Am 20.12.18 um 20:23 schrieb Andrey Grodzovsky:
Decauple sched threads stop and start and ring mirror
list handling from the policy of what to do about the
guilty jobs.
When stoppping the sched thread and detaching sched fences
from non signaled HW fenes wait for all signaled HW fences
to complete before rerunning the jobs.
v2: Fix resubmission of guilty job into HW after refactoring.
v4:
Full restart for all the jobs, not only from guilty ring.
Extract karma increase into standalone function.
v5:
Rework waiting for signaled jobs without relying on the job
struct itself as those might already be freed for non 'guilty'
job's schedulers.
Expose karma increase to drivers.
Suggested-by: Christian Koenig <Christian.Koenig@xxxxxxx>
Signed-off-by: Andrey Grodzovsky <andrey.grodzovsky@xxxxxxx>
---
drivers/gpu/drm/amd/amdgpu/amdgpu_device.c | 18 +--
drivers/gpu/drm/etnaviv/etnaviv_sched.c | 11 +-
drivers/gpu/drm/scheduler/sched_main.c | 188 +++++++++++++++++++----------
drivers/gpu/drm/v3d/v3d_sched.c | 12 +-
include/drm/gpu_scheduler.h | 10 +-
5 files changed, 151 insertions(+), 88 deletions(-)
diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c
index 8a078f4..a4bd2d3 100644
--- a/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c
+++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_device.c
@@ -3298,12 +3298,10 @@ static int amdgpu_device_pre_asic_reset(struct amdgpu_device *adev,
if (!ring || !ring->sched.thread)
continue;
- kthread_park(ring->sched.thread);
+ drm_sched_stop(&ring->sched, job ? &job->base : NULL);
- if (job && job->base.sched != &ring->sched)
- continue;
-
- drm_sched_hw_job_reset(&ring->sched, job ? &job->base : NULL);
+ if(job)
+ drm_sched_increase_karma(&job->base);
Since we dropped the "job && job->base.sched != &ring->sched" check
above this will now increase the jobs karma multiple times.
Maybe just move that outside of the loop.
/* after all hw jobs are reset, hw fence is meaningless, so force_completion */
amdgpu_fence_driver_force_completion(ring);
@@ -3454,14 +3452,10 @@ static void amdgpu_device_post_asic_reset(struct amdgpu_device *adev,
if (!ring || !ring->sched.thread)
continue;
- /* only need recovery sched of the given job's ring
- * or all rings (in the case @job is NULL)
- * after above amdgpu_reset accomplished
- */
- if ((!job || job->base.sched == &ring->sched) && !adev->asic_reset_res)
- drm_sched_job_recovery(&ring->sched);
+ if (!adev->asic_reset_res)
+ drm_sched_resubmit_jobs(&ring->sched);
- kthread_unpark(ring->sched.thread);
+ drm_sched_start(&ring->sched, !adev->asic_reset_res);
}
if (!amdgpu_device_has_dc_support(adev)) {
diff --git a/drivers/gpu/drm/etnaviv/etnaviv_sched.c b/drivers/gpu/drm/etnaviv/etnaviv_sched.c
index 49a6763..6f1268f 100644
--- a/drivers/gpu/drm/etnaviv/etnaviv_sched.c
+++ b/drivers/gpu/drm/etnaviv/etnaviv_sched.c
@@ -109,16 +109,19 @@ static void etnaviv_sched_timedout_job(struct drm_sched_job *sched_job)
}
/* block scheduler */
- kthread_park(gpu->sched.thread);
- drm_sched_hw_job_reset(&gpu->sched, sched_job);
+ drm_sched_stop(&gpu->sched, sched_job);
+
+ if(sched_job)
+ drm_sched_increase_karma(sched_job);
/* get the GPU back into the init state */
etnaviv_core_dump(gpu);
etnaviv_gpu_recover_hang(gpu);
+ drm_sched_resubmit_jobs(&gpu->sched);
+
/* restart scheduler after GPU is usable again */
- drm_sched_job_recovery(&gpu->sched);
- kthread_unpark(gpu->sched.thread);
+ drm_sched_start(&gpu->sched, true);
}
static void etnaviv_sched_free_job(struct drm_sched_job *sched_job)
diff --git a/drivers/gpu/drm/scheduler/sched_main.c b/drivers/gpu/drm/scheduler/sched_main.c
index dbb6906..b5c5bee 100644
--- a/drivers/gpu/drm/scheduler/sched_main.c
+++ b/drivers/gpu/drm/scheduler/sched_main.c
@@ -60,8 +60,6 @@
static void drm_sched_process_job(struct dma_fence *f, struct dma_fence_cb *cb);
-static void drm_sched_expel_job_unlocked(struct drm_sched_job *s_job);
-
/**
* drm_sched_rq_init - initialize a given run queue struct
*
@@ -335,6 +333,42 @@ static void drm_sched_job_timedout(struct work_struct *work)
spin_unlock_irqrestore(&sched->job_list_lock, flags);
}
Kernel doc here would be nice to have.
