1);
+	ptr[i++] = 0x10000242;
+	ptr[i++] = 0x11;
+
+	ptr[i++] = PACKET3(PACKET3_DRAW_INDEX_AUTO, 1);
+	ptr[i++] = 3;
+	ptr[i++] = 2;
+
+	return i;
+}
+
+void amdgpu_memset_draw(amdgpu_device_handle device_handle,
+			amdgpu_bo_handle bo_shader_ps,
+			amdgpu_bo_handle bo_shader_vs,
+			uint64_t mc_address_shader_ps,
+			uint64_t mc_address_shader_vs,
+			uint32_t ring_id)
+{
+	amdgpu_context_handle context_handle;
+	amdgpu_bo_handle bo_dst, bo_cmd, resources[4];
+	volatile unsigned char *ptr_dst;
+	uint32_t *ptr_cmd;
+	uint64_t mc_address_dst, mc_address_cmd;
+	amdgpu_va_handle va_dst, va_cmd;
+	int i, r;
+	int bo_dst_size = 16384;
+	int bo_cmd_size = 4096;
+	struct amdgpu_cs_request ibs_request = {0};
+	struct amdgpu_cs_ib_info ib_info = {0};
+	struct amdgpu_cs_fence fence_status = {0};
+	uint32_t expired;
+	amdgpu_bo_list_handle bo_list;
+
+	r = amdgpu_cs_ctx_create(device_handle, &context_handle);
+	CU_ASSERT_EQUAL(r, 0);
+
+	r = amdgpu_bo_alloc_and_map(device_handle, bo_cmd_size, 4096,
+					AMDGPU_GEM_DOMAIN_GTT, 0,
+					&bo_cmd, (void **)&ptr_cmd,
+					&mc_address_cmd, &va_cmd);
+        CU_ASSERT_EQUAL(r, 0);
+
+	r = amdgpu_bo_alloc_and_map(device_handle, bo_dst_size, 4096,
+					AMDGPU_GEM_DOMAIN_VRAM, 0,
+					&bo_dst, (void **)&ptr_dst,
+					&mc_address_dst, &va_dst);
+	CU_ASSERT_EQUAL(r, 0);
+
+	i = 0;
+	i += amdgpu_draw_init(ptr_cmd + i);
+
+	i += amdgpu_draw_setup_and_write_drawblt_surf_info(ptr_cmd + i, mc_address_dst);
+
+	i += amdgpu_draw_setup_and_write_drawblt_state(ptr_cmd + i);
+
+	i += amdgpu_draw_vs_RectPosTexFast_write2hw(ptr_cmd + i, mc_address_shader_vs);
+
+	i += amdgpu_draw_ps_write2hw(ptr_cmd + i, mc_address_shader_ps);
+
+	ptr_cmd[i++] = PACKET3(PKT3_SET_SH_REG, 4);
+	ptr_cmd[i++] = 0xc;
+	ptr_cmd[i++] = 0x33333333;
+	ptr_cmd[i++] = 0x33333333;
+	ptr_cmd[i++] = 0x33333333;
+	ptr_cmd[i++] = 0x33333333;
+
+	i += amdgpu_draw_draw(ptr_cmd + i);
+
+	while (i & 7)
+		ptr_cmd[i++] =  0xffff1000; /* type3 nop packet */
+
+	resources[0] = bo_dst;
+	resources[1] = bo_shader_ps;
+	resources[2] = bo_shader_vs;
+	resources[3] = bo_cmd;
+	r = amdgpu_bo_list_create(device_handle, 3, resources, NULL, &bo_list);
+	CU_ASSERT_EQUAL(r, 0);
+
+	ib_info.ib_mc_address = mc_address_cmd;
+	ib_info.size = i;
+	ibs_request.ip_type = AMDGPU_HW_IP_GFX;
+	ibs_request.ring = ring_id;
+	ibs_request.resources = bo_list;
+	ibs_request.number_of_ibs = 1;
+	ibs_request.ibs = &ib_info;
+	ibs_request.fence_info.handle = NULL;
+
+	/* submit CS */
+	r = amdgpu_cs_submit(context_handle, 0, &ibs_request, 1);
+	CU_ASSERT_EQUAL(r, 0);
