add memset draw test for gfx9 Change-Id: I3a1f2460ec0917e29ce1a891200eeaa1a0565fda Signed-off-by: Flora Cui <flora.cui@xxxxxxx> Tested-by: Rui Teng <rui.teng@xxxxxxx> --- tests/amdgpu/amdgpu_test.c | 5 + tests/amdgpu/basic_tests.c | 554 +++++++++++++++++++++++++++++++++++++++++++++ 2 files changed, 559 insertions(+) diff --git a/tests/amdgpu/amdgpu_test.c b/tests/amdgpu/amdgpu_test.c index 35324cb..0b870de 100644 --- a/tests/amdgpu/amdgpu_test.c +++ b/tests/amdgpu/amdgpu_test.c @@ -441,6 +441,11 @@ static void amdgpu_disable_suites() if (family_id < AMDGPU_FAMILY_AI || family_id > AMDGPU_FAMILY_RV) if (amdgpu_set_test_active(BASIC_TESTS_STR, "Dispatch Test", CU_FALSE)) fprintf(stderr, "test deactivation failed - %s\n", CU_get_error_msg()); + + /* This test was ran on GFX9 only */ + if (family_id < AMDGPU_FAMILY_AI || family_id > AMDGPU_FAMILY_RV) + if (amdgpu_set_test_active(BASIC_TESTS_STR, "Draw Test", CU_FALSE)) + fprintf(stderr, "test deactivation failed - %s\n", CU_get_error_msg()); } /* The main() function for setting up and running the tests. diff --git a/tests/amdgpu/basic_tests.c b/tests/amdgpu/basic_tests.c index 2f559f4..0ba6199 100644 --- a/tests/amdgpu/basic_tests.c +++ b/tests/amdgpu/basic_tests.c @@ -50,6 +50,7 @@ static void amdgpu_semaphore_test(void); static void amdgpu_sync_dependency_test(void); static void amdgpu_bo_eviction_test(void); static void amdgpu_dispatch_test(void); +static void amdgpu_draw_test(void); static void amdgpu_command_submission_write_linear_helper(unsigned ip_type); static void amdgpu_command_submission_const_fill_helper(unsigned ip_type); @@ -72,6 +73,7 @@ CU_TestInfo basic_tests[] = { { "SW semaphore Test", amdgpu_semaphore_test }, { "Sync dependency Test", amdgpu_sync_dependency_test }, { "Dispatch Test", amdgpu_dispatch_test }, + { "Draw Test", amdgpu_draw_test }, CU_TEST_INFO_NULL, }; #define BUFFER_SIZE (8 * 1024) @@ -318,6 +320,99 @@ static const uint32_t buffercopy_cs_shader_gfx9[] = { 0xBF8C0F70, 0xE01C2000, 0x80010100, 0xBF810000 }; +static const uint32_t preamblecache_gfx9[] = { + 0xc0026900, 0x81, 0x80000000, 0x40004000, 0xc0026900, 0x8c, 0xaa99aaaa, 0x0, + 0xc0026900, 0x90, 0x80000000, 0x40004000, 0xc0026900, 0x94, 0x80000000, 0x40004000, + 0xc0026900, 0xb4, 0x0, 0x3f800000, 0xc0016900, 0x103, 0x0, + 0xc0016900, 0x208, 0x0, 0xc0016900, 0x290, 0x0, + 0xc0016900, 0x2a1, 0x0, 0xc0026900, 0x2ad, 0x0, 0x0, + 0xc0016900, 0x2d5, 0x10000, 0xc0016900, 0x2dc, 0x0, + 0xc0066900, 0x2de, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0xc0026900, 0x2e5, 0x0, 0x0, + 0xc0056900, 0x2f9, 0x5, 0x3f800000, 0x3f800000, 0x3f800000, 0x3f800000, + 0xc0026900, 0x311, 0x3, 0x0, 0xc0026900, 0x316, 0x1e, 0x20, + 0xc0016900, 