+void drm_sched_increase_karma(struct drm_sched_job *bad)
+{
+ int i;
+ struct drm_sched_entity *tmp;
+ struct drm_sched_entity *entity;
+ struct drm_gpu_scheduler *sched = bad->sched;
+
+ /* don't increase @bad's karma if it's from KERNEL RQ,
+ * because sometimes GPU hang would cause kernel jobs (like VM updating jobs)
+ * corrupt but keep in mind that kernel jobs always considered good.
+ */
+ if (bad->s_priority != DRM_SCHED_PRIORITY_KERNEL) {
+ atomic_inc(&bad->karma);
+ for (i = DRM_SCHED_PRIORITY_MIN; i < DRM_SCHED_PRIORITY_KERNEL;
+ i++) {
+ struct drm_sched_rq *rq = &sched->sched_rq[i];
+
+ spin_lock(&rq->lock);
+ list_for_each_entry_safe(entity, tmp, &rq->entities, list) {
+ if (bad->s_fence->scheduled.context ==
+ entity->fence_context) {
+ if (atomic_read(&bad->karma) >
+ bad->sched->hang_limit)
+ if (entity->guilty)
+ atomic_set(entity->guilty, 1);
+ break;
+ }
+ }
+ spin_unlock(&rq->lock);
+ if (&entity->list != &rq->entities)
+ break;
+ }
+ }
+}
+EXPORT_SYMBOL(drm_sched_increase_karma);
+
/**
* drm_sched_hw_job_reset - stop the scheduler if it contains the bad job
*
@@ -342,13 +376,22 @@ static void drm_sched_job_timedout(struct work_struct *work)
* @bad: bad scheduler job
*
*/
-void drm_sched_hw_job_reset(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad)
+void drm_sched_stop(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad)
{
- struct drm_sched_job *s_job;
- struct drm_sched_entity *entity, *tmp;
+ struct drm_sched_job *s_job, *last_job;
unsigned long flags;
- int i;
+ struct dma_fence *wait_fence = NULL;
+ int r;
+
+ kthread_park(sched->thread);
+ /*
+ * Verify all the signaled jobs in mirror list are removed from the ring
+ * by waiting for their respective scheduler fences to signal.
+ * Continually repeat traversing the ring mirror list until no more signaled
+ * fences are found
+ */
+retry_wait:
spin_lock_irqsave(&sched->job_list_lock, flags);
list_for_each_entry_reverse(s_job, &sched->ring_mirror_list, node) {
if (s_job->s_fence->parent &&
@@ -357,35 +400,45 @@ void drm_sched_hw_job_reset(struct drm_gpu_scheduler *sched, struct drm_sched_jo
dma_fence_put(s_job->s_fence->parent);
s_job->s_fence->parent = NULL;
atomic_dec(&sched->hw_rq_count);
+ } else {
+ wait_fence = dma_fence_get(&s_job->s_fence->finished);
+ last_job = s_job;
+ break;
}
}
- spin_unlock_irqrestore(&sched->job_list_lock, flags);
- if (bad && bad->s_priority != DRM_SCHED_PRIORITY_KERNEL) {
- atomic_inc(&bad->karma);
- /* don't increase @bad's karma if it's from KERNEL RQ,
- * becuase sometimes GPU hang would cause kernel jobs (like VM updating jobs)
- * corrupt but keep in mind that kernel jobs always considered good.
- */
- for (i = DRM_SCHED_PRIORITY_MIN; i < DRM_SCHED_PRIORITY_KERNEL; i++ ) {
- struct drm_sched_rq *rq = &sched->sched_rq[i];
+ /* No signaled jobs in the ring, its safe to proceed to ASIC reset */
+ if (!wait_fence) {
+ spin_unlock_irqrestore(&sched->job_list_lock, flags);
+ goto done;
+ }
- spin_lock(&rq->lock);
- list_for_each_entry_safe(entity, tmp, &rq->entities, list) {
- if (bad->s_fence->scheduled.context == entity->fence_context) {
- if (atomic_read(&bad->karma) > bad->sched->hang_limit)
- if (entity->guilty)
- atomic_set(entity->guilty, 1);
- break;
- }
- }
- spin_unlock(&rq->lock);
- if (&entity->list != &rq->entities)
- break;
+ /* Restore removed cb since removing again already removed cb is undefined */
+ list_for_each_entry_reverse(s_job, &sched->ring_mirror_list, node) {
+ if(s_job == last_job)
+ break;
Need to double check after the holidays, but you should be able to use
list_for_each_entry_continue here.