+
+	r = amdgpu_bo_list_destroy(bo_list);
+	CU_ASSERT_EQUAL(r, 0);
+
+	fence_status.ip_type = AMDGPU_HW_IP_GFX;
+	fence_status.ip_instance = 0;
+	fence_status.ring = ring_id;
+	fence_status.context = context_handle;
+	fence_status.fence = ibs_request.seq_no;
+
+	/* wait for IB accomplished */
+	r = amdgpu_cs_query_fence_status(&fence_status,
+					 AMDGPU_TIMEOUT_INFINITE,
+					 0, &expired);
+	CU_ASSERT_EQUAL(r, 0);
+	CU_ASSERT_EQUAL(expired, true);
+
+	/* verify if memset test result meets with expected */
+	i = 0;
+	while(i < bo_dst_size) {
+		CU_ASSERT_EQUAL(ptr_dst[i++], 0x33);
+	}
+
+	r = amdgpu_bo_unmap_and_free(bo_dst, va_dst, mc_address_dst, bo_dst_size);
+	CU_ASSERT_EQUAL(r, 0);
+
+	r = amdgpu_bo_unmap_and_free(bo_cmd, va_cmd, mc_address_cmd, bo_cmd_size);
+	CU_ASSERT_EQUAL(r, 0);
+
+	r = amdgpu_cs_ctx_free(context_handle);
+	CU_ASSERT_EQUAL(r, 0);
+}
+
+static void amdgpu_memset_draw_test(amdgpu_device_handle device_handle,
+				    uint32_t ring)
+{
+	amdgpu_bo_handle bo_shader_ps, bo_shader_vs;
+	void *ptr_shader_ps;
+	void *ptr_shader_vs;
+	uint64_t mc_address_shader_ps, mc_address_shader_vs;
+	amdgpu_va_handle va_shader_ps, va_shader_vs;
+	int r;
+	int bo_shader_size = 4096;
+
+	r = amdgpu_bo_alloc_and_map(device_handle, bo_shader_size, 4096,
+					AMDGPU_GEM_DOMAIN_VRAM, 0,
+					&bo_shader_ps, &ptr_shader_ps,
+					&mc_address_shader_ps, &va_shader_ps);
+	CU_ASSERT_EQUAL(r, 0);
+
+	r = amdgpu_bo_alloc_and_map(device_handle, bo_shader_size, 4096,
+					AMDGPU_GEM_DOMAIN_VRAM, 0,
+					&bo_shader_vs, &ptr_shader_vs,
+					&mc_address_shader_vs, &va_shader_vs);
+	CU_ASSERT_EQUAL(r, 0);
+
+	r = amdgpu_draw_load_ps_shader(ptr_shader_ps, PS_CONST);
+	CU_ASSERT_EQUAL(r, 0);
+
+	r = amdgpu_draw_load_vs_shader(ptr_shader_vs);
+	CU_ASSERT_EQUAL(r, 0);
+
+	amdgpu_memset_draw(device_handle, bo_shader_ps, bo_shader_vs,
+			mc_address_shader_ps, mc_address_shader_vs, ring);
+
+	r = amdgpu_bo_unmap_and_free(bo_shader_ps, va_shader_ps, mc_address_shader_ps, bo_shader_size);
+	CU_ASSERT_EQUAL(r, 0);
+
+	r = amdgpu_bo_unmap_and_free(bo_shader_vs, va_shader_vs, mc_address_shader_vs, bo_shader_size);
+	CU_ASSERT_EQUAL(r, 0);
+}
+
+static void amdgpu_draw_test(void)
+{
+	int r;
+	struct drm_amdgpu_info_hw_ip info;
+	uint32_t ring_id;
+
+	r = amdgpu_query_hw_ip_info(device_handle, AMDGPU_HW_IP_GFX, 0, &info);
+	CU_ASSERT_EQUAL(r, 0);
+
+	for (ring_id = 0; (1 << ring_id) & info.available_rings; ring_id++)
+		amdgpu_memset_draw_test(device_handle, ring_id);
+}
-- 
2.7.4

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