0x349, 0x0, 0xc0016900, 0x358, 0x0, 0xc0016900, 0x367, 0x0, + 0xc0016900, 0x376, 0x0, 0xc0016900, 0x385, 0x0, 0xc0016900, 0x19, 0x0, + 0xc0056900, 0xe8, 0x0, 0x0, 0x0, 0x0, 0x0, + 0xc0076900, 0x1e1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, + 0xc0026900, 0x204, 0x90000, 0x4, 0xc0046900, 0x20c, 0x0, 0x0, 0x0, 0x0, + 0xc0016900, 0x2b2, 0x0, 0xc0026900, 0x30e, 0xffffffff, 0xffffffff, + 0xc0016900, 0x314, 0x0, 0xc0002f00, 0x1, 0xc0016900, 0x1, 0x1, + 0xc0016900, 0x18, 0x2, 0xc0016900, 0x206, 0x300, 0xc0017900, 0x20000243, 0x0, + 0xc0017900, 0x248, 0xffffffff, 0xc0017900, 0x249, 0x0, 0xc0017900, 0x24a, 0x0, + 0xc0017900, 0x24b, 0x0 +}; + +enum ps_type { + PS_CONST +}; + +static const uint32_t ps_const_shader_gfx9[] = { + 0x7E000200, 0x7E020201, 0x7E040202, 0x7E060203, + 0xD2960000, 0x00020300, 0xD2960001, 0x00020702, + 0xC4001C0F, 0x00000100, 0xBF810000 +}; + +static const uint32_t ps_const_shader_patchinfo_code_size_gfx9 = 6; + +static const uint32_t ps_const_shader_patchinfo_code_gfx9[][10][6] = { + {{ 0xBF800000, 0xBF800000, 0xBF800000, 0xBF800000, 0xC4001890, 0x00000000 }, + { 0xBF800000, 0xBF800000, 0xBF800000, 0xBF800000, 0xC4001801, 0x00000000 }, + { 0xBF800000, 0xBF800000, 0xBF800000, 0xBF800000, 0xC4001803, 0x00000100 }, + { 0xBF800000, 0xBF800000, 0xBF800000, 0xBF800000, 0xC4001803, 0x00000300 }, + { 0xD2960000, 0x00020300, 0xD2960001, 0x00020702, 0xC4001C0F, 0x00000100 }, + { 0xD2950000, 0x00020300, 0xD2950001, 0x00020702, 0xC4001C0F, 0x00000100 }, + { 0xD2940000, 0x00020300, 0xD2940001, 0x00020702, 0xC4001C0F, 0x00000100 }, + { 0xD2970000, 0x00020300, 0xD2970001, 0x00020702, 0xC4001C0F, 0x00000100 }, + { 0xD2980000, 0x00020300, 0xD2980001, 0x00020702, 0xC4001C0F, 0x00000100 }, + { 0xBF800000, 0xBF800000, 0xBF800000, 0xBF800000, 0xC400180F, 0x03020100 } + } +}; + +static const uint32_t ps_const_shader_patchinfo_offset_gfx9[] = { + 0x00000004 +}; + +static const uint32_t ps_num_sh_registers_gfx9 = 2; + +static const uint32_t ps_const_sh_registers_gfx9[][2] = { + {0x2C0A, 0x000C0040},//{ mmSPI_SHADER_PGM_RSRC1_PS, 0x000C0040 }, + {0x2C0B, 0x00000008}, //{ mmSPI_SHADER_PGM_RSRC2_PS, 0x00000008 } +}; + +static const uint32_t ps_num_context_registers_gfx9 = 7; + +static const uint32_t ps_const_context_reg_gfx9[][2] = { + {0xA1B4, 0x00000002}, //{ mmSPI_PS_INPUT_ADDR, 0x00000002 }, + {0xA1B6, 0x00000000}, //{ mmSPI_PS_IN_CONTROL, 0x00000000 }, + {0xA08F, 0x0000000F}, //{ mmCB_SHADER_MASK, 0x0000000F }, + {0xA203, 0x00000010}, //{ mmDB_SHADER_CONTROL, 0x00000010 }, + {0xA1C4, 0x00000000}, //{ mmSPI_SHADER_Z_FORMAT, 0x00000000 }, + {0xA1B8, 0x00000000}, //{ mmSPI_BARYC_CNTL, 0x00000000 /* Always 0 for now */}, + {0xA1C5, 0x00000004}, //{ mmSPI_SHADER_COL_FORMAT, 0x00000004 } +}; + +static const uint32_t vs_RectPosTexFast_shader_gfx9[] = { + 0x7E000B00, 0x020000F3, 0xD042000A, 0x00010100, + 0x7E020202, 0x7E040200, 0x020000F3, 0x7E060206, + 0x7E080204, 0xD1000001, 0x002A0302, 0x7C840080, + 0x7E000200, 0x7E040203, 0x7E0A0201, 0xD1000003, + 0x002A0704, 0x7E0C0207, 0x7E0E0205, 0x00000101, + 0x00020505, 0x7E040208, 0x7E0A02F2, 0x00060903, + 0x00080D07, 0x7E0C0209, 0xC40008CF, 0x05020100, + 0xC400020F, 0x05060403, 0xBF810000 +}; + +static const uint32_t cached_cmd_gfx9[] = { + 0xc0016900, 0x0, 0x0, 0xc0026900, 0x3, 0x2a, 0x0, + 0xc0046900, 0xa, 0x0, 0x0, 0x0, 0x200020, + 0xc0016900, 0x83, 0xffff, 0xc0026900, 0x8e, 0xf, 0xf, + 0xc0056900, 0x105, 0x0, 0x0, 0x0, 0x0, 0x12, + 0xc0026900, 0x10b, 0x0, 0x0, 0xc0016900, 0x1e0, 0x0, + 0xc0036900, 0x200, 0x0, 0x10000, 0xcc0011, + 0xc0026900, 0x292, 0x20, 0x60201b8, + 0xc0026900, 0x2b0, 0x0, 0x0, 0xc0016900, 0x2f8, 0x0 +}; + int amdgpu_bo_alloc_and_map_raw(amdgpu_device_handle dev, unsigned size, unsigned alignment, unsigned heap, uint64_t alloc_flags, uint64_t mapping_flags, amdgpu_bo_handle *bo, void **cpu, @@ -2311,3 +2406,462 @@ static void amdgpu_dispatch_test(void) amdgpu_memcpy_dispatch_test(device_handle, AMDGPU_HW_IP_GFX, ring_id); } } + +static int amdgpu_draw_load_ps_shader(uint8_t *ptr, int ps_type) +{ + int i; + uint32_t shader_offset= 256; + uint32_t mem_offset, patch_code_offset; + uint32_t shader_size, patchinfo_code_size; + const uint32_t *shader; + const uint32_t *patchinfo_code; + const uint32_t *patchcode_offset; + + switch (ps_type) { + case PS_CONST: + shader = ps_const_shader_gfx9; + shader_size = sizeof(ps_const_shader_gfx9); + patchinfo_code = (const uint32_t *)ps_const_shader_patchinfo_code_gfx9; + patchinfo_code_size = ps_const_shader_patchinfo_code_size_gfx9; + patchcode_offset = ps_const_shader_patchinfo_offset_gfx9; + break; + default: + return -1; + break; + } + + /* write main shader program */ + for (i = 0 ; i < 10; i++) { + mem_offset = i * shader_offset; + memcpy(ptr + mem_offset, shader, shader_size); + } + + /* overwrite patch codes */ + for (i = 0 ; i < 10; i++) { + mem_offset = i * shader_offset + patchcode_offset[0] * sizeof(uint32_t); + patch_code_offset = i * patchinfo_code_size; + memcpy(ptr + mem_offset, + patchinfo_code + patch_code_offset, + patchinfo_code_size * sizeof(uint32_t)); + } + + return 0; +} + +/* load RectPosTexFast_VS */ +static int amdgpu_draw_load_vs_shader(uint8_t *ptr) +{ + const uint32_t *shader; + uint32_t shader_size; + + shader = vs_RectPosTexFast_shader_gfx9; + shader_size = sizeof(vs_RectPosTexFast_shader_gfx9); + + memcpy(ptr, shader, shader_size); + + return 0; +} + +static int amdgpu_draw_init(uint32_t *ptr) +{ + int i = 0; + const uint32_t *preamblecache_ptr; + uint32_t preamblecache_size; + + /* Write context control and load shadowing register if necessary */ + ptr[i++] = PACKET3(PKT3_CONTEXT_CONTROL, 1); + ptr[i++] = 0x80000000; + ptr[i++] = 0x80000000; + + preamblecache_ptr = preamblecache_gfx9; + preamblecache_size = sizeof(preamblecache_gfx9); + + memcpy(ptr + i, preamblecache_ptr, preamblecache_size); + return i + preamblecache_size/sizeof(uint32_t); +} + +static int amdgpu_draw_setup_and_write_drawblt_surf_info(uint32_t *ptr, + uint64_t dst_addr) +{ + int i = 0; + + /* setup color buffer */ + /* offset reg + 0xA318 CB_COLOR0_BASE + 0xA319 CB_COLOR0_BASE_EXT + 0xA31A CB_COLOR0_ATTRIB2 + 0xA31B CB_COLOR0_VIEW + 0xA31C CB_COLOR0_INFO + 0xA31D CB_COLOR0_ATTRIB + 0xA31E CB_COLOR0_DCC_CONTROL + 0xA31F CB_COLOR0_CMASK + 0xA320 CB_COLOR0_CMASK_BASE_EXT + 0xA321 CB_COLOR0_FMASK + 0xA322 CB_COLOR0_FMASK_BASE_EXT + 0xA323 CB_COLOR0_CLEAR_WORD0 + 0xA324 CB_COLOR0_CLEAR_WORD1 + 0xA325 CB_COLOR0_DCC_BASE + 0xA326 CB_COLOR0_DCC_BASE_EXT */ + ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 15); + ptr[i++] = 0x318; + ptr[i++] = dst_addr >> 8; + ptr[i++] = dst_addr >> 40; + ptr[i++] = 0x7c01f; + ptr[i++] = 0; + ptr[i++] = 0x50438; + ptr[i++] = 0x10140000; + i += 9; + + /* mmCB_MRT0_EPITCH */ + ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1); + ptr[i++] = 0x1e8; + ptr[i++] = 0x1f; + + /* 0xA32B CB_COLOR1_BASE */ + ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1); + ptr[i++] = 0x32b; + ptr[i++] = 0; + + /* 0xA33A CB_COLOR1_BASE */ + ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1); + ptr[i++] = 0x33a; + ptr[i++] = 0; + + /* SPI_SHADER_COL_FORMAT */ + ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1); + ptr[i++] = 0x1c5; + ptr[i++] = 9; + + /* Setup depth buffer */ + /* mmDB_Z_INFO */ + ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 2); + ptr[i++] = 0xe; + i += 2; + + return i; +} + +static int amdgpu_draw_setup_and_write_drawblt_state(uint32_t *ptr) +{ + int i = 0; + const uint32_t *cached_cmd_ptr; + uint32_t cached_cmd_size; + + /* mmPA_SC_TILE_STEERING_OVERRIDE */ + ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1); + ptr[i++] = 0xd7; + ptr[i++] = 0; + + ptr[i++] = 0xffff1000; + ptr[i++] = 0xc0021000; + + ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1); + ptr[i++] = 0xd7; + ptr[i++] = 1; + + /* mmPA_SC_AA_SAMPLE_LOCS_PIXEL_X0Y0_0 */ + ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 16); + ptr[i++] = 0x2fe; + i += 16; + + /* mmPA_SC_CENTROID_PRIORITY_0 */ + ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 2); + ptr[i++] = 0x2f5; + i += 2; + + cached_cmd_ptr = cached_cmd_gfx9; + cached_cmd_size = sizeof(cached_cmd_gfx9); + + memcpy(ptr + i, cached_cmd_ptr, cached_cmd_size); + i += cached_cmd_size/sizeof(uint32_t); + + return i; +} + +static int amdgpu_draw_vs_RectPosTexFast_write2hw(uint32_t *ptr, uint64_t shader_addr) +{ + int i = 0; + + /* mmPA_CL_VS_OUT_CNTL */ + ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1); + ptr[i++] = 0x207; + ptr[i++] = 0; + + /* mmSPI_SHADER_PGM_RSRC3_VS */ + ptr[i++] = PACKET3(PKT3_SET_SH_REG, 1); + ptr[i++] = 0x46; + ptr[i++] = 0xffff; + + /* mmSPI_SHADER_PGM_LO_VS...mmSPI_SHADER_PGM_HI_VS */ + ptr[i++] = PACKET3(PKT3_SET_SH_REG, 2); + ptr[i++] = 0x48; + ptr[i++] = shader_addr >> 8; + ptr[i++] = shader_addr >> 40; + + /* mmSPI_SHADER_PGM_RSRC1_VS */ + ptr[i++] = PACKET3(PKT3_SET_SH_REG, 1); + ptr[i++] = 0x4a; + ptr[i++] = 0xc0081; + /* mmSPI_SHADER_PGM_RSRC2_VS */ + ptr[i++] = PACKET3(PKT3_SET_SH_REG, 1); + ptr[i++] = 0x4b; + ptr[i++] = 0x18; + + /* mmSPI_VS_OUT_CONFIG */ + ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1); + ptr[i++] = 0x1b1; + ptr[i++] = 2; + + /* mmSPI_SHADER_POS_FORMAT */ + ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1); + ptr[i++] = 0x1c3; + ptr[i++] = 4; + + ptr[i++] = PACKET3(PKT3_SET_SH_REG, 4); + ptr[i++] = 0x4c; + i += 2; + ptr[i++] = 0x42000000; + ptr[i++] = 0x42000000; + + ptr[i++] = PACKET3(PKT3_SET_SH_REG, 4); + ptr[i++] = 0x50; + i += 4; + + ptr[i++] = PACKET3(PKT3_SET_SH_REG, 4); + ptr[i++] = 0x54; + i += 4; + + return i; +} + +static int amdgpu_draw_ps_write2hw(uint32_t *ptr, uint64_t shader_addr) +{ + int i, j; + const uint32_t *sh_registers; + const uint32_t *context_registers; + uint32_t num_sh_reg, num_context_reg; + + sh_registers = (const uint32_t *)ps_const_sh_registers_gfx9; + context_registers = (const uint32_t *)ps_const_context_reg_gfx9; + num_sh_reg = ps_num_sh_registers_gfx9; + num_context_reg = ps_num_context_registers_gfx9; + + i = 0; + + /* 0x2c07 SPI_SHADER_PGM_RSRC3_PS + 0x2c08 SPI_SHADER_PGM_LO_PS + 0x2c09 SPI_SHADER_PGM_HI_PS */ + shader_addr += 256 * 9; + ptr[i++] = PACKET3(PKT3_SET_SH_REG, 3); + ptr[i++] = 0x7; + ptr[i++] = 0xffff; + ptr[i++] = shader_addr >> 8; + ptr[i++] = shader_addr >> 40; + + for (j = 0; j < num_sh_reg; j++) { + ptr[i++] = PACKET3(PKT3_SET_SH_REG, 1); + ptr[i++] = sh_registers[j * 2] - 0x2c00; + ptr[i++] = sh_registers[j * 2 + 1]; + } + + for (j = 0; j < num_context_reg; j++) { + if (context_registers[j * 2] != 0xA1C5) { + ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1); + ptr[i++] = context_registers[j * 2] - 0xa000; + ptr[i++] = context_registers[j * 2 + 1]; + } + + if (context_registers[j * 2] == 0xA1B4) { + ptr[i++] = PACKET3(PACKET3_SET_CONTEXT_REG, 1); + ptr[i++] = 0x1b3; + ptr[i++] = 2; + } + } + + return