+
+ if (s_job->s_fence->parent) {
+ r = dma_fence_add_callback(s_job->s_fence->parent,
+ &s_job->s_fence->cb,
+ drm_sched_process_job);
+ if (r)
+ DRM_ERROR("fence restore callback failed (%d)\n",
+ r);
When you fail to add the callback this means that you need to call call
drm_sched_process_job manually here.
}
}
+ spin_unlock_irqrestore(&sched->job_list_lock, flags);
+
+ dma_fence_wait(wait_fence, false);
+ dma_fence_put(wait_fence);
+ wait_fence = NULL;
+
+ goto retry_wait;
+
+done:
+ return;
Drop the done: label and return directly above.
Apart from all those nit picks that starts to look like it should work,
Christian.
}
-EXPORT_SYMBOL(drm_sched_hw_job_reset);
+EXPORT_SYMBOL(drm_sched_stop);
/**
* drm_sched_job_recovery - recover jobs after a reset
@@ -393,33 +446,21 @@ EXPORT_SYMBOL(drm_sched_hw_job_reset);
* @sched: scheduler instance
*
*/
-void drm_sched_job_recovery(struct drm_gpu_scheduler *sched)
+void drm_sched_start(struct drm_gpu_scheduler *sched, bool full_recovery)
{
struct drm_sched_job *s_job, *tmp;
- bool found_guilty = false;
unsigned long flags;
int r;
+ if (!full_recovery)
+ goto unpark;
+
spin_lock_irqsave(&sched->job_list_lock, flags);
list_for_each_entry_safe(s_job, tmp, &sched->ring_mirror_list, node) {
struct drm_sched_fence *s_fence = s_job->s_fence;
- struct dma_fence *fence;
- uint64_t guilty_context;
-
- if (!found_guilty && atomic_read(&s_job->karma) > sched->hang_limit) {
- found_guilty = true;
- guilty_context = s_job->s_fence->scheduled.context;
- }
-
- if (found_guilty && s_job->s_fence->scheduled.context == guilty_context)
- dma_fence_set_error(&s_fence->finished, -ECANCELED);
-
- spin_unlock_irqrestore(&sched->job_list_lock, flags);
- fence = sched->ops->run_job(s_job);
- atomic_inc(&sched->hw_rq_count);
+ struct dma_fence *fence = s_job->s_fence->parent;
if (fence) {
- s_fence->parent = dma_fence_get(fence);
r = dma_fence_add_callback(fence, &s_fence->cb,
drm_sched_process_job);
if (r == -ENOENT)
@@ -427,18 +468,47 @@ void drm_sched_job_recovery(struct drm_gpu_scheduler *sched)
else if (r)
DRM_ERROR("fence add callback failed (%d)\n",
r);
- dma_fence_put(fence);
- } else {
- if (s_fence->finished.error < 0)
- drm_sched_expel_job_unlocked(s_job);
+ } else
drm_sched_process_job(NULL, &s_fence->cb);
- }
- spin_lock_irqsave(&sched->job_list_lock, flags);
}
+
drm_sched_start_timeout(sched);
spin_unlock_irqrestore(&sched->job_list_lock, flags);
+
+unpark:
+ kthread_unpark(sched->thread);
+}
+EXPORT_SYMBOL(drm_sched_start);
+
+/**
+ * drm_sched_resubmit_jobs - helper to relunch job from mirror ring list
+ *
+ * @sched: scheduler instance
+ *
+ */
+void drm_sched_resubmit_jobs(struct drm_gpu_scheduler *sched)
+{
+ struct drm_sched_job *s_job, *tmp;
+ uint64_t guilty_context;
+ bool found_guilty = false;
+
+ /*TODO DO we need spinlock here ? */
+ list_for_each_entry_safe(s_job, tmp, &sched->ring_mirror_list, node) {
+ struct drm_sched_fence *s_fence = s_job->s_fence;
+
+ if (!found_guilty && atomic_read(&s_job->karma) > sched->hang_limit) {
+ found_guilty = true;
+ guilty_context = s_job->s_fence->scheduled.context;
+ }
+
+ if (found_guilty && s_job->s_fence->scheduled.context == guilty_context)
+ dma_fence_set_error(&s_fence->finished, -ECANCELED);
+
+ s_job->s_fence->parent = sched->ops->run_job(s_job);
+ atomic_inc(&sched->hw_rq_count);
+ }
}
-EXPORT_SYMBOL(drm_sched_job_recovery);
+EXPORT_SYMBOL(drm_sched_resubmit_jobs);
