Am 09.01.19 um 17:14 schrieb Marek
Olšák:
That's not really faster. The only thing we safe us is a single loop over all BOs to lockup the handle into a pointer and that is only a tiny fraction of the overhead. The majority of the overhead is locking the BOs and reserving space for the submission. What could really help here is to submit gfx+comput together in just one CS IOCTL. This way we would need the locking and space reservation only once. It's a bit of work in the kernel side, but certainly doable. Christian.
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