Re: [PATCH v2 0/3] A DRM API for adaptive sync and variable refresh rate support

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On Wed, Oct 03, 2018 at 10:41:20AM +0200, Daniel Vetter wrote:
> On Tue, Oct 02, 2018 at 10:49:17AM -0400, Harry Wentland wrote:
> > 
> > 
> > On 2018-10-01 03:15 AM, Daniel Vetter wrote:
> > > On Mon, Sep 24, 2018 at 02:15:34PM -0400, Nicholas Kazlauskas wrote:
> > >> These patches are part of a proposed new interface for supporting variable refresh rate via DRM properties.
> > >>
> > >> === Changes from v1 ===
> > >>
> > >> For drm:
> > >>
> > >> * The variable_refresh_capable property is now flagged as DRM_MODE_PROP_IMMUTABLE
> > >>
> > >> For drm/gpu/amd/display:
> > >>
> > >> * Patches no longer pull in IOCTL/FreeSync refactoring code
> > >> * FreeSync enable/disable behavior has been modified to reflect changes in userspace behavior from xf86-video-amdgpu and mesa
> > >>
> > >> === Adaptive sync and variable refresh rate ===
> > >>
> > >> Adaptive sync is part of the DisplayPort spec and allows for graphics adapters to drive displays with varying frame timings.
> > >>
> > >> Variable refresh rate (VRR) is essentially the same, but defined for HDMI.
> > >>
> > >> === Use cases for variable refresh rate ===
> > >>
> > >> Variable frame (flip) timings don't align well with fixed refresh rate displays. This results in stuttering, tearing and/or input lag. By adjusting the display refresh rate dynamically these issues can be reduced or eliminated.
> > >>
> > >> However, not all content is suitable for dynamic refresh adaptation. Content that is flipped infrequently or at random intervals tends to fair poorly. Multiple clients trying to flip under the same screen can similarly interfere with prediction.
> > >>
> > >> Userland needs a way to let the driver know when the content on the screen is suitable for variable refresh rate and if the user wishes to have the feature enabled.
> > >>
> > >> === DRM API to support variable refresh rates ===
> > >>
> > >> This patch introduces a new API via atomic properties on the DRM connector and CRTC.
> > >>
> > >> The connector has two new optional properties:
> > >>
> > >> * bool variable_refresh_capable - set by the driver if the hardware is capable of supporting variable refresh tech
> > >>
> > >> * bool variable_refresh_enabled - set by the user to enable variable refresh adjustment over the connector
> > >>
> > >> The CRTC has one additional default property:
> > >>
> > >> * bool variable_refresh - a content hint to the driver specifying that the CRTC contents are suitable for variable refresh adjustment
> > >>
> > >> == Overview for DRM driver developers ===
> > >>
> > >> Driver developers can attach the optional connector properties via drm_connector_attach_variable_refresh_properties on connectors that support variable refresh (typically DP or HDMI).
> > >>
> > >> The variable_refresh_capable property should be managed as the output on the connector changes. The property is read only from userspace.
> > >>
> > >> The variable_refresh_enabled property is intended to be a property controlled by userland as a global on/off switch for variable refresh technology. It should be checked before enabling variable refresh rate.
> > >>
> > >> === Overview for Userland developers ==
> > >>
> > >> The variable_refresh property on the CRTC should be set to true when the CRTCs are suitable for variable refresh rate. In practice this is probably an application like a game - a single window that covers the whole CRTC surface and is the only client issuing flips.
> > >>
> > >> To demonstrate the suitability of the API for variable refresh and dynamic adaptation there are additional patches using this API that implement adaptive variable refresh across kernel and userland projects:
> > >>
> > >> * DRM (dri-devel)
> > >> * amdgpu DRM kernel driver (amd-gfx)
> > >> * xf86-video-amdgpu (amd-gfx)
> > >> * mesa (mesa-dev)
> > >>
> > >> These patches enable adaptive variable refresh on X for AMD hardware provided that the user sets the variable_refresh_enabled property to true on supported connectors (ie. using xrandr --set-prop).
> > >>
> > >> The patches have been tested as working on upstream userland with the GNOME desktop environment under a single monitor setup. They also work on KDE in single monitor setup if the compositor is disabled.
> > >>
> > >> The patches require that the application window can issue screen flips via the Present extension to xf86-video-amdgpu. Due to Present extension limitations some desktop environments and multi-monitor setups are currently not compatible.
> > >>
> > >> Full implementation details for these changes can be reviewed in their respective mailing lists.
> > >>
> > >> === Previous discussions ===
> > >>
> > >> These patches are based upon feedback from patches and feedback from two previous threads on the subject which are linked below for reference:
> > >>
> > >> https://lists.freedesktop.org/archives/amd-gfx/2018-April/021047.html
> > >> https://lists.freedesktop.org/archives/dri-devel/2017-October/155207.html
> > >> https://lists.freedesktop.org/archives/dri-devel/2018-September/189404.html
> > >>
> > >> Nicholas Kazlauskas
> > >>
> > >> Nicholas Kazlauskas (3):
> > >>   drm: Add variable refresh rate properties to connector
> > >>   drm: Add variable refresh property to DRM CRTC
> > >>   drm/amd/display: Set FreeSync state using DRM VRR properties
> > > 
> > > Please include Manasi manasi.d.navare@xxxxxxxxx when resending, she's
> > > working on this from our side.
> > > 
> > > Also some overview kernel-docs that document the uapi aspect of how the
> > > prorties are driven should be included. Probably best if you add a new
> > > "Variable Refresh Rate" section under
> > > 
> > > https://dri.freedesktop.org/docs/drm/gpu/drm-kms.html#kms-properties
> > > 
> > > with links to functions drivers should call to set up and everything. Best
> > > practice is to stuff all that into a DOC: comment.
> > > 
> > > An igt testcase would be neat too.
> > > 
> > 
> > Thanks for bringing up docs and igt.
> > 
> > For igt if we expose a monitor's vmin/vmax through a debugfs we could
> > then do vrr flips at different points within that range and measure the
> > time until vblank notifications to check that they (roughly) align with
> > the vtotal. Not sure how difficult that'd be with igt. Wonder if Arek
> > has any ideas of a better approach.
> 
> We can do much better:
> 
> 1. allocate a bunch of buffers
> 2. share with vgem
> 3. use vgem fake fences to perfectly control the "rendering" of your fake
> workload
> 4. flip away, and check that vrr does what it's supposed to do.
> 
> Even more evil than vrr, this would test prime+vrr :-)
> 
> Plan b), but only works on intel: Use the magic spinning batch support we
> have for i915.ko, where a dword write from the cpu stops the spinning, and
> hence allows you to control how long the "rendering" takes very
> accurately.
> 
> Neither needs driver hacks or debugfs.
> 
> Cheers, Daniel