i; +} + +static int amdgpu_draw_draw(uint32_t *ptr) +{ + int i = 0; + + /* mmIA_MULTI_VGT_PARAM */ + ptr[i++] = PACKET3(PACKET3_SET_UCONFIG_REG, 1); + ptr[i++] = 0x40000258; + ptr[i++] = 0xd00ff; + + /* mmVGT_PRIMITIVE_TYPE */ + ptr[i++] = PACKET3(PACKET3_SET_UCONFIG_REG, 1); + ptr[i++] = 0x10000242; + ptr[i++] = 0x11; + + ptr[i++] = PACKET3(PACKET3_DRAW_INDEX_AUTO, 1); + ptr[i++] = 3; + ptr[i++] = 2; + + return i; +} + +void amdgpu_memset_draw(amdgpu_device_handle device_handle, + amdgpu_bo_handle bo_shader_ps, + amdgpu_bo_handle bo_shader_vs, + uint64_t mc_address_shader_ps, + uint64_t mc_address_shader_vs, + uint32_t ring_id) +{ + amdgpu_context_handle context_handle; + amdgpu_bo_handle bo_dst, bo_cmd, resources[4]; + volatile unsigned char *ptr_dst; + uint32_t *ptr_cmd; + uint64_t mc_address_dst, mc_address_cmd; + amdgpu_va_handle va_dst, va_cmd; + int i, r; + int bo_dst_size = 16384; + int bo_cmd_size = 4096; + struct amdgpu_cs_request ibs_request = {0}; + struct amdgpu_cs_ib_info ib_info = {0}; + struct amdgpu_cs_fence fence_status = {0}; + uint32_t expired; + amdgpu_bo_list_handle bo_list; + + r = amdgpu_cs_ctx_create(device_handle, &context_handle); + CU_ASSERT_EQUAL(r, 0); + + r = amdgpu_bo_alloc_and_map(device_handle, bo_cmd_size, 4096, + AMDGPU_GEM_DOMAIN_GTT, 0, + &bo_cmd, (void **)&ptr_cmd, + &mc_address_cmd, &va_cmd); + CU_ASSERT_EQUAL(r, 0); + + r = amdgpu_bo_alloc_and_map(device_handle, bo_dst_size, 4096, + AMDGPU_GEM_DOMAIN_VRAM, 0, + &bo_dst, (void **)&ptr_dst, + &mc_address_dst, &va_dst); + CU_ASSERT_EQUAL(r, 0); + + i = 0; + i += amdgpu_draw_init(ptr_cmd + i); + + i += amdgpu_draw_setup_and_write_drawblt_surf_info(ptr_cmd + i, mc_address_dst); + + i += amdgpu_draw_setup_and_write_drawblt_state(ptr_cmd + i); + + i += amdgpu_draw_vs_RectPosTexFast_write2hw(ptr_cmd + i, mc_address_shader_vs); + + i += amdgpu_draw_ps_write2hw(ptr_cmd + i, mc_address_shader_ps); + + ptr_cmd[i++] = PACKET3(PKT3_SET_SH_REG, 4); + ptr_cmd[i++] = 0xc; + ptr_cmd[i++] = 0x33333333; + ptr_cmd[i++] = 0x33333333; + ptr_cmd[i++] = 0x33333333; + ptr_cmd[i++] = 0x33333333; + + i += amdgpu_draw_draw(ptr_cmd + i); + + while (i & 7) + ptr_cmd[i++] = 0xffff1000; /* type3 nop packet */ + + resources[0] = bo_dst; + resources[1] = bo_shader_ps; + resources[2] = bo_shader_vs; + resources[3] = bo_cmd; + r = amdgpu_bo_list_create(device_handle, 3, resources, NULL, &bo_list); + CU_ASSERT_EQUAL(r, 0); + + ib_info.ib_mc_address = mc_address_cmd; + ib_info.size = i; + ibs_request.ip_type = AMDGPU_HW_IP_GFX; + ibs_request.ring = ring_id; + ibs_request.resources = bo_list; + ibs_request.number_of_ibs = 1; + ibs_request.ibs = &ib_info; + ibs_request.fence_info.handle = NULL; + + /* submit CS */ + r = amdgpu_cs_submit(context_handle, 0, &ibs_request, 1); + CU_ASSERT_EQUAL(r, 0); + + r = amdgpu_bo_list_destroy(bo_list); + CU_ASSERT_EQUAL(r, 0); + + fence_status.ip_type = AMDGPU_HW_IP_GFX; + fence_status.ip_instance = 0; + fence_status.ring = ring_id; + fence_status.context = context_handle; + fence_status.fence = ibs_request.seq_no; + + /* wait for IB accomplished */ + r = amdgpu_cs_query_fence_status(&fence_status, + AMDGPU_TIMEOUT_INFINITE, + 0, &expired); + CU_ASSERT_EQUAL(r, 0); + CU_ASSERT_EQUAL(expired, true); + + /* verify if memset test result meets with expected */ + i = 0; + while(i < bo_dst_size) { + CU_ASSERT_EQUAL(ptr_dst[i++], 0x33); + } + + r = amdgpu_bo_unmap_and_free(bo_dst, va_dst, mc_address_dst, bo_dst_size); + CU_ASSERT_EQUAL(r, 0); + + r = amdgpu_bo_unmap_and_free(bo_cmd, va_cmd, mc_address_cmd, bo_cmd_size); + CU_ASSERT_EQUAL(r, 0); + + r = amdgpu_cs_ctx_free(context_handle); + CU_ASSERT_EQUAL(r, 0); +} + +static void amdgpu_memset_draw_test(amdgpu_device_handle device_handle, + uint32_t ring) +{ + amdgpu_bo_handle bo_shader_ps, bo_shader_vs; + void *ptr_shader_ps; + void *ptr_shader_vs; + uint64_t mc_address_shader_ps, mc_address_shader_vs; + amdgpu_va_handle va_shader_ps, va_shader_vs; + int r; + int bo_shader_size = 4096; + + r = amdgpu_bo_alloc_and_map(device_handle, bo_shader_size, 4096, + AMDGPU_GEM_DOMAIN_VRAM, 0, + &bo_shader_ps, &ptr_shader_ps, + &mc_address_shader_ps, &va_shader_ps); + CU_ASSERT_EQUAL(r, 0); + + r = amdgpu_bo_alloc_and_map(device_handle, bo_shader_size, 4096, + AMDGPU_GEM_DOMAIN_VRAM, 0, + &bo_shader_vs, &ptr_shader_vs, + &mc_address_shader_vs, &va_shader_vs); + CU_ASSERT_EQUAL(r, 0); + + r = amdgpu_draw_load_ps_shader(ptr_shader_ps, PS_CONST); + CU_ASSERT_EQUAL(r, 0); + + r = amdgpu_draw_load_vs_shader(ptr_shader_vs); + CU_ASSERT_EQUAL(r, 0); + + amdgpu_memset_draw(device_handle, bo_shader_ps, bo_shader_vs, + mc_address_shader_ps, mc_address_shader_vs, ring); + + r = amdgpu_bo_unmap_and_free(bo_shader_ps, va_shader_ps, mc_address_shader_ps, bo_shader_size); + CU_ASSERT_EQUAL(r, 0); + + r = amdgpu_bo_unmap_and_free(bo_shader_vs, va_shader_vs, mc_address_shader_vs, bo_shader_size); + CU_ASSERT_EQUAL(r, 0); +} + +static void amdgpu_draw_test(void) +{ + int r; + struct drm_amdgpu_info_hw_ip info; + uint32_t ring_id; + + r = amdgpu_query_hw_ip_info(device_handle, AMDGPU_HW_IP_GFX, 0, &info); + CU_ASSERT_EQUAL(r, 0); + + for (ring_id = 0; (1 << ring_id) & info.available_rings; ring_id++) + amdgpu_memset_draw_test(device_handle, ring_id); +} -- 2.7.4 _______________________________________________ amd-gfx mailing list amd-gfx@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/amd-gfx