/**
* drm_sched_job_init - init a scheduler job
@@ -634,26 +704,14 @@ static int drm_sched_main(void *param)
DRM_ERROR("fence add callback failed (%d)\n",
r);
dma_fence_put(fence);
- } else {
- if (s_fence->finished.error < 0)
- drm_sched_expel_job_unlocked(sched_job);
+ } else
drm_sched_process_job(NULL, &s_fence->cb);
- }
wake_up(&sched->job_scheduled);
}
return 0;
}
-static void drm_sched_expel_job_unlocked(struct drm_sched_job *s_job)
-{
- struct drm_gpu_scheduler *sched = s_job->sched;
-
- spin_lock(&sched->job_list_lock);
- list_del_init(&s_job->node);
- spin_unlock(&sched->job_list_lock);
-}
-
/**
* drm_sched_init - Init a gpu scheduler instance
*
diff --git a/drivers/gpu/drm/v3d/v3d_sched.c b/drivers/gpu/drm/v3d/v3d_sched.c
index 445b2ef..f76d9ed 100644
--- a/drivers/gpu/drm/v3d/v3d_sched.c
+++ b/drivers/gpu/drm/v3d/v3d_sched.c
@@ -178,18 +178,22 @@ v3d_job_timedout(struct drm_sched_job *sched_job)
for (q = 0; q < V3D_MAX_QUEUES; q++) {
struct drm_gpu_scheduler *sched = &v3d->queue[q].sched;
- kthread_park(sched->thread);
- drm_sched_hw_job_reset(sched, (sched_job->sched == sched ?
+ drm_sched_stop(sched, (sched_job->sched == sched ?
sched_job : NULL));
+
+ if(sched_job)
+ drm_sched_increase_karma(sched_job);
}
/* get the GPU back into the init state */
v3d_reset(v3d);
+ for (q = 0; q < V3D_MAX_QUEUES; q++)
+ drm_sched_resubmit_jobs(sched_job->sched);
+
/* Unblock schedulers and restart their jobs. */
for (q = 0; q < V3D_MAX_QUEUES; q++) {
- drm_sched_job_recovery(&v3d->queue[q].sched);
- kthread_unpark(v3d->queue[q].sched.thread);
+ drm_sched_start(&v3d->queue[q].sched, true);
}
mutex_unlock(&v3d->reset_lock);
diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h
index 47e1979..5ab2d97 100644
--- a/include/drm/gpu_scheduler.h
+++ b/include/drm/gpu_scheduler.h
@@ -175,6 +175,7 @@ struct drm_sched_fence *to_drm_sched_fence(struct dma_fence *f);
* finished to remove the job from the
* @drm_gpu_scheduler.ring_mirror_list.
* @node: used to append this struct to the @drm_gpu_scheduler.ring_mirror_list.
+ * @finish_node: used in a list to wait on before resetting the scheduler
* @id: a unique id assigned to each job scheduled on the scheduler.
* @karma: increment on every hang caused by this job. If this exceeds the hang
* limit of the scheduler then the job is marked guilty and will not
@@ -193,6 +194,7 @@ struct drm_sched_job {
struct dma_fence_cb finish_cb;
struct work_struct finish_work;
struct list_head node;
+ struct list_head finish_node;
uint64_t id;
atomic_t karma;
enum drm_sched_priority s_priority;
@@ -298,9 +300,11 @@ int drm_sched_job_init(struct drm_sched_job *job,
void *owner);
void drm_sched_job_cleanup(struct drm_sched_job *job);
void drm_sched_wakeup(struct drm_gpu_scheduler *sched);
-void drm_sched_hw_job_reset(struct drm_gpu_scheduler *sched,
- struct drm_sched_job *job);
-void drm_sched_job_recovery(struct drm_gpu_scheduler *sched);
+void drm_sched_stop(struct drm_gpu_scheduler *sched,
+ struct drm_sched_job *job);
+void drm_sched_start(struct drm_gpu_scheduler *sched, bool full_recovery);
+void drm_sched_resubmit_jobs(struct drm_gpu_scheduler *sched);
+void drm_sched_increase_karma(struct drm_sched_job *bad);
bool drm_sched_dependency_optimized(struct dma_fence* fence,
struct drm_sched_entity *entity);
void drm_sched_fault(struct drm_gpu_scheduler *sched);
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