I feel like adding debugfs information in general about VRR capabilities
like the VRR range supported by the panel is a good idea to invoke VRR
for various refresh rates from IGT or real applications and also
to be able to do checks for whether the actual vblank happened within the maximum
blanking interval supported.

And we already parse that information in the driver to set the Vblank min and max values
for the registers so easy to expose that as well through debugfs.

Manasi

> > 
> > Harry
> > 
> > > Cheers, Daniel
> > > 
> > >>
> > >>  .../gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.c | 232 +++++++++---------
> > >>  .../gpu/drm/amd/display/amdgpu_dm/amdgpu_dm.h |   6 +-
> > >>  drivers/gpu/drm/drm_atomic_helper.c           |   1 +
> > >>  drivers/gpu/drm/drm_atomic_uapi.c             |  12 +
> > >>  drivers/gpu/drm/drm_connector.c               |  35 +++
> > >>  drivers/gpu/drm/drm_crtc.c                    |   2 +
> > >>  drivers/gpu/drm/drm_mode_config.c             |   6 +
> > >>  include/drm/drm_connector.h                   |  27 ++
> > >>  include/drm/drm_crtc.h                        |  13 +
> > >>  include/drm/drm_mode_config.h                 |   8 +
> > >>  10 files changed, 225 insertions(+), 117 deletions(-)
> > >>
> > >> -- 
> > >> 2.19.0
> > >>
> > > 
> 
> -- 
> Daniel Vetter
> Software Engineer, Intel Corporation
> http://blog.ffwll.ch
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