From: Dmytro Laktyushkin <Dmytro.Laktyushkin@xxxxxxx> Curretly dc will incorrectly calculate viewport when there is rotation or mirror being applied Signed-off-by: Dmytro Laktyushkin <Dmytro.Laktyushkin@xxxxxxx> Reviewed-by: Su Chung <Su.Chung@xxxxxxx> Acked-by: Leo Li <sunpeng.li@xxxxxxx> --- drivers/gpu/drm/amd/display/dc/core/dc_resource.c | 65 +++++++++-------------- 1 file changed, 24 insertions(+), 41 deletions(-) diff --git a/drivers/gpu/drm/amd/display/dc/core/dc_resource.c b/drivers/gpu/drm/amd/display/dc/core/dc_resource.c index d68906b..fc65b00 100644 --- a/drivers/gpu/drm/amd/display/dc/core/dc_resource.c +++ b/drivers/gpu/drm/amd/display/dc/core/dc_resource.c @@ -499,8 +499,13 @@ static void calculate_viewport(struct pipe_ctx *pipe_ctx) pipe_ctx->top_pipe->plane_state == pipe_ctx->plane_state; bool flip_vert_scan_dir = false, flip_horz_scan_dir = false; + /* - * Need to calculate the scan direction for viewport to properly determine offset + * We need take horizontal mirror into account. On an unrotated surface this means + * that the viewport offset is actually the offset from the other side of source + * image so we have to subtract the right edge of the viewport from the right edge of + * the source window. Similar to mirror we need to take into account how offset is + * affected for 270/180 rotations */ if (pipe_ctx->plane_state->rotation == ROTATION_ANGLE_180) { flip_vert_scan_dir = true; @@ -510,6 +515,9 @@ static void calculate_viewport(struct pipe_ctx *pipe_ctx) else if (pipe_ctx->plane_state->rotation == ROTATION_ANGLE_270) flip_horz_scan_dir = true; + if (pipe_ctx->plane_state->horizontal_mirror) + flip_horz_scan_dir = !flip_horz_scan_dir; + if (stream->view_format == VIEW_3D_FORMAT_SIDE_BY_SIDE || stream->view_format == VIEW_3D_FORMAT_TOP_AND_BOTTOM) { pri_split = false; @@ -540,45 +548,27 @@ static void calculate_viewport(struct pipe_ctx *pipe_ctx) plane_state->clip_rect.y + plane_state->clip_rect.height - clip.y ; /* offset = surf_src.ofs + (clip.ofs - surface->dst_rect.ofs) * scl_ratio + * note: surf_src.ofs should be added after rotation/mirror offset direction + * adjustment since it is already in viewport space * num_pixels = clip.num_pix * scl_ratio */ - data->viewport.x = surf_src.x + (clip.x - plane_state->dst_rect.x) * + data->viewport.x = (clip.x - plane_state->dst_rect.x) * surf_src.width / plane_state->dst_rect.width; data->viewport.width = clip.width * surf_src.width / plane_state->dst_rect.width; - data->viewport.y = surf_src.y + (clip.y - plane_state->dst_rect.y) * + data->viewport.y = (clip.y - plane_state->dst_rect.y) * surf_src.height / plane_state->dst_rect.height; data->viewport.height = clip.height * surf_src.height / plane_state->dst_rect.height; - /* To transfer the x, y to correct coordinate on mirror image (camera). - * deg 0 : transfer x, - * deg 90 : don't need to transfer, - * deg180 : transfer y, - * deg270 : transfer x and y. - * To transfer the x, y to correct coordinate on non-mirror image (video). - * deg 0 : don't need to transfer, - * deg 90 : transfer y, - * deg180 : transfer x and y, - * deg270 : transfer x. - */ - if (pipe_ctx->plane_state->horizontal_mirror) { - if (flip_horz_scan_dir && !flip_vert_scan_dir) { - data->viewport.y = surf_src.height - data->viewport.y - data->viewport.height; - data->viewport.x = surf_src.width - data->viewport.x - data->viewport.width; - } else if (flip_horz_scan_dir && flip_vert_scan_dir) - data->viewport.y = surf_src.height - data->viewport.y - data->viewport.height; - else { - if (!flip_horz_scan_dir && !flip_vert_scan_dir) - data->viewport.x = surf_src.width - data->viewport.x - data->viewport.width; - } - } else { - if (flip_horz_scan_dir) - data->viewport.x = surf_src.width - data->viewport.x - data->viewport.width; - if (flip_vert_scan_dir) - data->viewport.y = surf_src.height - data->viewport.y - data->viewport.height; - } + if (flip_vert_scan_dir) + data->viewport.y = surf_src.height - data->viewport.y - data->viewport.height; + if (flip_horz_scan_dir) + data->viewport.x = surf_src.width - data->viewport.x - data->viewport.width; + + data->viewport.x += surf_src.x; + data->viewport.y += surf_src.y; /* Round down, compensate in init */ data->viewport_c.x = data->viewport.x / vpc_div; @@ -773,22 +763,15 @@ static void calculate_inits_and_adj_vp(struct pipe_ctx *pipe_ctx, struct rect *r else if (pipe_ctx->plane_state->rotation == ROTATION_ANGLE_270) flip_horz_scan_dir = true; + if (pipe_ctx->plane_state->horizontal_mirror) + flip_horz_scan_dir = !flip_horz_scan_dir; + if (pipe_ctx->plane_state->rotation == ROTATION_ANGLE_90 || pipe_ctx->plane_state->rotation == ROTATION_ANGLE_270) { rect_swap_helper(&src); rect_swap_helper(&data->viewport_c); rect_swap_helper(&data->viewport); - - if (pipe_ctx->plane_state->rotation == ROTATION_ANGLE_270 && - pipe_ctx->plane_state->horizontal_mirror) { - flip_vert_scan_dir = true; - } - if (pipe_ctx->plane_state->rotation == ROTATION_ANGLE_90 && - pipe_ctx->plane_state->horizontal_mirror) { - flip_vert_scan_dir = false; - } - } else if (pipe_ctx->plane_state->horizontal_mirror) - flip_horz_scan_dir = !flip_horz_scan_dir; + } /* * Init calculated according to formula: -- 2.7.4 _______________________________________________ amd-gfx mailing list amd-gfx@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/amd-gfx